yp0pJzlkcOqc.xml 33 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="yp0pJzlkcOqc" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Action" id="1">
  5. <property Method="Self.red::RedBehaviacTree::showNode(&quot;G1gGchVEbfBP&quot;,&quot;WkxxtRdwHROC&quot;)"/>
  6. <property ResultOption="BT_SUCCESS"/>
  7. </node>
  8. <node class="Assignment" id="8">
  9. <property CastRight="true"/>
  10. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  11. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosY(&quot;ViTrKNA5Ii9X&quot;)"/>
  12. </node>
  13. <node class="Action" id="9">
  14. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_1&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  15. <property ResultOption="BT_SUCCESS"/>
  16. </node>
  17. <node class="Assignment" id="3">
  18. <property CastRight="true"/>
  19. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  20. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosX(&quot;ViTrKNA5Ii9X&quot;)"/>
  21. </node>
  22. <node class="Action" id="4">
  23. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_0&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  24. <property ResultOption="BT_SUCCESS"/>
  25. </node>
  26. <node class="Action" id="2">
  27. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  28. <property ResultOption="BT_SUCCESS"/>
  29. </node>
  30. <node class="Assignment" id="5">
  31. <property CastRight="true"/>
  32. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  33. <property Opr="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_0&quot;)"/>
  34. </node>
  35. <node class="Assignment" id="6">
  36. <property CastRight="false"/>
  37. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  38. <property Opr="Self.red::RedBehaviacTree::floatToString(float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  39. </node>
  40. <node class="Action" id="7">
  41. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;目标位置X&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  44. <node class="Assignment" id="10">
  45. <property CastRight="true"/>
  46. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  47. <property Opr="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_1&quot;)"/>
  48. </node>
  49. <node class="Assignment" id="11">
  50. <property CastRight="false"/>
  51. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  52. <property Opr="Self.red::RedBehaviacTree::floatToString(float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
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  54. <node class="Action" id="12">
  55. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;目标位置Y&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  57. </node>
  58. <node class="Action" id="13">
  59. <property Method="Self.red::RedBehaviacTree::redCustomFunc(&quot;bvBUSjyP1Njn&quot;,&quot;WkxxtRdwHROC&quot;,&quot;KThmAX1E3Ghr&quot;)"/>
  60. <property ResultOption="BT_SUCCESS"/>
  61. </node>
  62. <node class="Action" id="14">
  63. <property Method="Self.red::RedBehaviacTree::getSubRedTreeState(&quot;WkxxtRdwHROC&quot;)"/>
  64. <property ResultOption="BT_INVALID"/>
  65. </node>
  66. <node class="Action" id="15">
  67. <property Method="Self.red::RedBehaviacTree::hiddenNode(&quot;dOsEj6eShjmo&quot;,&quot;WkxxtRdwHROC&quot;)"/>
  68. <property ResultOption="BT_SUCCESS"/>
  69. </node>
  70. <node class="Action" id="16">
  71. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;yYjq8iP62S9l&quot;,&quot;ViTrKNA5Ii9X&quot;,&quot;1&quot;)"/>
  72. <property ResultOption="BT_SUCCESS"/>
  73. </node>
  74. <node class="Action" id="17">
  75. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  76. <property ResultOption="BT_SUCCESS"/>
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  78. <node class="Assignment" id="18">
  79. <property CastRight="false"/>
  80. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  81. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;关卡数&quot;)"/>
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  83. <node class="Action" id="19">
  84. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;关卡数&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  85. <property ResultOption="BT_SUCCESS"/>
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  87. <node class="Action" id="20">
  88. <property Method="Self.red::RedBehaviacTree::customFunc(&quot;wHzFU7mQiY7h&quot;,&quot;JG1rbSxhbO1Y&quot;)"/>
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  91. <node class="Action" id="21">
  92. <property Method="Self.red::RedBehaviacTree::getTreeState()"/>
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  95. <node class="Assignment" id="24">
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  97. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  98. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;关卡数&quot;)"/>
  99. </node>
  100. <node class="Assignment" id="25">
  101. <property CastRight="true"/>
  102. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  103. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  105. <node class="Action" id="26">
  106. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_2&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  107. <property ResultOption="BT_SUCCESS"/>
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  109. <node class="IfElse" id="22">
  110. <node class="Condition" id="23">
  111. <property Operator="Equal"/>
  112. <property Opl="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_2&quot;)"/>
  113. <property Opr="const float 5"/>
  114. </node>
  115. <node class="Sequence" id="27">
  116. <node class="Action" id="28">
  117. <property Method="Self.red::RedBehaviacTree::playSubredTimeLineWait(&quot;oTOhc8iCfj8M&quot;,&quot;gP3GJG0iW5n0&quot;,&quot;2&quot;)"/>
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  120. <node class="Action" id="29">
  121. <property Method="Self.red::RedBehaviacTree::getSubredTimeLineState(&quot;gP3GJG0iW5n0&quot;,&quot;2&quot;)"/>
  122. <property ResultOption="BT_INVALID"/>
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  124. <node class="Action" id="30">
