// --------------------------------------- // Sprite definitions for tileMatch_ui // Generated with TexturePacker 7.1.0 // // https://www.codeandweb.com/texturepacker // --------------------------------------- #include "tileMatch_ui.hpp" USING_NS_CC; namespace TexturePacker { void TileMatch_ui::addSpriteFramesToCache() { SpriteFrameCache *cache = SpriteFrameCache::getInstance(); cache->addSpriteFramesWithFile("tileMatch_ui.plist"); }; void TileMatch_ui::removeSpriteFramesFromCache() { SpriteFrameCache *cache = SpriteFrameCache::getInstance(); cache->removeSpriteFramesFromFile("tileMatch_ui.plist"); }; // --------------------- // sprite name constants // --------------------- const std::string TileMatch_ui::claw_1 = "claw_1.png"; const std::string TileMatch_ui::claw_1_2 = "claw_1_2.png"; const std::string TileMatch_ui::claw_2 = "claw_2.png"; const std::string TileMatch_ui::claw_3 = "claw_3.png"; const std::string TileMatch_ui::claw_4 = "claw_4.png"; const std::string TileMatch_ui::claw_5 = "claw_5.png"; const std::string TileMatch_ui::claw_fly_01 = "claw_fly_01.png"; const std::string TileMatch_ui::claw_fly_19 = "claw_fly_19.png"; const std::string TileMatch_ui::claw_fly_21 = "claw_fly_21.png"; const std::string TileMatch_ui::claw_fly_25 = "claw_fly_25.png"; const std::string TileMatch_ui::claw_fly_26 = "claw_fly_26.png"; const std::string TileMatch_ui::claw_fly_efc = "claw_fly_efc.png"; const std::string TileMatch_ui::g_bg_down_dark = "g_bg_down_dark.png"; const std::string TileMatch_ui::g_big_star = "g_big_star.png"; const std::string TileMatch_ui::g_btn_add = "g_btn_add.png"; const std::string TileMatch_ui::g_btn_c_blue_1 = "g_btn_c_blue_1.png"; const std::string TileMatch_ui::g_btn_c_green_1 = "g_btn_c_green_1.png"; const std::string TileMatch_ui::g_btn_c_red_1 = "g_btn_c_red_1.png"; const std::string TileMatch_ui::g_btn_c_stroke = "g_btn_c_stroke.png"; const std::string TileMatch_ui::g_btn_item_hard_lock = "g_btn_item_hard_lock.png"; const std::string TileMatch_ui::g_btn_item_hard_unlock = "g_btn_item_hard_unlock.png"; const std::string TileMatch_ui::g_btn_item_money = "g_btn_item_money.png"; const std::string TileMatch_ui::g_btn_item_pur_lock = "g_btn_item_pur_lock.png"; const std::string TileMatch_ui::g_btn_item_pur_unlock = "g_btn_item_pur_unlock.png"; const std::string TileMatch_ui::g_btn_item_unlock = "g_btn_item_unlock.png"; const std::string TileMatch_ui::g_btn_l_highlight = "g_btn_l_highlight.png"; const std::string TileMatch_ui::g_caidai_1 = "g_caidai_1.png"; const std::string TileMatch_ui::g_caidai_2 = "g_caidai_2.png"; const std::string TileMatch_ui::g_charge_slider_bg_2 = "g_charge_slider_bg_2.png"; const std::string TileMatch_ui::g_charge_slider_fill_2 = "g_charge_slider_fill_2.png"; const std::string TileMatch_ui::g_collect_2 = "g_collect_2.png"; const std::string TileMatch_ui::g_collect_3 = "g_collect_3.png"; const std::string TileMatch_ui::g_collect_add_text = "g_collect_add_text.png"; const std::string TileMatch_ui::g_efx_Iyxing = "g_efx_Iyxing.png"; const std::string TileMatch_ui::g_efx_Iyxing2 = "g_efx_Iyxing2.png"; const std::string TileMatch_ui::g_efx_Iyxing3 = "g_efx_Iyxing3.png"; const std::string TileMatch_ui::g_fx_star_1 = "g_fx_star_1.png"; const std::string TileMatch_ui::g_fx_star_2 = "g_fx_star_2.png"; const std::string TileMatch_ui::g_golden_fx_1 = "g_golden_fx_1.png"; const std::string TileMatch_ui::g_golden_fx_2 = "g_golden_fx_2.png"; const std::string TileMatch_ui::g_golden_fx_3 = "g_golden_fx_3.png"; const std::string TileMatch_ui::g_golden_fx_4 = "g_golden_fx_4.png"; const std::string TileMatch_ui::g_golden_fx_5 = "g_golden_fx_5.png"; const std::string TileMatch_ui::g_golden_fx_6 = "g_golden_fx_6.png"; const std::string TileMatch_ui::g_golden_fx_7 = "g_golden_fx_7.png"; const std::string TileMatch_ui::g_guide_tips_1 = "g_guide_tips_1.png"; const std::string TileMatch_ui::g_guide_woman_1 = "g_guide_woman_1.png"; const std::string TileMatch_ui::g_guide_woman_2 = "g_guide_woman_2.png"; const std::string TileMatch_ui::g_icon_Fail_bg = "g_icon_ fail_bg.png"; const std::string TileMatch_ui::g_icon_Fail_withdraw = "g_icon_ fail_withdraw.png"; const std::string TileMatch_ui::g_icon_Item_lock = "g_icon_ item_lock.png"; const std::string TileMatch_ui::g_icon_ads = "g_icon_ads.png"; const std::string TileMatch_ui::g_icon_exit = "g_icon_exit.png"; const std::string TileMatch_ui::g_icon_gold = "g_icon_gold.png"; const std::string TileMatch_ui::g_icon_infinite = "g_icon_infinite.png"; const std::string TileMatch_ui::g_icon_item_bg = "g_icon_item_bg.png"; const std::string