// CGFXSHADOWStaticShadow - [2020-04-13 11:57:46]
#ifndef _CGFXSHADOWSTATICSHADOW_H_
#define _CGFXSHADOWSTATICSHADOW_H_

#include "CFTTModel.h"
#include "CFTTMatrix32.h"

/*
001C2CFC CGFXSHADOWStaticShadow::CGFXSHADOWStaticShadow(CFTTModel *)
001C2D1C CGFXSHADOWStaticShadow::~CGFXSHADOWStaticShadow()
001C2618 CGFXSHADOWStaticShadow::Render(bool)
001C2D1E CGFXSHADOWStaticShadow::GetInfo(CFTTModel *&,CFTTMatrix32 &)

0x44
*/

class CGFXSHADOWStaticShadow {
public:
  CGFXSHADOWStaticShadow(CFTTModel *);         // 001C2CFC
  ~CGFXSHADOWStaticShadow();                   // 001C2D1C
  void Render(bool);                           // 001C2618
  void GetInfo(CFTTModel *&, CFTTMatrix32 &);  // 001C2D1E

  CFTTMatrix32 tMatrix_0;
  CFTTModel *pModel_40;
};

extern CGFXSHADOWStaticShadow *g_pStaticObjectShadow[0x18];  // 00476468

#endif  //_CGFXSHADOWSTATICSHADOW_H_