1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798 |
- <?xml version="1.0" encoding="UTF-8"?>
- <behavior agenttype="red::RedBehaviacTree" name="sxbvWSzGGNQV" version="5">
- <node class="Sequence" id="0">
- <node class="Action" id="1">
- <property Method="Self.red::RedBehaviacTree::hiddenNode("XySux8lwl51K","aYRUKHU3f7N0")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Action" id="2">
- <property Method="Self.red::RedBehaviacTree::hiddenNode("bz6O4F7T3brK","jiQhbGxOAf2L")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Action" id="3">
- <property Method="Self.red::RedBehaviacTree::hiddenNode("JNxazAGwHgKG","Luron9kbq9Gb")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="IfElse" id="4">
- <node class="Condition" id="5">
- <property Operator="Equal"/>
- <property Opl="Self.red::RedBehaviacTree::getCoderFloat("P-道具解锁数")"/>
- <property Opr="const float 0"/>
- </node>
- <node class="Sequence" id="6">
- <node class="Action" id="7">
- <property Method="Self.red::RedBehaviacTree::showNode("zcOhr0LcYPVc","aYRUKHU3f7N0")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- </node>
- <node class="Noop" id="8"/>
- </node>
- <node class="IfElse" id="9">
- <node class="Or" id="10">
- <node class="Condition" id="11">
- <property Operator="Equal"/>
- <property Opl="const float 1"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderFloat("P-道具解锁数")"/>
- </node>
- <node class="Condition" id="12">
- <property Operator="Greater"/>
- <property Opl="Self.red::RedBehaviacTree::getCoderFloat("P-道具解锁数")"/>
- <property Opr="const float 1"/>
- </node>
- </node>
- <node class="Sequence" id="13">
- <node class="Action" id="14">
- <property Method="Self.red::RedBehaviacTree::showNode("KWKXNBBfH9st","Luron9kbq9Gb")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- <node class="Action" id="15">
- <property Method="Self.red::RedBehaviacTree::showNode("cZsamTOoyyV9","jiQhbGxOAf2L")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- </node>
- <node class="Noop" id="16"/>
- </node>
- <node class="IfElse" id="17">
- <node class="Condition" id="18">
- <property Operator="Equal"/>
- <property Opl="const float 1"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderFloat("P-道具解锁数")"/>
- </node>
- <node class="Sequence" id="19">
- <node class="Action" id="20">
- <property Method="Self.red::RedBehaviacTree::playSubredTimeLine("5X8UedW1is0j","67kz3oKetAfR","0")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- </node>
- <node class="Noop" id="21"/>
- </node>
- <node class="IfElse" id="22">
- <node class="Condition" id="23">
- <property Operator="Equal"/>
- <property Opl="const float 2"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderFloat("P-道具解锁数")"/>
- </node>
- <node class="Sequence" id="24">
- <node class="Action" id="25">
- <property Method="Self.red::RedBehaviacTree::playSubredTimeLine("leqnPJBSQ5ZF","67kz3oKetAfR","1")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- </node>
- <node class="Noop" id="26"/>
- </node>
- <node class="IfElse" id="27">
- <node class="Condition" id="28">
- <property Operator="Equal"/>
- <property Opl="const float 3"/>
- <property Opr="Self.red::RedBehaviacTree::getCoderFloat("P-道具解锁数")"/>
- </node>
- <node class="Sequence" id="29">
- <node class="Action" id="30">
- <property Method="Self.red::RedBehaviacTree::playSubredTimeLine("mJdnQhxEnNiO","67kz3oKetAfR","2")"/>
- <property ResultOption="BT_SUCCESS"/>
- </node>
- </node>
- <node class="Noop" id="31"/>
- </node>
- </node>
- </behavior>
|