TileMatch_ui::g_icon_item_num_bottom = "g_icon_item_num_bottom.png"; const std::string TileMatch_ui::g_icon_music_off = "g_icon_music_off.png"; const std::string TileMatch_ui::g_icon_music_on = "g_icon_music_on.png"; const std::string TileMatch_ui::g_icon_set = "g_icon_set.png"; const std::string TileMatch_ui::g_icon_set_bg = "g_icon_set_bg.png"; const std::string TileMatch_ui::g_icon_sound_off = "g_icon_sound_off.png"; const std::string TileMatch_ui::g_icon_sound_on = "g_icon_sound_on.png"; const std::string TileMatch_ui::g_icon_vib_off = "g_icon_vib_off.png"; const std::string TileMatch_ui::g_icon_vib_on = "g_icon_vib_on.png"; const std::string TileMatch_ui::g_in_booster_3 = "g_in_booster_3.png"; const std::string TileMatch_ui::g_light_1 = "g_light_1.png"; const std::string TileMatch_ui::g_light_2 = "g_light_2.png"; const std::string TileMatch_ui::g_light_3 = "g_light_3.png"; const std::string TileMatch_ui::g_light_4 = "g_light_4.png"; const std::string TileMatch_ui::g_magnet_flash = "g_magnet_flash.png"; const std::string TileMatch_ui::g_outside_time_bg = "g_outside_time_bg.png"; const std::string TileMatch_ui::g_pass_tips_2 = "g_pass_tips_2.png"; const std::string TileMatch_ui::g_prop_1 = "g_prop_1.png"; const std::string TileMatch_ui::g_prop_1_lock = "g_prop_1_lock.png"; const std::string TileMatch_ui::g_prop_2 = "g_prop_2.png"; const std::string TileMatch_ui::g_prop_2_lock = "g_prop_2_lock.png"; const std::string TileMatch_ui::g_prop_2_lock_spine = "g_prop_2_lock_spine.png"; const std::string TileMatch_ui::g_prop_3 = "g_prop_3.png"; const std::string TileMatch_ui::g_prop_3_lock = "g_prop_3_lock.png"; const std::string TileMatch_ui::g_prop_4 = "g_prop_4.png"; const std::string TileMatch_ui::g_prop_4_lock = "g_prop_4_lock.png"; const std::string TileMatch_ui::g_puppy_icon = "g_puppy_icon.png"; const std::string TileMatch_ui::g_puppy_pic = "g_puppy_pic.png"; const std::string TileMatch_ui::g_slider_bg = "g_slider_bg.png"; const std::string TileMatch_ui::g_slider_fill = "g_slider_fill.png"; const std::string TileMatch_ui::g_star_guang_1 = "g_star_guang_1.png"; const std::string TileMatch_ui::g_star_guang_2 = "g_star_guang_2.png"; const std::string TileMatch_ui::g_star_guang_3 = "g_star_guang_3.png"; const std::string TileMatch_ui::g_three_golden_1 = "g_three_golden_1.png"; const std::string TileMatch_ui::g_three_golden_2 = "g_three_golden_2.png"; const std::string TileMatch_ui::g_three_reward_icon = "g_three_reward_icon.png"; const std::string TileMatch_ui::g_three_shadow_1 = "g_three_shadow_1.png"; const std::string TileMatch_ui::g_three_shadow_2 = "g_three_shadow_2.png"; const std::string TileMatch_ui::g_three_silver_1 = "g_three_silver_1.png"; const std::string TileMatch_ui::g_three_silver_2 = "g_three_silver_2.png"; const std::string TileMatch_ui::g_three_woodden_11 = "g_three_woodden_1 1.png"; const std::string TileMatch_ui::g_three_woodden_2 = "g_three_woodden_2.png"; const std::string TileMatch_ui::g_three_woodden_open_1 = "g_three_woodden_open_1.png"; const std::string TileMatch_ui::g_three_woodden_open_2 = "g_three_woodden_open_2.png"; const std::string TileMatch_ui::g_three_woodden_open_3 = "g_three_woodden_open_3.png"; const std::string TileMatch_ui::g_tx_wind2 = "g_tx_wind2.png"; const std::string TileMatch_ui::g_wintitle_10 = "g_wintitle_10.png"; const std::string TileMatch_ui::g_wintitle_11 = "g_wintitle_11.png"; const std::string TileMatch_ui::g_wintitle_12 = "g_wintitle_12.png"; const std::string TileMatch_ui::g_wintitle_13 = "g_wintitle_13.png"; const std::string TileMatch_ui::g_wintitle_14 = "g_wintitle_14.png"; const std::string TileMatch_ui::g_wintitle_6 = "g_wintitle_6.png"; const std::string TileMatch_ui::g_wintitle_7 = "g_wintitle_7.png"; const std::string TileMatch_ui::g_wintitle_8 = "g_wintitle_8.png"; const std::string TileMatch_ui::g_wintitle_9 = "g_wintitle_9.png"; const std::string TileMatch_ui::g_xiangKuang_g6 = "g_xiangKuang_g6.png"; const std::string TileMatch_ui::g_xiangKuang_liZi_g3 = "g_xiangKuang_liZi_g3.png"; const std::string TileMatch_ui::g_xiangKuang_liZi_g5 = "g_xiangKuang_liZi_g5.png"; const std::string TileMatch_ui::g_xichen_wind = "g_xichen_wind.png"; const std::string TileMatch_ui::game_bar_purple = "game_bar_purple.png"; const std::string TileMatch_ui::game_bar_red = "game_bar_red.png"; const std::string TileMatch_ui::game_bar_warring_2 = "game_bar_warring_2.png"; const std::string TileMatch_ui::game_clock = "game_clock.png"; const std::string TileMatch_ui::game_hand = "game_hand.png"; const std::string TileMatch_ui::game_outside_add_icon = "game_outside_add_icon.png"; const