#ifndef MAINWINDOW_H #define MAINWINDOW_H #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); private slots: void on_pushButton_addElem_clicked(); void on_pushButton_delElem_clicked(); void on_pushButton_chooseFile_clicked(); void on_pushButton_addAnimation_clicked(); void on_pushButton_addCollectAnim_clicked(); void on_pushButton_delCollectAnim_clicked(); void on_listWidget_collectAnim_itemDoubleClicked(QListWidgetItem *item); void on_pushButton_addStatus_clicked(); void on_pushButton_delStatus_clicked(); void on_pushButton_addContainer_clicked(); void on_pushButton_delContainer_clicked(); void on_listWidget_pool_itemDoubleClicked(QListWidgetItem *item); void on_listWidget_elem_itemDoubleClicked(QListWidgetItem *item); void on_tableWidget_animation_cellDoubleClicked(int row, int column); void on_pushButton_delAnimation_clicked(); void on_tableWidget_animation_itemChanged(QTableWidgetItem *item); void on_listWidget_elem_currentItemChanged(QListWidgetItem *current, QListWidgetItem *previous); void on_lineEdit_name_editingFinished(); void on_lineEdit_size_editingFinished(); void on_lineEdit_maxlayer_editingFinished(); void on_lineEdit_score_editingFinished(); void on_spinBox_drop_valueChanged(int arg1); void on_comboBox_animationType_currentTextChanged(const QString &arg1); void on_comboBox_animation_currentTextChanged(const QString &arg1); void on_lineEdit_node_editingFinished(); void on_lineEdit_shadow_editingFinished(); void on_listWidget_collectAnim_currentItemChanged(QListWidgetItem *current, QListWidgetItem *previous); void on_tabWidget_currentChanged(int index); void on_pushButton_genTemp_clicked(); void on_listWidget_status_itemDoubleClicked(QListWidgetItem *item); private: Ui::MainWindow *ui; QMap elements; void setUi(ElemPropertyData* elem); bool isSingleAnimName(const QVector &statusEffect,QString name); //防止双击修改以外的表格修改操作反复触发itemChanged信号 bool animTableItemChanged = false; void setCollectAnimUi(QString collectAnimName); }; #endif // MAINWINDOW_H