|
@@ -1,180 +1,2324 @@
|
|
|
#include "CFESEditPlayer.h"
|
|
|
+#include "GU.h"
|
|
|
+#include "GM.h"
|
|
|
+#include "XMATH.h"
|
|
|
+#include "CPlayerManager.h"
|
|
|
+#include "UNITROT.h"
|
|
|
+#include "CBallProj.h"
|
|
|
+#include "CBall.h"
|
|
|
+#include "GFXCAMERA.h"
|
|
|
+#include "CUIMsgShopButton.h"
|
|
|
+#include "FESU.h"
|
|
|
+#include "CStageManager.h"
|
|
|
+#include "CStoryCore.h"
|
|
|
+#include "FREE.h"
|
|
|
+#include "CFE3DPlayer.h"
|
|
|
+#include "CFTTTextureManager.h"
|
|
|
+#include "CFE.h"
|
|
|
+#include "CGraphicsTexLoadOptions.h"
|
|
|
+#include "CPlayerShader.h"
|
|
|
+#include "Matrix.h"
|
|
|
+#include "CGfxShadowMapManager.h"
|
|
|
+#include "CFTTCamera.h"
|
|
|
+#include "CGFXSpec.h"
|
|
|
+#include "GFXRENDER.h"
|
|
|
+#include "CUITileItemSelector.h"
|
|
|
+#include "SNDFE.h"
|
|
|
+#include "LOCstring.h"
|
|
|
+#include "CMessageBoxHandler.h"
|
|
|
+#include "SYSCORE.h"
|
|
|
+#include "CFTTTextureCache.h"
|
|
|
+#include "CGfxPostProcess.h"
|
|
|
+#include "CFTTBatchModelManager.h"
|
|
|
+#include "CGfxPlayer.h"
|
|
|
+#include "CGfxSubBoard.h"
|
|
|
+#include "TStoryConfig.h"
|
|
|
+#include "CFEKeyboard.h"
|
|
|
+#include "CGfxCharacter.h"
|
|
|
+#include "CFESShopHelper.h"
|
|
|
+#include "memctrl.h"
|
|
|
+
|
|
|
+CFTTVector32 s_vCamTarget[6]; // 00350770
|
|
|
+
|
|
|
+float s_fCamDist[6] = {3.75, 1.5, 1.5, 1.75, 1.5, 2.0}; // 003362E4
|
|
|
+float s_fCamTilt[6] = {0.08, 0.08, 0.08, 0.3, 0.08, 0.08}; // 00336314
|
|
|
+float s_fCamRot[6] = {0.3, 0.75, 0.3, 0.3, 0.3, 0.3}; // 003362FC
|
|
|
+
|
|
|
+bool CFESEditPlayer::ms_bCancelChanges; // 003507BC
|
|
|
+CFEKeyboard* CFESEditPlayer::ms_pKeyboard; // 003507B8
|
|
|
+
|
|
|
+// 003363E0
|
|
|
+int m_iHairColourPosition[] = {0, 2, 1, 4, 3, 5, 6, 7};
|
|
|
+
|
|
|
+// 00336390
|
|
|
+int m_iHairStylePosition[] = {0, 2, 5, 6, 10, 12, 18, 19, 1, 3, 13, 7, 9, 17, 11, 4, 14, 15, 16};
|
|
|
+
|
|
|
+// 00336400
|
|
|
+int m_iFacialHairPosition[] = {1, 6, 3, 2, 7, 4, 5};
|
|
|
+
|
|
|
+// 00336420
|
|
|
+int m_iBootsColour[] = {0, 9, 11, 1, 10, 6, 2, 7, 3, 5, 8, 4};
|
|
|
+
|
|
|
+// 0033637C
|
|
|
+int m_iUnlockText[] = {0x85, 0x133, 0x131, 0x134, 0x132};
|
|
|
+
|
|
|
+static uint unk_2FE208[13] = {0xFF000000, 0xFFFFFFFF, 0xFFDBA83F, 0xFFED1F24,
|
|
|
+ 0xFF0E70A1, 0xFFFD2357, 0xFFE2F41F, 0xFFE2F41F,
|
|
|