std::string TileMatch_ui::game_outside_slect_icon = "game_outside_slect_icon.png"; const std::string TileMatch_ui::game_prop_10 = "game_prop_10.png"; const std::string TileMatch_ui::game_prop_12 = "game_prop_12.png"; const std::string TileMatch_ui::game_prop_13 = "game_prop_13.png"; const std::string TileMatch_ui::game_prop_8 = "game_prop_8.png"; const std::string TileMatch_ui::game_prop_9 = "game_prop_9.png"; const std::string TileMatch_ui::game_ui_speci_btn = "game_ui_speci_btn.png"; const std::string TileMatch_ui::game_whiter_bg = "game_whiter_bg.png"; const std::string TileMatch_ui::goodsStory = "GoodsStory_按钮内容_关闭_红色.png"; const std::string TileMatch_ui::goodsStory__1 = "GoodsStory_进度条1_绿.png"; const std::string TileMatch_ui::goodsStory__2 = "GoodsStory_进度条2_绿.png"; const std::string TileMatch_ui::goodsStory__3 = "GoodsStory_关闭按钮3.png"; const std::string TileMatch_ui::goodsStory____1 = "GoodsStory_按钮基底_剧情关卡按钮光1.png"; const std::string TileMatch_ui::goodsStory_____1 = "GoodsStory_按钮基底_难度游戏按钮_1.png"; const std::string TileMatch_ui::goodsStory_____2 = "GoodsStory_按钮基底_难度游戏按钮_2.png"; const std::string TileMatch_ui::goodsStory______UI = "GoodsStory_卡片收集系统_弹窗_破碎卡片UI.png"; const std::string TileMatch_ui::goodsStory___congratulation = "GoodsStory_文本标题_congratulation.png"; const std::string TileMatch_ui::goodsStory___goods = "GoodsStory_游戏图例_goods.png"; const std::string TileMatch_ui::gwMain_star6 = "gw-main_star6.png"; const std::string TileMatch_ui::match_outside_blue = "match_outside_blue.png"; const std::string TileMatch_ui::match_outside_green = "match_outside_green.png"; const std::string TileMatch_ui::plus_blue_banner_icon = "plus_blue_banner_icon.png"; const std::string TileMatch_ui::plus_moves_icon = "plus_moves_icon.png"; const std::string TileMatch_ui::plus_red_banner_icon = "plus_red_banner_icon.png"; const std::string TileMatch_ui::ui_fail_frame = "ui_fail_frame.png"; const std::string TileMatch_ui::ui_fail_life = "ui_fail_life.png"; const std::string TileMatch_ui::ui_text_bg = "ui_text_bg.png"; // --------------------------------------------------------- // convenience functions returing pointers to Sprite objects // --------------------------------------------------------- Sprite* TileMatch_ui::createClaw_1Sprite() { return Sprite::createWithSpriteFrameName(claw_1); } Sprite* TileMatch_ui::createClaw_1_2Sprite() { return Sprite::createWithSpriteFrameName(claw_1_2); } Sprite* TileMatch_ui::createClaw_2Sprite() { return Sprite::createWithSpriteFrameName(claw_2); } Sprite* TileMatch_ui::createClaw_3Sprite() { return Sprite::createWithSpriteFrameName(claw_3); } Sprite* TileMatch_ui::createClaw_4Sprite() { return Sprite::createWithSpriteFrameName(claw_4); } Sprite* TileMatch_ui::createClaw_5Sprite() { return Sprite::createWithSpriteFrameName(claw_5); } Sprite* TileMatch_ui::createClaw_fly_01Sprite() { return Sprite::createWithSpriteFrameName(claw_fly_01); } Sprite* TileMatch_ui::createClaw_fly_19Sprite() { return Sprite::createWithSpriteFrameName(claw_fly_19); } Sprite* TileMatch_ui::createClaw_fly_21Sprite() { return Sprite::createWithSpriteFrameName(claw_fly_21); } Sprite* TileMatch_ui::createClaw_fly_25Sprite() { return Sprite::createWithSpriteFrameName(claw_fly_25); } Sprite* TileMatch_ui::createClaw_fly_26Sprite() { return Sprite::createWithSpriteFrameName(claw_fly_26); } Sprite* TileMatch_ui::createClaw_fly_efcSprite() { return Sprite::createWithSpriteFrameName(claw_fly_efc); } Sprite* TileMatch_ui::createG_bg_down_darkSprite() { return Sprite::createWithSpriteFrameName(g_bg_down_dark); } Sprite* TileMatch_ui::createG_big_starSprite() { return Sprite::createWithSpriteFrameName(g_big_star); } Sprite* TileMatch_ui::createG_btn_addSprite() { return Sprite::createWithSpriteFrameName(g_btn_add); } Sprite* TileMatch_ui::createG_btn_c_blue_1Sprite() { return Sprite::createWithSpriteFrameName(g_btn_c_blue_1); } Sprite* TileMatch_ui::createG_btn_c_green_1Sprite() { return Sprite::createWithSpriteFrameName(g_btn_c_green_1); } Sprite* TileMatch_ui::createG_btn_c_red_1Sprite() { return Sprite::createWithSpriteFrameName(g_btn_c_red_1); } Sprite* TileMatch_ui::createG_btn_c_strokeSprite() { return Sprite::createWithSpriteFrameName(g_btn_c_stroke); } Sprite* TileMatch_ui::createG_btn_item_hard_lockSprite() { return Sprite::createWithSpriteFrameName(g_btn_item_hard_lock); } Sprite* TileMatch_ui::createG_btn_item_hard_unlockSprite() { return Sprite::createWithSpriteFrameName(g_btn_item_hard_unlock); } Sprite* TileMatch_ui::createG_btn_item_moneySprite() { return