LGM0uDVNVEqz.xml 2.3 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <behavior agenttype="red::RedBehaviacTree" name="LGM0uDVNVEqz" version="5">
  3. <node class="Sequence" id="0">
  4. <node class="IfElse" id="1">
  5. <node class="Condition" id="2">
  6. <property Operator="Equal"/>
  7. <property Opl="Self.red::RedBehaviacTree::getCoderFloat(&quot;P-tType&quot;)"/>
  8. <property Opr="const float 1"/>
  9. </node>
  10. <node class="Sequence" id="3">
  11. <node class="Action" id="4">
  12. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;IuODNpzJtaTM&quot;,&quot;0&quot;)"/>
  13. <property ResultOption="BT_SUCCESS"/>
  14. </node>
  15. <node class="Assignment" id="5">
  16. <property CastRight="false"/>
  17. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  18. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tNumStr&quot;)"/>
  19. </node>
  20. <node class="Action" id="6">
  21. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;2eebYBS1K8SZ&quot;,&quot;xgIOWzEj9Oz8&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  22. <property ResultOption="BT_SUCCESS"/>
  23. </node>
  24. </node>
  25. <node class="Sequence" id="7">
  26. <node class="Action" id="8">
  27. <property Method="Self.red::RedBehaviacTree::playTimeLine(&quot;ZUPUn7oHaMxl&quot;,&quot;1&quot;)"/>
  28. <property ResultOption="BT_SUCCESS"/>
  29. </node>
  30. <node class="Assignment" id="9">
  31. <property CastRight="false"/>
  32. <property Opl="string Self.red::RedBehaviacTree::temporaryVariablesString"/>
  33. <property Opr="Self.red::RedBehaviacTree::getCoderString(&quot;P-tNumStr&quot;)"/>
  34. </node>
  35. <node class="Action" id="10">
  36. <property Method="Self.red::RedBehaviacTree::setLabelTitle(&quot;5mxYJZzwkd6J&quot;,&quot;xgIOWzEj9Oz8&quot;,string Self.red::RedBehaviacTree::temporaryVariablesString)"/>
  37. <property ResultOption="BT_SUCCESS"/>
  38. </node>
  39. </node>
  40. </node>
  41. </node>
  42. </behavior>