+ 0xFFFA5D1A, 0xFF34287A, 0xFF4F2819, 0xFF73E407,
|
|
|
+ 0xFF737373};
|
|
|
+// 002FE238
|
|
|
+static int unk_2FE238[] = {20, 20, 2, 2, 2, 9, 13};
|
|
|
+// 002FE254
|
|
|
+static int unk_2FE254[] = {0, -8192, 6553, 6553, 2048, 0, 32};
|
|
|
+
|
|
|
+// 002FE270
|
|
|
+static float unk_2FE270[] = {0.10000000149011612f, 0.10000000149011612f,
|
|
|
+ 0.20000000298023224f, 0.20000000298023224f,
|
|
|
+ 0.10000000149011612f, 0.10000000149011612f,
|
|
|
+ 0.0f};
|
|
|
+
|
|
|
+static const int dword_2FE1F0[6] = {1, 2, 4, 5, 7, 8};
|
|
|
+
|
|
|
+// 0033632C
|
|
|
+int s_iPlayerRot[6] = {0, 0, 0, 0, 0x2000, 0x2000};
|
|
|
|
|
|
-bool CFESEditPlayer::ms_bCancelChanges; //003507BC
|
|
|
-//-------------------------------------------------------------------------------------------------
|
|
|
-//00128118
|
|
|
-CFESEditPlayer::CFESEditPlayer() {
|
|
|
-}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001281FC 00128200
|
|
|
+// 00128200 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
CFESEditPlayer::~CFESEditPlayer() {
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128210
|
|
|
-void CFESEditPlayer::Init() {
|
|
|
+// 00129A5C //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+typedef void (*CFESEditPlayer_CancelChanges)();
|
|
|
+void CFESEditPlayer::CancelChanges() {
|
|
|
+ CFESEditPlayer::ms_bCancelChanges = true;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128374
|
|
|
-void CFESEditPlayer::RevertToProfile() {
|
|
|
+// 00128118 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+CFESEditPlayer::CFESEditPlayer(void) {
|
|
|
+ this->field_12C = 0;
|
|
|
+ this->m_p3DPlayer_98 = 0;
|
|
|
+ this->m_tTextures_9C.pCTeam_0 = 0;
|
|
|
+ this->m_tTextures_9C.filed_4 = -1;
|
|
|
+ this->m_tTextures_9C.pTexture_8 = 0;
|
|
|
+ this->m_tTextures_9C.pTexture_C = 0;
|
|
|
+ this->m_tTextures_9C.pTexture_10 = 0;
|
|
|
+ this->m_tTextures_9C.pTexture_14 = 0;
|
|
|
+
|
|
|
+ s_vCamTarget[5].float_4 = 1.100000023841858; // 40
|
|
|
+ s_vCamTarget[5].float_8 = 0; // 44
|
|
|
+
|
|
|
+ s_vCamTarget[2].float_8 = 0; // 20
|
|
|
+ s_vCamTarget[3].float_0 = 0; // 24
|
|
|
+ s_vCamTarget[3].float_4 = 0; // 28
|
|
|
+ s_vCamTarget[3].float_8 = 0; // 2C
|
|
|
+
|
|
|
+ s_vCamTarget[4].float_0 = 0; // 30
|
|
|
+ s_vCamTarget[4].float_4 = 1.5; // 34
|
|
|
+ s_vCamTarget[4].float_8 = 0; // 38
|
|
|
+ s_vCamTarget[5].float_0 = 0; // 3C