Sprite::createWithSpriteFrameName(g_btn_item_money); } Sprite* TileMatch_ui::createG_btn_item_pur_lockSprite() { return Sprite::createWithSpriteFrameName(g_btn_item_pur_lock); } Sprite* TileMatch_ui::createG_btn_item_pur_unlockSprite() { return Sprite::createWithSpriteFrameName(g_btn_item_pur_unlock); } Sprite* TileMatch_ui::createG_btn_item_unlockSprite() { return Sprite::createWithSpriteFrameName(g_btn_item_unlock); } Sprite* TileMatch_ui::createG_btn_l_highlightSprite() { return Sprite::createWithSpriteFrameName(g_btn_l_highlight); } Sprite* TileMatch_ui::createG_caidai_1Sprite() { return Sprite::createWithSpriteFrameName(g_caidai_1); } Sprite* TileMatch_ui::createG_caidai_2Sprite() { return Sprite::createWithSpriteFrameName(g_caidai_2); } Sprite* TileMatch_ui::createG_charge_slider_bg_2Sprite() { return Sprite::createWithSpriteFrameName(g_charge_slider_bg_2); } Sprite* TileMatch_ui::createG_charge_slider_fill_2Sprite() { return Sprite::createWithSpriteFrameName(g_charge_slider_fill_2); } Sprite* TileMatch_ui::createG_collect_2Sprite() { return Sprite::createWithSpriteFrameName(g_collect_2); } Sprite* TileMatch_ui::createG_collect_3Sprite() { return Sprite::createWithSpriteFrameName(g_collect_3); } Sprite* TileMatch_ui::createG_collect_add_textSprite() { return Sprite::createWithSpriteFrameName(g_collect_add_text); } Sprite* TileMatch_ui::createG_efx_IyxingSprite() { return Sprite::createWithSpriteFrameName(g_efx_Iyxing); } Sprite* TileMatch_ui::createG_efx_Iyxing2Sprite() { return Sprite::createWithSpriteFrameName(g_efx_Iyxing2); } Sprite* TileMatch_ui::createG_efx_Iyxing3Sprite() { return Sprite::createWithSpriteFrameName(g_efx_Iyxing3); } Sprite* TileMatch_ui::createG_fx_star_1Sprite() { return Sprite::createWithSpriteFrameName(g_fx_star_1); } Sprite* TileMatch_ui::createG_fx_star_2Sprite() { return Sprite::createWithSpriteFrameName(g_fx_star_2); } Sprite* TileMatch_ui::createG_golden_fx_1Sprite() { return Sprite::createWithSpriteFrameName(g_golden_fx_1); } Sprite* TileMatch_ui::createG_golden_fx_2Sprite() { return Sprite::createWithSpriteFrameName(g_golden_fx_2); } Sprite* TileMatch_ui::createG_golden_fx_3Sprite() { return Sprite::createWithSpriteFrameName(g_golden_fx_3); } Sprite* TileMatch_ui::createG_golden_fx_4Sprite() { return Sprite::createWithSpriteFrameName(g_golden_fx_4); } Sprite* TileMatch_ui::createG_golden_fx_5Sprite() { return Sprite::createWithSpriteFrameName(g_golden_fx_5); } Sprite* TileMatch_ui::createG_golden_fx_6Sprite() { return Sprite::createWithSpriteFrameName(g_golden_fx_6); } Sprite* TileMatch_ui::createG_golden_fx_7Sprite() { return Sprite::createWithSpriteFrameName(g_golden_fx_7); } Sprite* TileMatch_ui::createG_guide_tips_1Sprite() { return Sprite::createWithSpriteFrameName(g_guide_tips_1); } Sprite* TileMatch_ui::createG_guide_woman_1Sprite() { return Sprite::createWithSpriteFrameName(g_guide_woman_1); } Sprite* TileMatch_ui::createG_guide_woman_2Sprite() { return Sprite::createWithSpriteFrameName(g_guide_woman_2); } Sprite* TileMatch_ui::createG_icon_Fail_bgSprite() { return Sprite::createWithSpriteFrameName(g_icon_Fail_bg); } Sprite* TileMatch_ui::createG_icon_Fail_withdrawSprite() { return Sprite::createWithSpriteFrameName(g_icon_Fail_withdraw); } Sprite* TileMatch_ui::createG_icon_Item_lockSprite() { return Sprite::createWithSpriteFrameName(g_icon_Item_lock); } Sprite* TileMatch_ui::createG_icon_adsSprite() { return Sprite::createWithSpriteFrameName(g_icon_ads); } Sprite* TileMatch_ui::createG_icon_exitSprite() { return Sprite::createWithSpriteFrameName(g_icon_exit); } Sprite* TileMatch_ui::createG_icon_goldSprite() { return Sprite::createWithSpriteFrameName(g_icon_gold); } Sprite* TileMatch_ui::createG_icon_infiniteSprite() { return Sprite::createWithSpriteFrameName(g_icon_infinite); } Sprite* TileMatch_ui::createG_icon_item_bgSprite() { return Sprite::createWithSpriteFrameName(g_icon_item_bg); } Sprite* TileMatch_ui::createG_icon_item_num_bottomSprite() { return Sprite::createWithSpriteFrameName(g_icon_item_num_bottom); } Sprite* TileMatch_ui::createG_icon_music_offSprite() { return Sprite::createWithSpriteFrameName(g_icon_music_off); } Sprite* TileMatch_ui::createG_icon_music_onSprite() { return Sprite::createWithSpriteFrameName(g_icon_music_on); } Sprite* TileMatch_ui::createG_icon_setSprite() { return Sprite::createWithSpriteFrameName(g_icon_set); } Sprite* TileMatch_ui::createG_icon_set_bgSprite() { return Sprite::createWithSpriteFrameName(g_icon_set_bg); } Sprite* TileMatch_ui::createG_icon_sound_offSprite() { return Sprite::createWithSpriteFrameName(g_icon_sound_off); } Sprite* TileMatch_ui::createG_icon_sound_onSprite() { return