pQaeltbDXSfm.xml 8.2 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="pQaeltbDXSfm" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Action" id="1">
  5. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  6. <property ResultOption="BT_SUCCESS"/>
  7. </node>
  8. <node class="Assignment" id="2">
  9. <property CastRight="false"/>
  10. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  11. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;卡片名称&quot;)"/>
  12. </node>
  13. <node class="Action" id="3">
  14. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;卡片名称&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  15. <property ResultOption="BT_SUCCESS"/>
  16. </node>
  17. <node class="Assignment" id="4">
  18. <property CastRight="false"/>
  19. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  20. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;卡片名称底框&quot;)"/>
  21. </node>
  22. <node class="Action" id="5">
  23. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;卡片名称底框&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  24. <property ResultOption="BT_SUCCESS"/>
  25. </node>
  26. <node class="Assignment" id="6">
  27. <property CastRight="false"/>
  28. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  29. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;卡片物品&quot;)"/>
  30. </node>
  31. <node class="Action" id="7">
  32. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;卡片物品&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  33. <property ResultOption="BT_SUCCESS"/>
  34. </node>
  35. <node class="Assignment" id="8">
  36. <property CastRight="false"/>
  37. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  38. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;卡片物品底框&quot;)"/>
  39. </node>
  40. <node class="Action" id="9">
  41. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;卡片物品底框&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  42. <property ResultOption="BT_SUCCESS"/>
  43. </node>
  44. <node class="Assignment" id="10">
  45. <property CastRight="false"/>
  46. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  47. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;全新标签&quot;)"/>
  48. </node>
  49. <node class="Action" id="11">
  50. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;全新标签&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  51. <property ResultOption="BT_SUCCESS"/>
  52. </node>
  53. <node class="Assignment" id="12">
  54. <property CastRight="false"/>
  55. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  56. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;Plist图集&quot;)"/>
  57. </node>
  58. <node class="Action" id="13">
  59. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;Plist图集&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  60. <property ResultOption="BT_SUCCESS"/>
  61. </node>
  62. <node class="Assignment" id="14">
  63. <property CastRight="false"/>
  64. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  65. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;万能卡存量&quot;)"/>
  66. </node>
  67. <node class="Action" id="15">
  68. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;万能卡存量&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  69. <property ResultOption="BT_SUCCESS"/>
  70. </node>
  71. <node class="Action" id="16">
  72. <property Method="Self.red::RedBehaviacTree::customFunc(&quot;oVZtA8bhqdtz&quot;,&quot;WTUzfIZ720G4&quot;)"/>
  73. <property ResultOption="BT_SUCCESS"/>
  74. </node>
  75. <node class="Action" id="17">
  76. <property Method="Self.red::RedBehaviacTree::getTreeState()"/>
  77. <property ResultOption="BT_INVALID"/>
  78. </node>
  79. <node class="Assignment" id="19">
  80. <property CastRight="false"/>
  81. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  82. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;完成状态&quot;)"/>
  83. </node>
  84. <node class="Action" id="20">
  85. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_0&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  86. <property ResultOption="BT_SUCCESS"/>
  87. </node>
  88. <node class="Assignment" id="21">
  89. <property CastRight="false"/>
  90. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  91. <property Opr="const string &quot;未解锁&quot;"/>
  92. </node>
  93. <node class="Action" id="22">
  94. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  95. <property ResultOption="BT_SUCCESS"/>
  96. </node>
  97. <node class="IfElse" id="18">
  98. <node class="Condition" id="23">
  99. <property Operator="Equal"/>
  100. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_0&quot;,&quot;__ttbt__localVariableIndex_1&quot;)"/>
  101. <property Opr="const bool true"/>
  102. </node>
  103. <node class="Sequence" id="24">
  104. <node class="Action" id="25">
  105. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;97Zy6aZqqsJ3&quot;,&quot;0&quot;)"/>
  106. <property ResultOption="BT_SUCCESS"/>
  107. </node>
  108. </node>
  109. <node class="Noop" id="26"/>
  110. </node>
  111. <node class="Assignment" id="28">
  112. <property CastRight="false"/>
  113. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  114. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;完成状态&quot;)"/>
  115. </node>
  116. <node class="Action" id="29">
  117. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_2&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  118. <property ResultOption="BT_SUCCESS"/>
  119. </node>
  120. <node class="Assignment" id="30">
  121. <property CastRight="false"/>
  122. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  123. <property Opr="const string &quot;已解锁&quot;"/>
  124. </node>
  125. <node class="Action" id="31">
  126. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_3&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  127. <property ResultOption="BT_SUCCESS"/>
  128. </node>
  129. <node class="IfElse" id="27">
  130. <node class="Condition" id="32">
  131. <property Operator="Equal"/>
  132. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_2&quot;,&quot;__ttbt__localVariableIndex_3&quot;)"/>
  133. <property Opr="const bool true"/>
  134. </node>
  135. <node class="Sequence" id="33">
  136. <node class="Action" id="34">
  137. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;RRktOlhUgHbf&quot;,&quot;1&quot;)"/>
  138. <property ResultOption="BT_SUCCESS"/>
  139. </node>
  140. </node>
  141. <node class="Noop" id="35"/>
  142. </node>
  143. </node>
  144. </behavior>