  125. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;3XupqEa91NQS&quot;,&quot;gP3GJG0iW5n0&quot;,&quot;3&quot;)"/>
  126. <property ResultOption="BT_SUCCESS"/>
  127. </node>
  128. <node class="Assignment" id="37">
  129. <property CastRight="true"/>
  130. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  131. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosY(&quot;v13ZL6LbgfrG&quot;)"/>
  132. </node>
  133. <node class="Action" id="38">
  134. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_4&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  135. <property ResultOption="BT_SUCCESS"/>
  136. </node>
  137. <node class="Assignment" id="32">
  138. <property CastRight="true"/>
  139. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  140. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosX(&quot;v13ZL6LbgfrG&quot;)"/>
  141. </node>
  142. <node class="Action" id="33">
  143. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_3&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  144. <property ResultOption="BT_SUCCESS"/>
  145. </node>
  146. <node class="Action" id="31">
  147. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  148. <property ResultOption="BT_SUCCESS"/>
  149. </node>
  150. <node class="Assignment" id="34">
  151. <property CastRight="true"/>
  152. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  153. <property Opr="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_3&quot;)"/>
  154. </node>
  155. <node class="Assignment" id="35">
  156. <property CastRight="false"/>
  157. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  158. <property Opr="Self.red::RedBehaviacTree::floatToString(float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  159. </node>
  160. <node class="Action" id="36">
  161. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;目标坐标x&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  162. <property ResultOption="BT_SUCCESS"/>
  163. </node>
  164. <node class="Assignment" id="39">
  165. <property CastRight="true"/>
  166. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  167. <property Opr="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_4&quot;)"/>
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  169. <node class="Assignment" id="40">
  170. <property CastRight="false"/>
  171. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  172. <property Opr="Self.red::RedBehaviacTree::floatToString(float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  173. </node>
  174. <node class="Action" id="41">
  175. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;目标坐标y&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  176. <property ResultOption="BT_SUCCESS"/>
  177. </node>
  178. <node class="Action" id="42">
  179. <property Method="Self.red::RedBehaviacTree::redCustomFunc(&quot;QEFrdDlcj5cw&quot;,&quot;gP3GJG0iW5n0&quot;,&quot;Y9yxAhQ1T9OW&quot;)"/>
  180. <property ResultOption="BT_SUCCESS"/>
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  182. <node class="Action" id="43">
  183. <property Method="Self.red::RedBehaviacTree::getSubRedTreeState(&quot;gP3GJG0iW5n0&quot;)"/>
  184. <property ResultOption="BT_INVALID"/>
  185. </node>
  186. <node class="Action" id="44">
  187. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;g0votiJuIIhU&quot;,&quot;gP3GJG0iW5n0&quot;,&quot;1&quot;)"/>
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  190. <node class="Action" id="45">
  191. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;b6ZuG9hbxGrD&quot;,&quot;v13ZL6LbgfrG&quot;,&quot;1&quot;)"/>
  192. <property ResultOption="BT_SUCCESS"/>
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  195. <node class="Noop" id="46"/>
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  197. <node class="Assignment" id="49">
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  199. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  200. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;关卡数&quot;)"/>
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  202. <node class="Assignment" id="50">
  203. <property CastRight="true"/>
  204. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  205. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  208. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_5&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  209. <property ResultOption="BT_SUCCESS"/>
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  211. <node class="IfElse" id="47">
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  213. <property Operator="Equal"/>
  214. <property Opl="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_5&quot;)"/>
  215. <property Opr="const float 10"/>
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  217. <node class="Sequence" id="52">
  218. <node class="Action" id="53">
  219. <property Method="Self.red::RedBehaviacTree::playSubredTimeLineWait(&quot;w8yTOjaZLIi2&quot;,&quot;iIOZ40NNk3nT&quot;,&quot;2&quot;)"/>
  220. <property ResultOption="BT_SUCCESS"/>
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  222. <node class="Action" id="54">
  223. <property Method="Self.red::RedBehaviacTree::getSubredTimeLineState(&quot;iIOZ40NNk3nT&quot;,&quot;2&quot;)"/>
  224. <property ResultOption="BT_INVALID"/>
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  226. <node class="Action" id="55">
  227. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;Vex0XZFWIfaI&quot;,&quot;iIOZ40NNk3nT&quot;,&quot;3&quot;)"/>
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  230. <node class="Assignment" id="62">
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  232. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  233. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosY(&quot;v13ZL6LbgfrG&quot;)"/>
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  235. <node class="Action" id="63">
  236. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_7&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  237. <property ResultOption="BT_SUCCESS"/>
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  239. <node class="Assignment" id="57">