Sprite::createWithSpriteFrameName(g_icon_sound_on); } Sprite* TileMatch_ui::createG_icon_vib_offSprite() { return Sprite::createWithSpriteFrameName(g_icon_vib_off); } Sprite* TileMatch_ui::createG_icon_vib_onSprite() { return Sprite::createWithSpriteFrameName(g_icon_vib_on); } Sprite* TileMatch_ui::createG_in_booster_3Sprite() { return Sprite::createWithSpriteFrameName(g_in_booster_3); } Sprite* TileMatch_ui::createG_light_1Sprite() { return Sprite::createWithSpriteFrameName(g_light_1); } Sprite* TileMatch_ui::createG_light_2Sprite() { return Sprite::createWithSpriteFrameName(g_light_2); } Sprite* TileMatch_ui::createG_light_3Sprite() { return Sprite::createWithSpriteFrameName(g_light_3); } Sprite* TileMatch_ui::createG_light_4Sprite() { return Sprite::createWithSpriteFrameName(g_light_4); } Sprite* TileMatch_ui::createG_magnet_flashSprite() { return Sprite::createWithSpriteFrameName(g_magnet_flash); } Sprite* TileMatch_ui::createG_outside_time_bgSprite() { return Sprite::createWithSpriteFrameName(g_outside_time_bg); } Sprite* TileMatch_ui::createG_pass_tips_2Sprite() { return Sprite::createWithSpriteFrameName(g_pass_tips_2); } Sprite* TileMatch_ui::createG_prop_1Sprite() { return Sprite::createWithSpriteFrameName(g_prop_1); } Sprite* TileMatch_ui::createG_prop_1_lockSprite() { return Sprite::createWithSpriteFrameName(g_prop_1_lock); } Sprite* TileMatch_ui::createG_prop_2Sprite() { return Sprite::createWithSpriteFrameName(g_prop_2); } Sprite* TileMatch_ui::createG_prop_2_lockSprite() { return Sprite::createWithSpriteFrameName(g_prop_2_lock); } Sprite* TileMatch_ui::createG_prop_2_lock_spineSprite() { return Sprite::createWithSpriteFrameName(g_prop_2_lock_spine); } Sprite* TileMatch_ui::createG_prop_3Sprite() { return Sprite::createWithSpriteFrameName(g_prop_3); } Sprite* TileMatch_ui::createG_prop_3_lockSprite() { return Sprite::createWithSpriteFrameName(g_prop_3_lock); } Sprite* TileMatch_ui::createG_prop_4Sprite() { return Sprite::createWithSpriteFrameName(g_prop_4); } Sprite* TileMatch_ui::createG_prop_4_lockSprite() { return Sprite::createWithSpriteFrameName(g_prop_4_lock); } Sprite* TileMatch_ui::createG_puppy_iconSprite() { return Sprite::createWithSpriteFrameName(g_puppy_icon); } Sprite* TileMatch_ui::createG_puppy_picSprite() { return Sprite::createWithSpriteFrameName(g_puppy_pic); } Sprite* TileMatch_ui::createG_slider_bgSprite() { return Sprite::createWithSpriteFrameName(g_slider_bg); } Sprite* TileMatch_ui::createG_slider_fillSprite() { return Sprite::createWithSpriteFrameName(g_slider_fill); } Sprite* TileMatch_ui::createG_star_guang_1Sprite() { return Sprite::createWithSpriteFrameName(g_star_guang_1); } Sprite* TileMatch_ui::createG_star_guang_2Sprite() { return Sprite::createWithSpriteFrameName(g_star_guang_2); } Sprite* TileMatch_ui::createG_star_guang_3Sprite() { return Sprite::createWithSpriteFrameName(g_star_guang_3); } Sprite* TileMatch_ui::createG_three_golden_1Sprite() { return Sprite::createWithSpriteFrameName(g_three_golden_1); } Sprite* TileMatch_ui::createG_three_golden_2Sprite() { return Sprite::createWithSpriteFrameName(g_three_golden_2); } Sprite* TileMatch_ui::createG_three_reward_iconSprite() { return Sprite::createWithSpriteFrameName(g_three_reward_icon); } Sprite* TileMatch_ui::createG_three_shadow_1Sprite() { return Sprite::createWithSpriteFrameName(g_three_shadow_1); } Sprite* TileMatch_ui::createG_three_shadow_2Sprite() { return Sprite::createWithSpriteFrameName(g_three_shadow_2); } Sprite* TileMatch_ui::createG_three_silver_1Sprite() { return Sprite::createWithSpriteFrameName(g_three_silver_1); } Sprite* TileMatch_ui::createG_three_silver_2Sprite() { return Sprite::createWithSpriteFrameName(g_three_silver_2); } Sprite* TileMatch_ui::createG_three_woodden_11Sprite() { return Sprite::createWithSpriteFrameName(g_three_woodden_11); } Sprite* TileMatch_ui::createG_three_woodden_2Sprite() { return Sprite::createWithSpriteFrameName(g_three_woodden_2); } Sprite* TileMatch_ui::createG_three_woodden_open_1Sprite() { return Sprite::createWithSpriteFrameName(g_three_woodden_open_1); } Sprite* TileMatch_ui::createG_three_woodden_open_2Sprite() { return Sprite::createWithSpriteFrameName(g_three_woodden_open_2); } Sprite* TileMatch_ui::createG_three_woodden_open_3Sprite() { return Sprite::createWithSpriteFrameName(g_three_woodden_open_3); } Sprite* TileMatch_ui::createG_tx_wind2Sprite() { return