// CGfxCrowdCardGroup - [2020-04-13 11:57:46]
#ifndef _CGFXCROWDCARDGROUP_H_
#define _CGFXCROWDCARDGROUP_H_

#include "FTTVector.h"
#include "CFTTVector32.h"

/*
001A3798 CGfxCrowdCardGroup::CGfxCrowdCardGroup(FTTVector<TGfxCrowdCardHolder> const&,CFTTVector32,CFTTVector32,bool)
001A4044 CGfxCrowdCardGroup::~CGfxCrowdCardGroup()
001A0D90 CGfxCrowdCardGroup::Render()
001A1228 CGfxCrowdCardGroup::Process()
001A3E44 CGfxCrowdCardGroup::InitTexture()
*/

struct TGfxCrowdCardHolder {
  int un_0;
};

class CGfxCrowdCardGroup {
public:
  CGfxCrowdCardGroup(FTTVector<TGfxCrowdCardHolder> const&,
                     CFTTVector32,
                     CFTTVector32, bool);  // 001A3798
  ~CGfxCrowdCardGroup();                   // 001A4044
  void Render();                           // 001A0D90
  void Process();                          // 001A1228
  void InitTexture();                      // 001A3E44
};

#endif  //_CGFXCROWDCARDGROUP_H_