fnj2uC5EFesy.xml 22 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="fnj2uC5EFesy" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Assignment" id="2">
  5. <property CastRight="false"/>
  6. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  7. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;宝石名字&quot;)"/>
  8. </node>
  9. <node class="Action" id="3">
  10. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_0&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  11. <property ResultOption="BT_SUCCESS"/>
  12. </node>
  13. <node class="Assignment" id="4">
  14. <property CastRight="false"/>
  15. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  16. <property Opr="const string &quot;机关5-上方2x4宝石&quot;"/>
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  18. <node class="Action" id="5">
  19. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  20. <property ResultOption="BT_SUCCESS"/>
  21. </node>
  22. <node class="IfElse" id="1">
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  25. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_0&quot;,&quot;__ttbt__localVariableIndex_1&quot;)"/>
  26. <property Opr="const bool true"/>
  27. </node>
  28. <node class="Sequence" id="7">
  29. <node class="IfElse" id="8">
  30. <node class="Condition" id="9">
  31. <property Operator="Equal"/>
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  33. <property Opr="const bool true"/>
  34. </node>
  35. <node class="Sequence" id="10">
  36. <node class="Action" id="11">
  37. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;so52wer7jG9K&quot;,&quot;Ni4NoBvFXJ0D&quot;,&quot;2&quot;)"/>
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  43. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;vjIUzSF0xGnl&quot;,&quot;Ni4NoBvFXJ0D&quot;,&quot;1&quot;)"/>
  44. <property ResultOption="BT_SUCCESS"/>
  45. </node>
  46. </node>
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  48. </node>
  49. <node class="Noop" id="14"/>
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  52. <property CastRight="false"/>
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  54. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;宝石名字&quot;)"/>
  55. </node>
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  59. </node>
  60. <node class="Assignment" id="18">
  61. <property CastRight="false"/>
  62. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  63. <property Opr="const string &quot;机关5-左上1x2宝石&quot;"/>
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  66. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_3&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  67. <property ResultOption="BT_SUCCESS"/>
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  69. <node class="IfElse" id="15">
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  73. <property Opr="const bool true"/>
  74. </node>
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  78. <property Operator="Equal"/>
  79. <property Opl="Self.red::RedBehaviacTree::getFunBoolVar(&quot;已获得&quot;)"/>
  80. <property Opr="const bool true"/>
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  82. <node class="Sequence" id="24">
  83. <node class="Action" id="25">
  84. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;AZfr13tOvUwO&quot;,&quot;4RtqNzkwpwu6&quot;,&quot;2&quot;)"/>
  85. <property ResultOption="BT_SUCCESS"/>
  86. </node>
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  88. <node class="Sequence" id="26">
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  90. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;gBGoPxA9GGWE&quot;,&quot;4RtqNzkwpwu6&quot;,&quot;1&quot;)"/>
  91. <property ResultOption="BT_SUCCESS"/>
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  107. <node class="Assignment" id="32">
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  113. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_5&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  114. <property ResultOption="BT_SUCCESS"/>
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  120. <property Opr="const bool true"/>
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  125. <property Operator="Equal"/>
  126. <property Opl="Self.red::RedBehaviacTree::getFunBoolVar(&quot;已获得&quot;)"/>
  127. <property Opr="const bool true"/>
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  129. <node class="Sequence" id="38">
  130. <node class="Action" id="39">
  131. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;vCd2JwzIBBxO&quot;,&quot;dL4Se6qCYIfO&quot;,&quot;2&quot;)"/>
  132. <property ResultOption="BT_SUCCESS"/>
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  135. <node class="Sequence" id="40">
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  137. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;rolWvp8Ihcsd&quot;,&quot;4RtqNzkwpwu6&quot;,&quot;1&quot;)"/>
  138. <property ResultOption="BT_SUCCESS"/>
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  140. </node>
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  143. <node class="Noop" id="42"/>
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  145. <node class="Assignment" id="44">
  146. <property CastRight="false"/>
  147. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  148. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;宝石名字&quot;)"/>
  149. </node>
  150. <node class="Action" id="45">
  151. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_6&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  152. <property ResultOption="BT_SUCCESS"/>
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  154. <node class="Assignment" id="46">
  155. <property CastRight="false"/>
  156. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  157. <property Opr="const string &quot;机关5-右1侧1x5宝石&quot;"/>