Sprite::createWithSpriteFrameName(g_tx_wind2); } Sprite* TileMatch_ui::createG_wintitle_10Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_10); } Sprite* TileMatch_ui::createG_wintitle_11Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_11); } Sprite* TileMatch_ui::createG_wintitle_12Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_12); } Sprite* TileMatch_ui::createG_wintitle_13Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_13); } Sprite* TileMatch_ui::createG_wintitle_14Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_14); } Sprite* TileMatch_ui::createG_wintitle_6Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_6); } Sprite* TileMatch_ui::createG_wintitle_7Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_7); } Sprite* TileMatch_ui::createG_wintitle_8Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_8); } Sprite* TileMatch_ui::createG_wintitle_9Sprite() { return Sprite::createWithSpriteFrameName(g_wintitle_9); } Sprite* TileMatch_ui::createG_xiangKuang_g6Sprite() { return Sprite::createWithSpriteFrameName(g_xiangKuang_g6); } Sprite* TileMatch_ui::createG_xiangKuang_liZi_g3Sprite() { return Sprite::createWithSpriteFrameName(g_xiangKuang_liZi_g3); } Sprite* TileMatch_ui::createG_xiangKuang_liZi_g5Sprite() { return Sprite::createWithSpriteFrameName(g_xiangKuang_liZi_g5); } Sprite* TileMatch_ui::createG_xichen_windSprite() { return Sprite::createWithSpriteFrameName(g_xichen_wind); } Sprite* TileMatch_ui::createGame_bar_purpleSprite() { return Sprite::createWithSpriteFrameName(game_bar_purple); } Sprite* TileMatch_ui::createGame_bar_redSprite() { return Sprite::createWithSpriteFrameName(game_bar_red); } Sprite* TileMatch_ui::createGame_bar_warring_2Sprite() { return Sprite::createWithSpriteFrameName(game_bar_warring_2); } Sprite* TileMatch_ui::createGame_clockSprite() { return Sprite::createWithSpriteFrameName(game_clock); } Sprite* TileMatch_ui::createGame_handSprite() { return Sprite::createWithSpriteFrameName(game_hand); } Sprite* TileMatch_ui::createGame_outside_add_iconSprite() { return Sprite::createWithSpriteFrameName(game_outside_add_icon); } Sprite* TileMatch_ui::createGame_outside_slect_iconSprite() { return Sprite::createWithSpriteFrameName(game_outside_slect_icon); } Sprite* TileMatch_ui::createGame_prop_10Sprite() { return Sprite::createWithSpriteFrameName(game_prop_10); } Sprite* TileMatch_ui::createGame_prop_12Sprite() { return Sprite::createWithSpriteFrameName(game_prop_12); } Sprite* TileMatch_ui::createGame_prop_13Sprite() { return Sprite::createWithSpriteFrameName(game_prop_13); } Sprite* TileMatch_ui::createGame_prop_8Sprite() { return Sprite::createWithSpriteFrameName(game_prop_8); } Sprite* TileMatch_ui::createGame_prop_9Sprite() { return Sprite::createWithSpriteFrameName(game_prop_9); } Sprite* TileMatch_ui::createGame_ui_speci_btnSprite() { return Sprite::createWithSpriteFrameName(game_ui_speci_btn); } Sprite* TileMatch_ui::createGame_whiter_bgSprite() { return Sprite::createWithSpriteFrameName(game_whiter_bg); } Sprite* TileMatch_ui::createGoodsStorySprite() { return Sprite::createWithSpriteFrameName(goodsStory); } Sprite* TileMatch_ui::createGoodsStory__1Sprite() { return Sprite::createWithSpriteFrameName(goodsStory__1); } Sprite* TileMatch_ui::createGoodsStory__2Sprite() { return Sprite::createWithSpriteFrameName(goodsStory__2); } Sprite* TileMatch_ui::createGoodsStory__3Sprite() { return Sprite::createWithSpriteFrameName(goodsStory__3); } Sprite* TileMatch_ui::createGoodsStory____1Sprite() { return Sprite::createWithSpriteFrameName(goodsStory____1); } Sprite* TileMatch_ui::createGoodsStory_____1Sprite() { return Sprite::createWithSpriteFrameName(goodsStory_____1); } Sprite* TileMatch_ui::createGoodsStory_____2Sprite() { return Sprite::createWithSpriteFrameName(goodsStory_____2); } Sprite* TileMatch_ui::createGoodsStory______UISprite() { return Sprite::createWithSpriteFrameName(goodsStory______UI); } Sprite* TileMatch_ui::createGoodsStory___congratulationSprite() { return Sprite::createWithSpriteFrameName(goodsStory___congratulation); } Sprite* TileMatch_ui::createGoodsStory___goodsSprite() { return Sprite::createWithSpriteFrameName(goodsStory___goods); } Sprite* TileMatch_ui::createGwMain_star6Sprite() { return Sprite::createWithSpriteFrameName(gwMain_star6); } Sprite* TileMatch_ui::createMatch_outside_blueSprite() { return Sprite::createWithSpriteFrameName(match_outside_blue); } Sprite* TileMatch_ui::createMatch_outside_greenSprite() { return Sprite::createWithSpriteFrameName(match_outside_green); } Sprite* TileMatch_ui::createPlus_blue_banner_iconSprite() { return Sprite::createWithSpriteFrameName(plus_blue_banner_icon); } Sprite* TileMatch_ui::createPlus_moves_iconSprite() { return