NEvTf3iIeeRQ.xml 17 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="NEvTf3iIeeRQ" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Assignment" id="1">
  5. <property CastRight="false"/>
  6. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  7. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
  8. </node>
  9. <node class="Action" id="2">
  10. <property Method="Self.red::RedBehaviacTree::setCustomDataVar(&quot;DUfqXuQcvjEp&quot;,&quot;阶段&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  11. <property ResultOption="BT_SUCCESS"/>
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  13. <node class="Action" id="3">
  14. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
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  17. <node class="Assignment" id="4">
  18. <property CastRight="false"/>
  19. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  20. <property Opr="const string &quot;1&quot;"/>
  21. </node>
  22. <node class="Action" id="5">
  23. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;宝箱阶段&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  24. <property ResultOption="BT_SUCCESS"/>
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  26. <node class="Action" id="6">
  27. <property Method="Self.red::RedBehaviacTree::redCustomFunc(&quot;nssvylLH6TfY&quot;,&quot;UpeiYwtuBUY8&quot;,&quot;Mqn4XYWzikbS&quot;)"/>
  28. <property ResultOption="BT_SUCCESS"/>
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  31. <property Method="Self.red::RedBehaviacTree::getSubRedTreeState(&quot;UpeiYwtuBUY8&quot;)"/>
  32. <property ResultOption="BT_INVALID"/>
  33. </node>
  34. <node class="Action" id="8">
  35. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  36. <property ResultOption="BT_SUCCESS"/>
  37. </node>
  38. <node class="Assignment" id="9">
  39. <property CastRight="false"/>
  40. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  41. <property Opr="const string &quot;2&quot;"/>
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  44. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;宝箱阶段&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  48. <property Method="Self.red::RedBehaviacTree::redCustomFunc(&quot;Vc9guTJ7e76C&quot;,&quot;fkEYumvr1MqJ&quot;,&quot;Mqn4XYWzikbS&quot;)"/>
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  53. <property ResultOption="BT_INVALID"/>
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  55. <node class="Action" id="13">
  56. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  57. <property ResultOption="BT_SUCCESS"/>
  58. </node>
  59. <node class="Assignment" id="14">
  60. <property CastRight="false"/>
  61. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  62. <property Opr="const string &quot;3&quot;"/>
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  73. <property Method="Self.red::RedBehaviacTree::getSubRedTreeState(&quot;xsXOmzbwZNyh&quot;)"/>
  74. <property ResultOption="BT_INVALID"/>
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  76. <node class="Action" id="18">
  77. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  78. <property ResultOption="BT_SUCCESS"/>
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  80. <node class="Assignment" id="19">
  81. <property CastRight="false"/>
  82. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  83. <property Opr="const string &quot;4&quot;"/>
  84. </node>
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  86. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;宝箱阶段&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  87. <property ResultOption="BT_SUCCESS"/>
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  104. <property Opr="const string &quot;5&quot;"/>
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  118. <node class="Assignment" id="30">
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  120. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  121. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
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  123. <node class="Assignment" id="31">
  124. <property CastRight="true"/>
  125. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  126. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  128. <node class="Action" id="32">
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  130. <property ResultOption="BT_SUCCESS"/>
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  132. <node class="IfElse" id="28">
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  134. <property Operator="Equal"/>
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  136. <property Opr="const float 1"/>
  137. </node>
  138. <node class="Sequence" id="33">
  139. <node class="Action" id="34">
  140. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;5HS3DHwF52CL&quot;,&quot;0&quot;)"/>
  141. <property ResultOption="BT_SUCCESS"/>
  142. </node>
  143. </node>
  144. <node class="Noop" id="35"/>
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  146. <node class="Assignment" id="38">
  147. <property CastRight="false"/>
  148. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  149. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
  150. </node>
  151. <node class="Assignment" id="39">
  152. <property CastRight="true"/>
  153. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  154. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  155. </node>
  156. <node class="Action" id="40">
  157. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_1&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  158. <property ResultOption="BT_SUCCESS"/>
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  160. <node class="IfElse" id="36">
  161. <node class="Condition" id="37">
  162. <property Operator="Equal"/>
  163. <property Opl="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_1&quot;)"/>
  164. <property Opr="const float 2"/>
  165. </node>
  166. <node class="Sequence" id="41">
  167. <node class="Action" id="42">
  168. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;wEwVNUashLgP&quot;,&quot;1&quot;)"/>
  169. <property ResultOption="BT_SUCCESS"/>
