rwOKDhRhspbR.xml 11 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="rwOKDhRhspbR" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Assignment" id="1">
  5. <property CastRight="false"/>
  6. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  7. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tPng&quot;)"/>
  8. </node>
  9. <node class="Action" id="2">
  10. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_0&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  11. <property ResultOption="BT_SUCCESS"/>
  12. </node>
  13. <node class="Assignment" id="3">
  14. <property CastRight="false"/>
  15. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  16. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tPngPlist&quot;)"/>
  17. </node>
  18. <node class="Action" id="4">
  19. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  20. <property ResultOption="BT_SUCCESS"/>
  21. </node>
  22. <node class="Action" id="5">
  23. <property Method="Self.red::RedBehaviacTree::setSpritePlist(&quot;XjjXHXq27f6n&quot;,&quot;pEV0KE4HfYhr&quot;,&quot;__ttbt__localVariableIndex_1&quot;,&quot;__ttbt__localVariableIndex_0&quot;)"/>
  24. <property ResultOption="BT_SUCCESS"/>
  25. </node>
  26. <node class="Assignment" id="7">
  27. <property CastRight="false"/>
  28. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  29. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-类型&quot;)"/>
  30. </node>
  31. <node class="Action" id="8">
  32. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_2&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  33. <property ResultOption="BT_SUCCESS"/>
  34. </node>
  35. <node class="Assignment" id="9">
  36. <property CastRight="false"/>
  37. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  38. <property Opr="const string &quot;普通奖励&quot;"/>
  39. </node>
  40. <node class="Action" id="10">
  41. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_3&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  42. <property ResultOption="BT_SUCCESS"/>
  43. </node>
  44. <node class="IfElse" id="6">
  45. <node class="Condition" id="11">
  46. <property Operator="Equal"/>
  47. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_2&quot;,&quot;__ttbt__localVariableIndex_3&quot;)"/>
  48. <property Opr="const bool true"/>
  49. </node>
  50. <node class="Sequence" id="12">
  51. <node class="Action" id="13">
  52. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;TBAvomRrsii7&quot;,&quot;0&quot;)"/>
  53. <property ResultOption="BT_SUCCESS"/>
  54. </node>
  55. <node class="Assignment" id="14">
  56. <property CastRight="false"/>
  57. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  58. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励数量&quot;)"/>
  59. </node>
  60. <node class="Action" id="15">
  61. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;ELH4RHRklJuZ&quot;,&quot;ForkhBEv9Fz4&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  62. <property ResultOption="BT_SUCCESS"/>
  63. </node>
  64. </node>
  65. <node class="Sequence" id="16">
  66. <node class="Assignment" id="18">
  67. <property CastRight="false"/>
  68. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  69. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-类型&quot;)"/>
  70. </node>
  71. <node class="Action" id="19">
  72. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_4&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  73. <property ResultOption="BT_SUCCESS"/>
  74. </node>
  75. <node class="Assignment" id="20">
  76. <property CastRight="false"/>
  77. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  78. <property Opr="const string &quot;限时奖励&quot;"/>
  79. </node>
  80. <node class="Action" id="21">
  81. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_5&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  82. <property ResultOption="BT_SUCCESS"/>
  83. </node>
  84. <node class="IfElse" id="17">
  85. <node class="Condition" id="22">
  86. <property Operator="Equal"/>
  87. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_4&quot;,&quot;__ttbt__localVariableIndex_5&quot;)"/>
  88. <property Opr="const bool true"/>
  89. </node>
  90. <node class="Sequence" id="23">
  91. <node class="Action" id="24">
  92. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;QHsEYFu8UDNi&quot;,&quot;1&quot;)"/>
  93. <property ResultOption="BT_SUCCESS"/>
  94. </node>
  95. <node class="Assignment" id="25">
  96. <property CastRight="false"/>
  97. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  98. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励数量&quot;)"/>
  99. </node>
  100. <node class="Action" id="26">
  101. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;pDgeLpavcFIY&quot;,&quot;hEegxuE2U1oy&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  102. <property ResultOption="BT_SUCCESS"/>
  103. </node>
  104. </node>
  105. <node class="Sequence" id="27">
  106. <node class="Assignment" id="29">
  107. <property CastRight="false"/>
  108. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  109. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-类型&quot;)"/>
  110. </node>
  111. <node class="Action" id="30">
  112. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_6&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  113. <property ResultOption="BT_SUCCESS"/>
  114. </node>
  115. <node class="Assignment" id="31">
  116. <property CastRight="false"/>
  117. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  118. <property Opr="const string &quot;金币奖励&quot;"/>
  119. </node>
  120. <node class="Action" id="32">
  121. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_7&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  122. <property ResultOption="BT_SUCCESS"/>
  123. </node>
  124. <node class="IfElse" id="28">
  125. <node class="Condition" id="33">
  126. <property Operator="Equal"/>
  127. <property Opl="Self.red::RedBehaviacTree::stringEqual(&quot;__ttbt__localVariableIndex_6&quot;,&quot;__ttbt__localVariableIndex_7&quot;)"/>
  128. <property Opr="const bool true"/>
  129. </node>
  130. <node class="Sequence" id="34">
  131. <node class="Action" id="35">
  132. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;WLA0FUJP6f8T&quot;,&quot;2&quot;)"/>
  133. <property ResultOption="BT_SUCCESS"/>
  134. </node>
  135. <node class="Assignment" id="36">
  136. <property CastRight="false"/>
  137. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  138. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励数量&quot;)"/>
  139. </node>
  140. <node class="Action" id="37">
  141. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;UjuTuCkjzy48&quot;,&quot;CXCc4SIDYOs2&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  142. <property ResultOption="BT_SUCCESS"/>
  143. </node>
  144. </node>
  145. <node class="Sequence" id="38">
  146. <node class="Action" id="39">
  147. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;x8MPpvMaMemW&quot;,&quot;3&quot;)"/>
  148. <property ResultOption="BT_SUCCESS"/>
  149. </node>
  150. <node class="Assignment" id="40">
  151. <property CastRight="false"/>
  152. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  153. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-奖励数量&quot;)"/>
  154. </node>
  155. <node class="Action" id="41">
  156. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;aGfm9C9nsEkg&quot;,&quot;Jtj7lHSxPHCg&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  157. <property ResultOption="BT_SUCCESS"/>
  158. </node>
  159. </node>
  160. </node>
  161. </node>
  162. </node>
  163. </node>
  164. </node>
  165. </node>
  166. </behavior>