Sprite::createWithSpriteFrameName(plus_moves_icon); } Sprite* TileMatch_ui::createPlus_red_banner_iconSprite() { return Sprite::createWithSpriteFrameName(plus_red_banner_icon); } Sprite* TileMatch_ui::createUi_fail_frameSprite() { return Sprite::createWithSpriteFrameName(ui_fail_frame); } Sprite* TileMatch_ui::createUi_fail_lifeSprite() { return Sprite::createWithSpriteFrameName(ui_fail_life); } Sprite* TileMatch_ui::createUi_text_bgSprite() { return Sprite::createWithSpriteFrameName(ui_text_bg); } // ------------------------------------------------ // convenience functions returning animation frames // ------------------------------------------------ Vector TileMatch_ui::getCLAWAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(5); frames.pushBack(frameCache->getSpriteFrameByName(claw_1)); frames.pushBack(frameCache->getSpriteFrameByName(claw_2)); frames.pushBack(frameCache->getSpriteFrameByName(claw_3)); frames.pushBack(frameCache->getSpriteFrameByName(claw_4)); frames.pushBack(frameCache->getSpriteFrameByName(claw_5)); return frames; } Vector TileMatch_ui::getCLAW_FLYAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(5); frames.pushBack(frameCache->getSpriteFrameByName(claw_fly_01)); frames.pushBack(frameCache->getSpriteFrameByName(claw_fly_19)); frames.pushBack(frameCache->getSpriteFrameByName(claw_fly_21)); frames.pushBack(frameCache->getSpriteFrameByName(claw_fly_25)); frames.pushBack(frameCache->getSpriteFrameByName(claw_fly_26)); return frames; } Vector TileMatch_ui::getGAME_PROPAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(5); frames.pushBack(frameCache->getSpriteFrameByName(game_prop_8)); frames.pushBack(frameCache->getSpriteFrameByName(game_prop_9)); frames.pushBack(frameCache->getSpriteFrameByName(game_prop_10)); frames.pushBack(frameCache->getSpriteFrameByName(game_prop_12)); frames.pushBack(frameCache->getSpriteFrameByName(game_prop_13)); return frames; } Vector TileMatch_ui::getGOODSSTORYAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(3); frames.pushBack(frameCache->getSpriteFrameByName(goodsStory____1)); frames.pushBack(frameCache->getSpriteFrameByName(goodsStory__2)); frames.pushBack(frameCache->getSpriteFrameByName(goodsStory__3)); return frames; } Vector TileMatch_ui::getG_CAIDAIAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_caidai_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_caidai_2)); return frames; } Vector TileMatch_ui::getG_COLLECTAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_collect_2)); frames.pushBack(frameCache->getSpriteFrameByName(g_collect_3)); return frames; } Vector TileMatch_ui::getG_EFX_IYXINGAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_efx_Iyxing2)); frames.pushBack(frameCache->getSpriteFrameByName(g_efx_Iyxing3)); return frames; } Vector TileMatch_ui::getG_FX_STARAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_fx_star_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_fx_star_2)); return frames; } Vector TileMatch_ui::getG_GOLDEN_FXAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(7); frames.pushBack(frameCache->getSpriteFrameByName(g_golden_fx_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_golden_fx_2)); frames.pushBack(frameCache->getSpriteFrameByName(g_golden_fx_3)); frames.pushBack(frameCache->getSpriteFrameByName(g_golden_fx_4)); frames.pushBack(frameCache->getSpriteFrameByName(g_golden_fx_5)); frames.pushBack(frameCache->getSpriteFrameByName(g_golden_fx_6)); frames.pushBack(frameCache->getSpriteFrameByName(g_golden_fx_7)); return frames; } Vector TileMatch_ui::getG_GUIDE_WOMANAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_guide_woman_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_guide_woman_2)); return frames; } Vector TileMatch_ui::getG_LIGHTAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(4); frames.pushBack(frameCache->getSpriteFrameByName(g_light_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_light_2)); frames.pushBack(frameCache->getSpriteFrameByName(g_light_3)); frames.pushBack(frameCache->getSpriteFrameByName(g_light_4)); return frames; } Vector TileMatch_ui::getG_PROPAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(4); frames.pushBack(frameCache->getSpriteFrameByName(g_prop_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_prop_2)); frames.pushBack(frameCache->getSpriteFrameByName(g_prop_3)); frames.pushBack(frameCache->getSpriteFrameByName(g_prop_4)); return frames; } Vector TileMatch_ui::getG_STAR_GUANGAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(3); frames.pushBack(frameCache->getSpriteFrameByName(g_star_guang_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_star_guang_2)); frames.pushBack(frameCache->getSpriteFrameByName(g_star_guang_3)); return