c0gIVoDvH9Kk.xml 4.3 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="c0gIVoDvH9Kk" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Action" id="1">
  5. <property Method="Self.red::RedBehaviacTree::setButtonEnable(&quot;QA1WSCx0wvFF&quot;,&quot;iTowbdw9m2De&quot;,false)"/>
  6. <property ResultOption="BT_SUCCESS"/>
  7. </node>
  8. <node class="Assignment" id="3">
  9. <property CastRight="false"/>
  10. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  11. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-在游戏内&quot;)"/>
  12. </node>
  13. <node class="Action" id="4">
  14. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_0&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  15. <property ResultOption="BT_SUCCESS"/>
  16. </node>
  17. <node class="Assignment" id="5">
  18. <property CastRight="false"/>
  19. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  20. <property Opr="const string &quot;Yes&quot;"/>
  21. </node>
  22. <node class="Action" id="6">
  23. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  24. <property ResultOption="BT_SUCCESS"/>
  25. </node>
  26. <node class="IfElse" id="2">
  27. <node class="Condition" id="7">
  28. <property Operator="Equal"/>
  29. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_0&quot;,&quot;__ttbt__localVariableIndex_1&quot;)"/>
  30. <property Opr="const bool true"/>
  31. </node>
  32. <node class="Sequence" id="8">
  33. <node class="Action" id="9">
  34. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;dEexF4GiK1DM&quot;,&quot;3&quot;)"/>
  35. <property ResultOption="BT_SUCCESS"/>
  36. </node>
  37. </node>
  38. <node class="Sequence" id="10">
  39. <node class="Action" id="11">
  40. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;VNULQqZZHvyR&quot;,&quot;1&quot;)"/>
  41. <property ResultOption="BT_SUCCESS"/>
  42. </node>
  43. </node>
  44. </node>
  45. <node class="Assignment" id="12">
  46. <property CastRight="false"/>
  47. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  48. <property Opr="const string &quot;参数&quot;"/>
  49. </node>
  50. <node class="Action" id="13">
  51. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_2&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  52. <property ResultOption="BT_SUCCESS"/>
  53. </node>
  54. <node class="Action" id="14">
  55. <property Method="Self.red::RedBehaviacTree::messageSend(&quot;9jHKr9XrWcGp&quot;,&quot;Y65zNtVgj75L&quot;,&quot;__ttbt__localVariableIndex_2&quot;)"/>
  56. <property ResultOption="BT_SUCCESS"/>
  57. </node>
  58. <node class="Assignment" id="15">
  59. <property CastRight="false"/>
  60. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  61. <property Opr="const string &quot;关闭主页界面_设置界面&quot;"/>
  62. </node>
  63. <node class="Action" id="16">
  64. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_3&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  65. <property ResultOption="BT_SUCCESS"/>
  66. </node>
  67. <node class="Action" id="17">
  68. <property Method="Self.red::RedBehaviacTree::notifyDevelopment(&quot;TLKc26xYSEWx&quot;,&quot;__ttbt__localVariableIndex_3&quot;)"/>
  69. <property ResultOption="BT_SUCCESS"/>
  70. </node>
  71. <node class="Action" id="18">
  72. <property Method="Self.red::RedBehaviacTree::hiddenSelf(&quot;yRrm4j67VKZD&quot;)"/>
  73. <property ResultOption="BT_SUCCESS"/>
  74. </node>
  75. </node>
  76. </behavior>