UzUuKfoSyH0k.xml 16 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="UzUuKfoSyH0k" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Assignment" id="2">
  5. <property CastRight="false"/>
  6. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  7. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tStyle&quot;)"/>
  8. </node>
  9. <node class="Action" id="3">
  10. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_0&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  11. <property ResultOption="BT_SUCCESS"/>
  12. </node>
  13. <node class="Assignment" id="4">
  14. <property CastRight="false"/>
  15. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  16. <property Opr="const string &quot;normal&quot;"/>
  17. </node>
  18. <node class="Action" id="5">
  19. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  20. <property ResultOption="BT_SUCCESS"/>
  21. </node>
  22. <node class="IfElse" id="1">
  23. <node class="Condition" id="6">
  24. <property Operator="Equal"/>
  25. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_0&quot;,&quot;__ttbt__localVariableIndex_1&quot;)"/>
  26. <property Opr="const bool true"/>
  27. </node>
  28. <node class="Sequence" id="7">
  29. <node class="Action" id="8">
  30. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;pCeWkd8vV8Rs&quot;,&quot;1&quot;)"/>
  31. <property ResultOption="BT_SUCCESS"/>
  32. </node>
  33. <node class="Assignment" id="9">
  34. <property CastRight="false"/>
  35. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  36. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tCntReward&quot;)"/>
  37. </node>
  38. <node class="Action" id="10">
  39. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;kdnJQR64UGbx&quot;,&quot;A50XoIOxRXg&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  40. <property ResultOption="BT_SUCCESS"/>
  41. </node>
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  43. <node class="Sequence" id="11">
  44. <node class="Assignment" id="13">
  45. <property CastRight="false"/>
  46. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  47. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tStyle&quot;)"/>
  48. </node>
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  50. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_2&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  51. <property ResultOption="BT_SUCCESS"/>
  52. </node>
  53. <node class="Assignment" id="15">
  54. <property CastRight="false"/>
  55. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  56. <property Opr="const string &quot;box&quot;"/>
  57. </node>
  58. <node class="Action" id="16">
  59. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_3&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  60. <property ResultOption="BT_SUCCESS"/>
  61. </node>
  62. <node class="IfElse" id="12">
  63. <node class="Condition" id="17">
  64. <property Operator="Equal"/>
  65. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_2&quot;,&quot;__ttbt__localVariableIndex_3&quot;)"/>
  66. <property Opr="const bool true"/>
  67. </node>
  68. <node class="Sequence" id="18">
  69. <node class="Action" id="19">
  70. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;Nhzjpovh3fyQ&quot;,&quot;0&quot;)"/>
  71. <property ResultOption="BT_SUCCESS"/>
  72. </node>
  73. </node>
  74. <node class="Sequence" id="20">
  75. <node class="Assignment" id="22">
  76. <property CastRight="false"/>
  77. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  78. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tStyle&quot;)"/>
  79. </node>
  80. <node class="Action" id="23">
  81. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_4&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  82. <property ResultOption="BT_SUCCESS"/>
  83. </node>
  84. <node class="Assignment" id="24">
  85. <property CastRight="false"/>
  86. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  87. <property Opr="const string &quot;coin&quot;"/>
  88. </node>
  89. <node class="Action" id="25">
  90. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_5&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  91. <property ResultOption="BT_SUCCESS"/>
  92. </node>
  93. <node class="IfElse" id="21">
  94. <node class="Condition" id="26">
  95. <property Operator="Equal"/>
  96. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_4&quot;,&quot;__ttbt__localVariableIndex_5&quot;)"/>
  97. <property Opr="const bool true"/>
  98. </node>
  99. <node class="Sequence" id="27">
  100. <node class="Action" id="28">
  101. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;fnmX8AMaJl19&quot;,&quot;3&quot;)"/>
  102. <property ResultOption="BT_SUCCESS"/>
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  104. <node class="Assignment" id="29">
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  106. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  107. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tCntReward&quot;)"/>
  108. </node>
  109. <node class="Action" id="30">
  110. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;INpKDhYF9sPV&quot;,&quot;5souK3pBotFu&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  111. <property ResultOption="BT_SUCCESS"/>