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  242. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosX(&quot;v13ZL6LbgfrG&quot;)"/>
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  244. <node class="Action" id="58">
  245. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_6&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  246. <property ResultOption="BT_SUCCESS"/>
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  248. <node class="Action" id="56">
  249. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  250. <property ResultOption="BT_SUCCESS"/>
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  252. <node class="Assignment" id="59">
  253. <property CastRight="true"/>
  254. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  255. <property Opr="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_6&quot;)"/>
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  257. <node class="Assignment" id="60">
  258. <property CastRight="false"/>
  259. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  260. <property Opr="Self.red::RedBehaviacTree::floatToString(float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  261. </node>
  262. <node class="Action" id="61">
  263. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;目标坐标x&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  264. <property ResultOption="BT_SUCCESS"/>
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  266. <node class="Assignment" id="64">
  267. <property CastRight="true"/>
  268. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  269. <property Opr="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_7&quot;)"/>
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  271. <node class="Assignment" id="65">
  272. <property CastRight="false"/>
  273. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  274. <property Opr="Self.red::RedBehaviacTree::floatToString(float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
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  276. <node class="Action" id="66">
  277. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;目标坐标y&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  278. <property ResultOption="BT_SUCCESS"/>
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  280. <node class="Action" id="67">
  281. <property Method="Self.red::RedBehaviacTree::redCustomFunc(&quot;9guvLC91oYTc&quot;,&quot;iIOZ40NNk3nT&quot;,&quot;9PflIhuuCxoa&quot;)"/>
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  284. <node class="Action" id="68">
  285. <property Method="Self.red::RedBehaviacTree::getSubRedTreeState(&quot;iIOZ40NNk3nT&quot;)"/>
  286. <property ResultOption="BT_INVALID"/>
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  288. <node class="Action" id="69">
  289. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;6wslK8VSuXqa&quot;,&quot;v13ZL6LbgfrG&quot;,&quot;1&quot;)"/>
  290. <property ResultOption="BT_SUCCESS"/>
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  293. <node class="Noop" id="70"/>
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  295. <node class="Assignment" id="73">
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  298. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;关卡数&quot;)"/>
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  300. <node class="Assignment" id="74">
  301. <property CastRight="true"/>
  302. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  303. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  305. <node class="Action" id="75">
  306. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_8&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
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  309. <node class="IfElse" id="71">
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  311. <property Operator="Equal"/>
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  313. <property Opr="const float 21"/>
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  315. <node class="Sequence" id="76">
  316. <node class="Action" id="77">
  317. <property Method="Self.red::RedBehaviacTree::playSubredTimeLineWait(&quot;za7TreV0ULsp&quot;,&quot;xsdE2CPdonNl&quot;,&quot;2&quot;)"/>
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  325. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;M64yzP8FyP8N&quot;,&quot;xsdE2CPdonNl&quot;,&quot;3&quot;)"/>
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  328. <node class="Assignment" id="86">
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  330. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  331. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosY(&quot;v13ZL6LbgfrG&quot;)"/>
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  337. <node class="Assignment" id="81">
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  339. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  340. <property Opr="Self.red::RedBehaviacTree::nodeGetGlobalPosX(&quot;v13ZL6LbgfrG&quot;)"/>
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  343. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_9&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  344. <property ResultOption="BT_SUCCESS"/>
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  346. <node class="Action" id="80">
  347. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  348. <property ResultOption="BT_SUCCESS"/>
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  350. <node class="Assignment" id="83">
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  352. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  353. <property Opr="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_9&quot;)"/>
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  355. <node class="Assignment" id="84">
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  357. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  358. <property Opr="Self.red::RedBehaviacTree::floatToString(float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
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