401Q06ybk0Wf.xml 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="401Q06ybk0Wf" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="IfElse" id="1">
  5. <node class="Condition" id="2">
  6. <property Operator="Equal"/>
  7. <property Opl="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-tArea2Type&quot;)"/>
  8. <property Opr="const float 1"/>
  9. </node>
  10. <node class="Sequence" id="3">
  11. <node class="Action" id="4">
  12. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;hZZu6MSaUxZ&quot;,&quot;0&quot;)"/>
  13. <property ResultOption="BT_SUCCESS"/>
  14. </node>
  15. <node class="Assignment" id="5">
  16. <property CastRight="false"/>
  17. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  18. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tArea2Item1_cnt&quot;)"/>
  19. </node>
  20. <node class="Action" id="6">
  21. <property Method="Self.red::RedBehaviacTree::setSceneLabelTitle(&quot;BIo4T7JUf3bC&quot;,&quot;KiQcHImmchQ&quot;,&quot;TsS9rjGxToTw&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  22. <property ResultOption="BT_SUCCESS"/>
  23. </node>
  24. </node>
  25. <node class="Sequence" id="7">
  26. <node class="IfElse" id="8">
  27. <node class="Condition" id="9">
  28. <property Operator="Equal"/>
  29. <property Opl="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-tArea2Type&quot;)"/>
  30. <property Opr="const float 2"/>
  31. </node>
  32. <node class="Sequence" id="10">
  33. <node class="Action" id="11">
  34. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;4oG6byvpA6xD&quot;,&quot;1&quot;)"/>
  35. <property ResultOption="BT_SUCCESS"/>
  36. </node>
  37. <node class="Assignment" id="12">
  38. <property CastRight="false"/>
  39. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  40. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tArea2Item2_cnt&quot;)"/>
  41. </node>
  42. <node class="Action" id="13">
  43. <property Method="Self.red::RedBehaviacTree::setSceneLabelTitle(&quot;Q3ERat7bei8q&quot;,&quot;MAZeXNju6NQx&quot;,&quot;TsS9rjGxToTw&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  44. <property ResultOption="BT_SUCCESS"/>
  45. </node>
  46. </node>
  47. <node class="Sequence" id="14">
  48. <node class="IfElse" id="15">
  49. <node class="Condition" id="16">
  50. <property Operator="Equal"/>
  51. <property Opl="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-tArea2Type&quot;)"/>
  52. <property Opr="const float 3"/>
  53. </node>
  54. <node class="Sequence" id="17">
  55. <node class="Action" id="18">
  56. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;dMfTvoTmILlh&quot;,&quot;2&quot;)"/>
  57. <property ResultOption="BT_SUCCESS"/>
  58. </node>
  59. <node class="Assignment" id="19">
  60. <property CastRight="false"/>
  61. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  62. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tArea2Item1_cnt&quot;)"/>
  63. </node>
  64. <node class="Action" id="20">
  65. <property Method="Self.red::RedBehaviacTree::setSceneLabelTitle(&quot;Vgl7nR54dmG3&quot;,&quot;Gm3TX7AhhqR&quot;,&quot;TsS9rjGxToTw&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  66. <property ResultOption="BT_SUCCESS"/>
  67. </node>
  68. <node class="Assignment" id="21">
  69. <property CastRight="false"/>
  70. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  71. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tArea2Item2_cnt&quot;)"/>
  72. </node>
  73. <node class="Action" id="22">
  74. <property Method="Self.red::RedBehaviacTree::setSceneLabelTitle(&quot;oxBUQXkSuVI&quot;,&quot;MAZeXNju6NQx&quot;,&quot;TsS9rjGxToTw&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  75. <property ResultOption="BT_SUCCESS"/>
  76. </node>
  77. </node>
  78. <node class="Sequence" id="23">
  79. <node class="IfElse" id="24">
  80. <node class="Condition" id="25">