  170. </node>
  171. </node>
  172. <node class="Noop" id="43"/>
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  174. <node class="Assignment" id="46">
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  176. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  177. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
  178. </node>
  179. <node class="Assignment" id="47">
  180. <property CastRight="true"/>
  181. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  182. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  183. </node>
  184. <node class="Action" id="48">
  185. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_2&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  186. <property ResultOption="BT_SUCCESS"/>
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  188. <node class="IfElse" id="44">
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  190. <property Operator="Equal"/>
  191. <property Opl="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_2&quot;)"/>
  192. <property Opr="const float 3"/>
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  194. <node class="Sequence" id="49">
  195. <node class="Action" id="50">
  196. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;ya7TJ1GeucNk&quot;,&quot;2&quot;)"/>
  197. <property ResultOption="BT_SUCCESS"/>
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  199. </node>
  200. <node class="Noop" id="51"/>
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  202. <node class="Assignment" id="54">
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  204. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  205. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
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  207. <node class="Assignment" id="55">
  208. <property CastRight="true"/>
  209. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  210. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  212. <node class="Action" id="56">
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  216. <node class="IfElse" id="52">
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  220. <property Opr="const float 4"/>
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  222. <node class="Sequence" id="57">
  223. <node class="Action" id="58">
  224. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;0SzZTAzhpt0m&quot;,&quot;3&quot;)"/>
  225. <property ResultOption="BT_SUCCESS"/>
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  238. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  240. <node class="Action" id="64">
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  244. <node class="IfElse" id="60">
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  248. <property Opr="const float 5"/>
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  250. <node class="Sequence" id="65">
  251. <node class="Action" id="66">
  252. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;AFo52DJ13mNO&quot;,&quot;4&quot;)"/>
  253. <property ResultOption="BT_SUCCESS"/>
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  255. </node>
  256. <node class="Noop" id="67"/>
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  258. <node class="Assignment" id="70">
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  261. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
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  263. <node class="Assignment" id="71">
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  265. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  266. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
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  268. <node class="Action" id="72">
  269. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_5&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
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  272. <node class="IfElse" id="68">
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  276. <property Opr="const float 6"/>
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  278. <node class="Sequence" id="73">
  279. <node class="Action" id="74">
  280. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;T0yNqrL7qa4K&quot;,&quot;4&quot;)"/>
  281. <property ResultOption="BT_SUCCESS"/>
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  283. </node>
  284. <node class="Noop" id="75"/>
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  286. <node class="Action" id="76">
  287. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  288. <property ResultOption="BT_SUCCESS"/>
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  290. <node class="Assignment" id="77">
  291. <property CastRight="false"/>
  292. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  293. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
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  295. <node class="Action" id="78">
  296. <property Method="Self.red::RedBehaviacTree::addFunLocalStringToMap(&quot;当前阶段&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  297. <property ResultOption="BT_SUCCESS"/>
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  299. <node class="Action" id="79">
  300. <property Method="Self.red::RedBehaviacTree::customFunc(&quot;rnBvC4feAwjS&quot;,&quot;Prklx1oMctDn&quot;)"/>
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  303. <node class="Action" id="80">
  304. <property Method="Self.red::RedBehaviacTree::getTreeState()"/>
  305. <property ResultOption="BT_INVALID"/>
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  307. <node class="Action" id="81">
  308. <property Method="Self.red::RedBehaviacTree::clearFunLocalMap()"/>
  309. <property ResultOption="BT_SUCCESS"/>
  310. </node>
  311. <node class="Action" id="82">
  312. <property Method="Self.red::RedBehaviacTree::customFunc(&quot;JcQ7bKvTNqVM&quot;,&quot;R9YTeJPX2Szg&quot;)"/>
  313. <property ResultOption="BT_SUCCESS"/>
  314. </node>
  315. <node class="Action" id="83">
  316. <property Method="Self.red::RedBehaviacTree::getTreeState()"/>
  317. <property ResultOption="BT_INVALID"/>
  318. </node>
  319. </node>
  320. </behavior>