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  114. <node class="Sequence" id="31">
  115. <node class="Assignment" id="33">
  116. <property CastRight="false"/>
  117. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  118. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tStyle&quot;)"/>
  119. </node>
  120. <node class="Action" id="34">
  121. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_6&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  122. <property ResultOption="BT_SUCCESS"/>
  123. </node>
  124. <node class="Assignment" id="35">
  125. <property CastRight="false"/>
  126. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  127. <property Opr="const string &quot;withTime&quot;"/>
  128. </node>
  129. <node class="Action" id="36">
  130. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_7&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  131. <property ResultOption="BT_SUCCESS"/>
  132. </node>
  133. <node class="IfElse" id="32">
  134. <node class="Condition" id="37">
  135. <property Operator="Equal"/>
  136. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_6&quot;,&quot;__ttbt__localVariableIndex_7&quot;)"/>
  137. <property Opr="const bool true"/>
  138. </node>
  139. <node class="Sequence" id="38">
  140. <node class="Action" id="39">
  141. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;pW7yspm5mIYY&quot;,&quot;4&quot;)"/>
  142. <property ResultOption="BT_SUCCESS"/>
  143. </node>
  144. <node class="Assignment" id="40">
  145. <property CastRight="false"/>
  146. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  147. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tCntReward&quot;)"/>
  148. </node>
  149. <node class="Action" id="41">
  150. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;rOXwOynpNilT&quot;,&quot;slipf61Iy9bR&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  151. <property ResultOption="BT_SUCCESS"/>
  152. </node>
  153. </node>
  154. <node class="Sequence" id="42">
  155. <node class="Assignment" id="44">
  156. <property CastRight="false"/>
  157. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  158. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tStyle&quot;)"/>
  159. </node>
  160. <node class="Action" id="45">
  161. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_8&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  162. <property ResultOption="BT_SUCCESS"/>
  163. </node>
  164. <node class="Assignment" id="46">
  165. <property CastRight="false"/>
  166. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  167. <property Opr="const string &quot;life&quot;"/>
  168. </node>
  169. <node class="Action" id="47">
  170. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_9&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  171. <property ResultOption="BT_SUCCESS"/>
  172. </node>
  173. <node class="IfElse" id="43">
  174. <node class="Condition" id="48">
  175. <property Operator="Equal"/>
  176. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_8&quot;,&quot;__ttbt__localVariableIndex_9&quot;)"/>
  177. <property Opr="const bool true"/>
  178. </node>
  179. <node class="Sequence" id="49">
  180. <node class="Action" id="50">
  181. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;MaGGCUkSgKvD&quot;,&quot;2&quot;)"/>
  182. <property ResultOption="BT_SUCCESS"/>
  183. </node>
  184. <node class="Assignment" id="51">
  185. <property CastRight="false"/>
  186. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  187. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tCntReward&quot;)"/>
  188. </node>
  189. <node class="Action" id="52">
  190. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;6iq2ACXDBjY3&quot;,&quot;slipf61Iy9bR&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  191. <property ResultOption="BT_SUCCESS"/>
  192. </node>
  193. </node>
  194. <node class="Noop" id="53"/>
  195. </node>
  196. </node>
  197. </node>
  198. </node>
  199. </node>
  200. </node>
  201. </node>
  202. </node>
  203. </node>
  204. <node class="Assignment" id="54">
  205. <property CastRight="false"/>
  206. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  207. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tResPng&quot;)"/>
  208. </node>
  209. <node class="Action" id="55">
  210. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_10&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  211. <property ResultOption="BT_SUCCESS"/>
  212. </node>
  213. <node class="Assignment" id="56">
  214. <property CastRight="false"/>
  215. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  216. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tPlist&quot;)"/>
  217. </node>
  218. <node class="Action" id="57">
  219. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_11&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  220. <property ResultOption="BT_SUCCESS"/>
  221. </node>
  222. <node class="Action" id="58">
  223. <property Method="Self.red::RedBehaviacTree::setSpritePlist(&quot;mWJSvsmTDL2H&quot;,&quot;DSbugFhczILX&quot;,&quot;__ttbt__localVariableIndex_11&quot;,&quot;__ttbt__localVariableIndex_10&quot;)"/>
  224. <property ResultOption="BT_SUCCESS"/>
  225. </node>
  226. </node>
  227. </behavior>