frames; } Vector TileMatch_ui::getG_THREE_GOLDENAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_three_golden_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_three_golden_2)); return frames; } Vector TileMatch_ui::getG_THREE_SHADOWAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_three_shadow_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_three_shadow_2)); return frames; } Vector TileMatch_ui::getG_THREE_SILVERAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_three_silver_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_three_silver_2)); return frames; } Vector TileMatch_ui::getG_THREE_WOODDEN_OPENAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(3); frames.pushBack(frameCache->getSpriteFrameByName(g_three_woodden_open_1)); frames.pushBack(frameCache->getSpriteFrameByName(g_three_woodden_open_2)); frames.pushBack(frameCache->getSpriteFrameByName(g_three_woodden_open_3)); return frames; } Vector TileMatch_ui::getG_WINTITLEAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(9); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_6)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_7)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_8)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_9)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_10)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_11)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_12)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_13)); frames.pushBack(frameCache->getSpriteFrameByName(g_wintitle_14)); return frames; } Vector TileMatch_ui::getG_XIANGKUANG_LIZI_GAnimationFrames() { SpriteFrameCache *frameCache = SpriteFrameCache::getInstance(); Vector frames; frames.reserve(2); frames.pushBack(frameCache->getSpriteFrameByName(g_xiangKuang_liZi_g3)); frames.pushBack(frameCache->getSpriteFrameByName(g_xiangKuang_liZi_g5)); return frames; } // ---------- // animations // ---------- Animate *TileMatch_ui::createCLAWAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getCLAWAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createCLAW_FLYAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getCLAW_FLYAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createGAME_PROPAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getGAME_PROPAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createGOODSSTORYAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getGOODSSTORYAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_CAIDAIAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_CAIDAIAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_COLLECTAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_COLLECTAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_EFX_IYXINGAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_EFX_IYXINGAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_FX_STARAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_FX_STARAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_GOLDEN_FXAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_GOLDEN_FXAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_GUIDE_WOMANAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_GUIDE_WOMANAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_LIGHTAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_LIGHTAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_PROPAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_PROPAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_STAR_GUANGAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_STAR_GUANGAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_THREE_GOLDENAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_THREE_GOLDENAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_THREE_SHADOWAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_THREE_SHADOWAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_THREE_SILVERAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_THREE_SILVERAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_THREE_WOODDEN_OPENAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_THREE_WOODDEN_OPENAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_WINTITLEAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_WINTITLEAnimationFrames(), delay, loops)); } Animate *TileMatch_ui::createG_XIANGKUANG_LIZI_GAnimateAction(float delay, unsigned int loops) { return Animate::create(Animation::createWithSpriteFrames(getG_XIANGKUANG_LIZI_GAnimationFrames(), delay, loops)); } }; // namespace