  81. <property Operator="Equal"/>
  82. <property Opl="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-tArea2Type&quot;)"/>
  83. <property Opr="const float 4"/>
  84. </node>
  85. <node class="Sequence" id="26">
  86. <node class="Action" id="27">
  87. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;NDd8Odi2cK97&quot;,&quot;3&quot;)"/>
  88. <property ResultOption="BT_SUCCESS"/>
  89. </node>
  90. </node>
  91. <node class="Sequence" id="28">
  92. <node class="IfElse" id="29">
  93. <node class="Condition" id="30">
  94. <property Operator="Equal"/>
  95. <property Opl="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-tArea2Type&quot;)"/>
  96. <property Opr="const float 5"/>
  97. </node>
  98. <node class="Sequence" id="31">
  99. <node class="Action" id="32">
  100. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;kxnu8XLB8be9&quot;,&quot;4&quot;)"/>
  101. <property ResultOption="BT_SUCCESS"/>
  102. </node>
  103. <node class="Action" id="33">
  104. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  105. <property ResultOption="BT_SUCCESS"/>
  106. </node>
  107. <node class="Action" id="34">
  108. <property Method="Self.red::RedBehaviacTree::customFunc(&quot;vzX49WMNxI0j&quot;,&quot;2tff3jplFLTS&quot;)"/>
  109. <property ResultOption="BT_SUCCESS"/>
  110. </node>
  111. <node class="Action" id="35">
  112. <property Method="Self.red::RedBehaviacTree::getTreeState()"/>
  113. <property ResultOption="BT_INVALID"/>
  114. </node>
  115. <node class="Assignment" id="36">
  116. <property CastRight="false"/>
  117. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  118. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tV2Area3_cnt&quot;)"/>
  119. </node>
  120. <node class="Action" id="37">
  121. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;Ssz4YpZUVe0H&quot;,&quot;7gF0H4rUb5gT&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  122. <property ResultOption="BT_SUCCESS"/>
  123. </node>
  124. </node>
  125. <node class="Sequence" id="38">
  126. <node class="IfElse" id="39">
  127. <node class="Condition" id="40">
  128. <property Operator="Equal"/>
  129. <property Opl="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-tArea2Type&quot;)"/>
  130. <property Opr="const float 6"/>
  131. </node>
  132. <node class="Sequence" id="41">
  133. <node class="Action" id="42">
  134. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;kcVwLpFkLonb&quot;,&quot;5&quot;)"/>
  135. <property ResultOption="BT_SUCCESS"/>
  136. </node>
  137. <node class="Action" id="43">
  138. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  139. <property ResultOption="BT_SUCCESS"/>
  140. </node>
  141. <node class="Action" id="44">
  142. <property Method="Self.red::RedBehaviacTree::customFunc(&quot;9A4jUgUhdINz&quot;,&quot;2tff3jplFLTS&quot;)"/>
  143. <property ResultOption="BT_SUCCESS"/>
  144. </node>
  145. <node class="Action" id="45">
  146. <property Method="Self.red::RedBehaviacTree::getTreeState()"/>
  147. <property ResultOption="BT_INVALID"/>
  148. </node>
  149. </node>
  150. <node class="Noop" id="46"/>
  151. </node>
  152. </node>
  153. </node>
  154. </node>
  155. </node>
  156. </node>
  157. </node>
  158. </node>
  159. </node>
  160. </node>
  161. </node>
  162. <node class="Action" id="47">
  163. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  164. <property ResultOption="BT_SUCCESS"/>
  165. </node>
  166. <node class="Action" id="48">
  167. <property Method="Self.red::RedBehaviacTree::customFunc(&quot;eTwFkyLfJ0Gd&quot;,&quot;NkmEfA40JM&quot;)"/>
  168. <property ResultOption="BT_SUCCESS"/>
  169. </node>
  170. <node class="Action" id="49">
  171. <property Method="Self.red::RedBehaviacTree::getTreeState()"/>
  172. <property ResultOption="BT_INVALID"/>
  173. </node>
  174. </node>
  175. </behavior>