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- <?xml version="1.0" encoding="UTF-8"?>
- <behavior agenttype="red::RedBehaviacTree" name="Ab1th1AlXriw" version="5">
- <node class="Sequence" id="0">
- <node class="Action" id="1">
- <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Assignment" id="2">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderString("P-游戏前道具2_默认状态")"/>
- </node>
- <node class="Action" id="3">
- <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap("道具默认状态",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Assignment" id="4">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderString("P-游戏前道具2_解锁等级")"/>
- </node>
- <node class="Action" id="5">
- <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap("解锁等级",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Assignment" id="6">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderString("P-游戏前道具2_道具数量")"/>
- </node>
- <node class="Action" id="7">
- <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap("道具数量",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Assignment" id="8">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="const string "时效文本""/>
- </node>
- <node class="Action" id="9">
- <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap("时效文本",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Assignment" id="10">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderString("P-Plist路径")"/>
- </node>
- <node class="Action" id="11">
- <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap("Plist路径",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Assignment" id="12">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderString("P-游戏前道具2_图片名")"/>
- </node>
- <node class="Action" id="13">
- <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap("道具图片名",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Action" id="14">
- <property Method="Self.red::RedBehaviacTree::redCustomFunc("RtWLZkEhL3WV","c13iUNB49FpN","q2hMIBClDBV2")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Action" id="15">
- <property Method="Self.red::RedBehaviacTree::getSubRedTreeState("c13iUNB49FpN")"/>
- <property ResultOption="BT_INVALID"/>
- </node>
- <node class="Assignment" id="16">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="const string "游戏前道具2_时效文本""/>
- </node>
- <node class="Action" id="17">
- <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString("__ttbt__localVariableIndex_0",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Assignment" id="18">
- <property CastRight="false"/>
- <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
- <property Opr="const string "1""/>
- </node>
- <node class="Action" id="19">
- <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString("__ttbt__localVariableIndex_1",string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Action" id="20">
- <property Method="Self.red::RedBehaviacTree::notifyDevelopmentWithParamAndSubredNode("HsZqysu1Gqny","__ttbt__localVariableIndex_0","__ttbt__localVariableIndex_1","c13iUNB49FpN","tscXYDElm19g")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- </node>
- </behavior>
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