elemPropertyData.h 5.1 KB

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  1. #ifndef ELEMPROPERTYDATA_H
  2. #define ELEMPROPERTYDATA_H
  3. #include <QString>
  4. #include <QVector>
  5. #include <QMap>
  6. #include <QJsonObject>
  7. class ElemPropertyData
  8. {
  9. public:
  10. enum class DROPOPT{BYSTATE,DROPABLE,NOTDROPABLE};
  11. ElemPropertyData();
  12. //基础属性
  13. QString labelName;
  14. QString pos;
  15. QString maxLayer;
  16. QString score;
  17. DROPOPT dropConfig;
  18. QString iconPath;
  19. bool canBeLinked;
  20. bool canMoveAway;
  21. bool isContainer;
  22. bool beatByOrder;
  23. //状态与效果动画
  24. struct StatusEffect{
  25. QString name;
  26. QString res;
  27. QString timeline;
  28. QString zOrder;
  29. StatusEffect(QString animName):name(animName),res("双击添加资源文件"),timeline("尚未选择"),zOrder("0"){}
  30. };
  31. QVector<StatusEffect> statusEffect;
  32. //收集动画
  33. struct CollAnim{
  34. QString name;
  35. QString type;
  36. QMap<QString,QString> dataMap;
  37. CollAnim(QString collAnimName):name(collAnimName),type("尚未选择"){}
  38. };
  39. QVector<CollAnim> collAnim;
  40. // 状态配置
  41. // 事件配置
  42. struct EventConfig{
  43. QString name;
  44. bool consisColor;
  45. int changeMagnitude;
  46. QString specialEffect;
  47. bool elimATLattices;
  48. EventConfig():name("尚未选择"),specialEffect("尚未选择"),consisColor(false),changeMagnitude(1),elimATLattices(false){}
  49. };
  50. struct StatusConfig{
  51. QString statusValue;
  52. QString initAnim;
  53. QString clickAnim;
  54. bool multiHit;
  55. bool dropable;
  56. bool needCollect;
  57. bool beatSubItem;
  58. QString collTargetType;
  59. QString collAnim;
  60. QString action;
  61. QMap<QString,QString> actionConfig;
  62. QVector<EventConfig> eventConfig;
  63. StatusConfig(QString statusVal):statusValue(statusVal),multiHit(false),beatSubItem(false),dropable(false),needCollect(false),action("尚未选择"),initAnim("尚未选择"),clickAnim("尚未选择"),collAnim("尚未选择"){}
  64. };
  65. QVector<StatusConfig> statusConfig;
  66. // 容器
  67. struct ContainTable{
  68. QString key;
  69. QString res;
  70. QString initTimeline;
  71. QString clickTimeline;
  72. QString effectTimeline;
  73. QString vanishTimeline;
  74. QString zOrder;
  75. ContainTable(QString keyName):key(keyName),res("双击添加资源文件"),initTimeline("尚未选择"),
  76. clickTimeline("尚未选择"),effectTimeline("尚未选择"),vanishTimeline("尚未选择"),zOrder("0"){}
  77. };
  78. struct ContainerConfig{
  79. QString poolName;
  80. QString type;
  81. QVector<ContainTable> table;
  82. ContainerConfig(QString pool):poolName(pool),type("尚未选择"){}
  83. };
  84. QVector<ContainerConfig> container;
  85. //子元素
  86. struct ChildElem{
  87. QString name;
  88. QString container;
  89. ChildElem(QString childElemName):name(childElemName),container("尚未选择"){}
  90. };
  91. QVector<ChildElem> childElem;
  92. int getChildElemIndex(QString childElemName);
  93. int getKeyIndex(int poolIndex,QString key);
  94. int getAnimIndex(QString animName);
  95. int getCollAnimIndex(QString name);
  96. int getStatusValIndex(QString statusVal);
  97. int getPoolIndex(QString poolName);
  98. QList<QString> getTimelineList(QString filePath);
  99. QMap<QString,QList<QString>> timelineListMap;
  100. //读写数据
  101. void readData(const QJsonObject &json);
  102. void writeData(QJsonObject &json) const;
  103. //状态与效果动画
  104. void readStatusEffect(const QJsonArray &arr);
  105. QJsonArray writeStatusEffect() const;
  106. //收集动画
  107. void readCollAnim(const QJsonArray &arr);
  108. QJsonArray writeCollAnim() const;
  109. //读写<str,str> map
  110. QMap<QString,QString> readStrStrMap(const QJsonObject &obj);
  111. QJsonObject writeStrStrMap(const QMap<QString,QString> &data) const;
  112. //读写状态配置数据
  113. void readStatusConfigData(const QJsonArray &arr);
  114. QJsonArray writeStatusConfigData() const;
  115. //读写动作配置数据
  116. QJsonObject writeAction(const StatusConfig &status) const;
  117. void readAction(const QJsonObject &arr, StatusConfig& status);
  118. //读写事件配置表格数据
  119. QVector<EventConfig> readEventConfig(const QJsonArray &arr);
  120. QJsonArray writeEventConfig(const QVector<EventConfig> &eventConfig) const;
  121. //读写容器池数据
  122. void readContainerConfig(const QJsonArray &arr);
  123. QJsonArray writeContainerConfig() const;
  124. //读写容器表格数据
  125. QVector<ContainTable> readContainerTable(const QJsonArray &arr);
  126. QJsonArray writeContainerTable(const QVector<ContainTable> &containTable) const;
  127. //读写子元素数据
  128. void readChildElem(const QJsonArray &arr);
  129. QJsonArray writeChildElem() const;
  130. //导出数据
  131. void exportData(QJsonObject &json) const;
  132. ///导出位置
  133. QJsonArray exportGridPos() const;
  134. ///导出状态与效果动画
  135. QJsonObject exportAnim() const;
  136. ///导出状态配置
  137. QJsonObject exportStates() const;
  138. ///导出容器池
  139. QJsonObject exportPools() const;
  140. ///导出子元素
  141. QJsonArray exportChildElems() const;
  142. ///导出收集动画
  143. QJsonObject exportCollAnim() const;
  144. };
  145. #endif // ELEMPROPERTYDATA_H