  158. </node>
  159. <node class="Action" id="47">
  160. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_7&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  161. <property ResultOption="BT_SUCCESS"/>
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  166. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_6&quot;,&quot;__ttbt__localVariableIndex_7&quot;)"/>
  167. <property Opr="const bool true"/>
  168. </node>
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  172. <property Operator="Equal"/>
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  174. <property Opr="const bool true"/>
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  176. <node class="Sequence" id="52">
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  178. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;9jNKeQ3ViMLN&quot;,&quot;snZuOFqIcDIM&quot;,&quot;2&quot;)"/>
  179. <property ResultOption="BT_SUCCESS"/>
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  184. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;l40mbi1jk7zc&quot;,&quot;snZuOFqIcDIM&quot;,&quot;1&quot;)"/>
  185. <property ResultOption="BT_SUCCESS"/>
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  190. <node class="Noop" id="56"/>
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  192. <node class="Assignment" id="58">
  193. <property CastRight="false"/>
  194. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  195. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;宝石名字&quot;)"/>
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  197. <node class="Action" id="59">
  198. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_8&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  199. <property ResultOption="BT_SUCCESS"/>
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  201. <node class="Assignment" id="60">
  202. <property CastRight="false"/>
  203. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  204. <property Opr="const string &quot;机关5-右2侧1x3宝石&quot;"/>
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  206. <node class="Action" id="61">
  207. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_9&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  208. <property ResultOption="BT_SUCCESS"/>
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  210. <node class="IfElse" id="57">
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  214. <property Opr="const bool true"/>
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  221. <property Opr="const bool true"/>
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  225. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;NzV3Y39En5ZM&quot;,&quot;Tgw1g2v7XIwf&quot;,&quot;2&quot;)"/>
  226. <property ResultOption="BT_SUCCESS"/>
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  231. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;kemY2fNQJDo3&quot;,&quot;Tgw1g2v7XIwf&quot;,&quot;1&quot;)"/>
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  242. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;宝石名字&quot;)"/>
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  245. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_10&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  246. <property ResultOption="BT_SUCCESS"/>
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  248. <node class="Assignment" id="74">
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  250. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  251. <property Opr="const string &quot;机关5-左1侧1x5宝石&quot;"/>
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  253. <node class="Action" id="75">
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  255. <property ResultOption="BT_SUCCESS"/>
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  261. <property Opr="const bool true"/>
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  268. <property Opr="const bool true"/>
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  270. <node class="Sequence" id="80">
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  272. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;Pew24FsWX7qj&quot;,&quot;hKvm7ooUXsvL&quot;,&quot;2&quot;)"/>
  273. <property ResultOption="BT_SUCCESS"/>
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  284. <node class="Noop" id="84"/>
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  286. <node class="Assignment" id="86">
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  289. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;宝石名字&quot;)"/>
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  292. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_12&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  293. <property ResultOption="BT_SUCCESS"/>
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  295. <node class="Assignment" id="88">
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  298. <property Opr="const string &quot;机关5-左2侧1x3宝石&quot;"/>
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  308. <property Opr="const bool true"/>
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  315. <property Opr="const bool true"/>
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  319. <property Method="Self.red::RedBehaviacTree::playSubredTimeLine(&quot;VqyzPr6DtZEb&quot;,&quot;dzezg9dDc7eZ&quot;,&quot;2&quot;)"/>
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  336. <property Opr="Self.red::RedBehaviacTree::getFunStringVar(&quot;宝石名字&quot;)"/>
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  345. <property Opr="const string &quot;机关5-中间4x4宝石&quot;"/>
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  362. <property Opr="const bool true"/>
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