4MQgx0bvruFB.xml 5.9 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="4MQgx0bvruFB" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="Wait" id="1">
  5. <property Time="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-delay&quot;)"/>
  6. </node>
  7. <node class="Action" id="2">
  8. <property Method="Self.red::RedBehaviacTree::showSelf(&quot;6s77GxxpnN6&quot;)"/>
  9. <property ResultOption="BT_SUCCESS"/>
  10. </node>
  11. <node class="Action" id="3">
  12. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;KFU7OCMQoxlt&quot;,&quot;2&quot;)"/>
  13. <property ResultOption="BT_SUCCESS"/>
  14. </node>
  15. <node class="Assignment" id="4">
  16. <property CastRight="false"/>
  17. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  18. <property Opr="const string &quot;MagicCauldron.bnk&quot;"/>
  19. </node>
  20. <node class="Action" id="5">
  21. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_0&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  22. <property ResultOption="BT_SUCCESS"/>
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  24. <node class="Assignment" id="6">
  25. <property CastRight="false"/>
  26. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  27. <property Opr="const string &quot;MagicCauldron_efx_MoYaoPingZhongXinYiDong&quot;"/>
  28. </node>
  29. <node class="Action" id="7">
  30. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_1&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  31. <property ResultOption="BT_SUCCESS"/>
  32. </node>
  33. <node class="Action" id="8">
  34. <property Method="Self.red::RedBehaviacTree::playWiseSound(&quot;lz7MxMMRJFT0&quot;,&quot;__ttbt__localVariableIndex_0&quot;,&quot;__ttbt__localVariableIndex_1&quot;)"/>
  35. <property ResultOption="BT_SUCCESS"/>
  36. </node>
  37. <node class="Assignment" id="9">
  38. <property CastRight="true"/>
  39. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  40. <property Opr="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-startPosX&quot;)"/>
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  43. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_2&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  44. <property ResultOption="BT_SUCCESS"/>
  45. </node>
  46. <node class="Assignment" id="11">
  47. <property CastRight="true"/>
  48. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  49. <property Opr="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-startPosY&quot;)"/>
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  52. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_3&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  53. <property ResultOption="BT_SUCCESS"/>
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  55. <node class="Assignment" id="13">
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  57. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  58. <property Opr="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-endPosX&quot;)"/>
  59. </node>
  60. <node class="Action" id="14">
  61. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_4&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  62. <property ResultOption="BT_SUCCESS"/>
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  64. <node class="Assignment" id="15">
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  66. <property Opl="float Self.red::RedBehaviacTree::temporaryVariablesFloat"/>
  67. <property Opr="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-endPosY&quot;)"/>
  68. </node>
  69. <node class="Action" id="16">
  70. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariables(&quot;__ttbt__localVariableIndex_5&quot;,float Self.red::RedBehaviacTree::temporaryVariablesFloat)"/>
  71. <property ResultOption="BT_SUCCESS"/>
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  73. <node class="Action" id="17">
  74. <property Method="Self.red::RedBehaviacTree::nodeSetAnimWaitAction(&quot;0DzpFX25lDhv&quot;,&quot;KtGP2ZcmzkAd&quot;,&quot;魔药课活动_动画文件_魔药瓶中心展示动画_数量3.anim&quot;,&quot;__ttbt__localVariableIndex_2&quot;,&quot;__ttbt__localVariableIndex_3&quot;,&quot;__ttbt__localVariableIndex_4&quot;,&quot;__ttbt__localVariableIndex_5&quot;)"/>
  75. <property ResultOption="BT_SUCCESS"/>
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  77. <node class="Action" id="18">
  78. <property Method="Self.red::RedBehaviacTree::getNodeAnimState(&quot;KtGP2ZcmzkAd&quot;,&quot;魔药课活动_动画文件_魔药瓶中心展示动画_数量3.anim&quot;)"/>
  79. <property ResultOption="BT_INVALID"/>
  80. </node>
  81. <node class="Assignment" id="19">
  82. <property CastRight="false"/>
  83. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  84. <property Opr="const string &quot;展示完成&quot;"/>
  85. </node>
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  87. <property Method="Self.red::RedBehaviacTree::storageTemporaryVariablesString(&quot;__ttbt__localVariableIndex_6&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  88. <property ResultOption="BT_SUCCESS"/>
  89. </node>
  90. <node class="Action" id="21">
  91. <property Method="Self.red::RedBehaviacTree::notifyDevelopment(&quot;UgcQAeKVaItc&quot;,&quot;__ttbt__localVariableIndex_6&quot;)"/>
  92. <property ResultOption="BT_SUCCESS"/>
  93. </node>
  94. </node>
  95. </behavior>