Zb7mRZodY83T.xml 3.3 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="Zb7mRZodY83T" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Assignment" id="3">
  5. <property CastRight="false"/>
  6. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  7. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;当前阶段&quot;)"/>
  8. </node>
  9. <node class="Assignment" id="4">
  10. <property CastRight="true"/>
  11. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  12. <property Opr="Self.red::RedBehaviacTree::stringToFloat(string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  13. </node>
  14. <node class="Action" id="5">
  15. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_0&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  16. <property ResultOption="BT_SUCCESS"/>
  17. </node>
  18. <node class="IfElse" id="1">
  19. <node class="Condition" id="2">
  20. <property Operator="Equal"/>
  21. <property Opl="Self.red::RedBehaviacTree::getLocalTreeFloat(&quot;__ttbt__localVariableIndex_0&quot;)"/>
  22. <property Opr="const float 5"/>
  23. </node>
  24. <node class="Sequence" id="6">
  25. <node class="Action" id="7">
  26. <property Method="Self.red::RedBehaviacTree::playTimeLineWait(&quot;FAvZzXgoGnSu&quot;,&quot;22&quot;)"/>
  27. <property ResultOption="BT_SUCCESS"/>
  28. </node>
  29. <node class="Action" id="8">
  30. <property Method="Self.red::RedBehaviacTree::getTimeLineState(&quot;22&quot;)"/>
  31. <property ResultOption="BT_INVALID"/>
  32. </node>
  33. <node class="Assignment" id="9">
  34. <property CastRight="false"/>
  35. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  36. <property Opr="const string &quot;游戏通关&quot;"/>
  37. </node>
  38. <node class="Action" id="10">
  39. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  40. <property ResultOption="BT_SUCCESS"/>
  41. </node>
  42. <node class="Action" id="11">
  43. <property Method="Self.red::RedBehaviacTree::notifyDevelopment(&quot;iNxj65zH7u2M&quot;,&quot;__ttbt__localVariableIndex_1&quot;)"/>
  44. <property ResultOption="BT_SUCCESS"/>
  45. </node>
  46. </node>
  47. <node class="Sequence" id="12">
  48. <node class="Action" id="13">
  49. <property Method="Self.red::RedBehaviacTree::playTimeLineWait(&quot;KZEgamnOSA3q&quot;,&quot;10&quot;)"/>
  50. <property ResultOption="BT_SUCCESS"/>
  51. </node>
  52. <node class="Action" id="14">
  53. <property Method="Self.red::RedBehaviacTree::getTimeLineState(&quot;10&quot;)"/>
  54. <property ResultOption="BT_INVALID"/>
  55. </node>
  56. </node>
  57. </node>
  58. </node>
  59. </behavior>