OFKzC0TraaaC.xml 21 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="OFKzC0TraaaC" version="5">
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  5. <property Method="Self.red::RedBehaviacTree::showNode(&quot;F1C3UfHgkULH&quot;,&quot;tJKPq9mnmL&quot;)"/>
  6. <property ResultOption="BT_SUCCESS"/>
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  9. <property Method="Self.red::RedBehaviacTree::hiddenNode(&quot;GULdaNaHu0AM&quot;,&quot;8XZEEHp5BMmD&quot;)"/>
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  14. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  15. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励物个数&quot;)"/>
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  17. <node class="Action" id="5">
  18. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_0&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  21. <node class="Assignment" id="6">
  22. <property CastRight="false"/>
  23. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
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  27. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  28. <property ResultOption="BT_SUCCESS"/>
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  34. <property Opr="const bool true"/>
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  38. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;JGKGZbRQDLbE&quot;,&quot;2&quot;)"/>
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  45. <property CastRight="false"/>
  46. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  47. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励物个数&quot;)"/>
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  55. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
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  70. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;LdLwNUbGW981&quot;,&quot;3&quot;)"/>
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  74. <node class="Noop" id="20"/>
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  76. <node class="Assignment" id="22">
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  79. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励物个数&quot;)"/>
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  82. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_4&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  83. <property ResultOption="BT_SUCCESS"/>
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  85. <node class="Assignment" id="24">
  86. <property CastRight="false"/>
  87. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  88. <property Opr="const string &quot;3&quot;"/>
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  102. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;wKSFmHDSEQRW&quot;,&quot;4&quot;)"/>
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  117. <node class="Assignment" id="33">
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  130. <property Opr="const bool true"/>
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  132. <node class="Sequence" id="36">
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  134. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;fPqMyt2rs0yi&quot;,&quot;6&quot;)"/>
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  140. <node class="Assignment" id="40">
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  142. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  143. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励物个数&quot;)"/>
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  146. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_8&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  147. <property ResultOption="BT_SUCCESS"/>
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  149. <node class="Assignment" id="42">
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  151. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  152. <property Opr="const string &quot;5&quot;"/>
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  155. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_9&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  156. <property ResultOption="BT_SUCCESS"/>
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  162. <property Opr="const bool true"/>
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  164. <node class="Sequence" id="45">
  165. <node class="Action" id="46">
  166. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;UahBFaEUhzF5&quot;,&quot;7&quot;)"/>
  167. <property ResultOption="BT_SUCCESS"/>
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  170. <node class="Noop" id="47"/>
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  181. <node class="Assignment" id="51">
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  187. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_11&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  194. <property Opr="const bool true"/>
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  198. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;MeSB2K4cPkS1&quot;,&quot;8&quot;)"/>
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  207. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励物个数&quot;)"/>
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  210. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_12&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  230. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;k3GcfveShBt5&quot;,&quot;9&quot;)"/>
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  245. <node class="Assignment" id="69">
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  262. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;4sDTyOaHSJLI&quot;,&quot;10&quot;)"/>
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