#include "CFTTClearSettings.h"

//003499B4
CFTTClearSettings g_tNormalClearSettings = {0, 1, 0, 1, 0, 1, 0, 0};

//003499D4
CFTTClearSettings g_tDontCareClearSettings = {0, 1, 0, 0, 0, 0, 0, 0};

//003499F4
CFTTClearSettings g_tBlankCanvasClearSettings = {1, 1, 0, 1, 0, 1, 0, 0};

//00349A14
CFTTClearSettings g_tAccumulatedRTTClearSettings = {2, 1, 0, 1, 0, 1, 0, 0};

// //00342D80
// CFTTClearSettings g_tBeginRenderToTextureClearSettings1 = {1, 1, 0xFFFFFFFF, 1, 1, 1, 1, 0};

// //00342DA0
// CFTTClearSettings g_tBeginRenderToTextureClearSettings2 = {1, 1, 0xFFFFFFFF, 1, 0, 0, 0, 0};

//00342D80
CFTTClearSettings g_tBeginRenderToTextureClearSettings[4] = {
    {1, 1, 0xFFFFFFFF, 1, 1, 1, 1, 0},
    {1, 1, 0xFFFFFFFF, 1, 0, 0, 0, 0},
    {0, 0, 0xFFFFFFFF, 2, 1, 0, 0, 0},
    {2, 1, 0xFFFFFFFF, 1, 0, 0, 0, 0}};