|
|
|
+
|
|
|
+ s_vCamTarget[0].float_0 = 0; // 0
|
|
|
+ s_vCamTarget[0].float_4 = 1; // 4
|
|
|
+ s_vCamTarget[0].float_8 = 0; // 8
|
|
|
+ s_vCamTarget[1].float_0 = 0; // C
|
|
|
+
|
|
|
+ s_vCamTarget[1].float_4 = 1.7000000476837158; // 10
|
|
|
+ s_vCamTarget[1].float_8 = 0; // 14
|
|
|
+ s_vCamTarget[2].float_0 = 0; // 18
|
|
|
+ s_vCamTarget[2].float_4 = 1.7000000476837158; // 1C
|
|
|
+
|
|
|
+ this->field_B4 = 0;
|
|
|
+ this->field_B8 = 0;
|
|
|
+ this->field_BC = 0;
|
|
|
+ this->field_C0 = 0;
|
|
|
+ this->field_C4 = 1;
|
|
|
+ this->field_C8 = 1;
|
|
|
+ this->field_CC = 1;
|
|
|
+ this->field_154 = -1;
|
|
|
+ this->field_158 = -1;
|
|
|
+ this->field_15C = 0;
|
|
|
+ GFXCAMERA_UpdateMatrices();
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001283D8
|
|
|
-void CFESEditPlayer::SetupPlayer() {
|
|
|
+// 00129C54 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::CheckUnlocked(int i1, int i2) {
|
|
|
+ // 00129C54
|
|
|
+ int r1_i = i1;
|
|
|
+ int lr_i = 32 - i2;
|
|
|
+ // int r3_i = i2 - 32;
|
|
|
+ uint64 r6r5_ull = CStoryProfile::m_tData.field_210[i1];
|
|
|
+ uint32 r5_ui = (r6r5_ull >> 32u);
|
|
|
+ uint32 r6_ui = r6r5_ull;
|
|
|
+ uint r12 = 1;
|
|
|
+ int r4_i = (1u >> lr_i);
|
|
|
+ // 00129C66
|
|
|
+ if (i2 >= 32) {
|
|
|
+ // 00129C78
|
|
|
+ r4_i = (1u << (uint)(i2 - 32));
|
|
|
+ }
|
|
|
+ int r3_i = r5_ui & r4_i;
|
|
|
+ r5_ui = r12 << (uint)i2;
|
|
|
+ /*
|
|
|
+ * 此处这个IT判断前几条代码没有发现CMP或者ADDS之类的开头,所以猜测是和上一个CMP一致(if( r3_i >= 0)),省略写法,是不是这样?
|
|
|
+ * 原始汇编:IT GE
|
|
|
+ MOVGE R5, #0
|
|
|
+ 自己汇编:IT GT
|
|
|
+ MOVGT R4, #0
|
|
|
+ */
|
|
|
+ // 00129C84
|
|
|
+ if (i2 >= 32) {
|
|
|
+ // 00129C86
|
|
|
+ r5_ui = 0;
|
|
|
+ }
|
|
|
+ int r6_i = r6_ui & r5_ui;
|
|
|
+ r3_i = r3_i | r6_i;
|
|
|
+ // 00129C8A
|
|
|
+ if (r3_i != 0) {
|
|
|
+ // 00129C8E
|
|
|
+ this->field_154 = -1;
|
|
|
+ this->field_158 = -1;
|
|
|
+ r1_i = 0;
|
|
|
+ } else {
|
|
|
+ // loc_129C9A
|
|
|
+ this->field_154 = r1_i;
|
|
|
+ this->field_158 = i2;
|
|
|
+ r1_i = STY_tConfig.PlayerCustomisationNumber_54D4[r1_i][i2];
|
|
|
+ }
|
|
|
+ // loc_129CB2
|
|
|
+ CUIMsgShopButton* r2_pMsgShopButton = this->m_pMsgShopButton_130;
|
|
|
+ this->field_15C = r1_i;
|
|
|
+ if (r2_pMsgShopButton != 0) {
|
|
|
+ // 00129CC2
|
|
|
+ r2_pMsgShopButton->SetCost(r1_i);
|
|
|
+ }
|
|
|
+ // locret_129CC6
|
|
|
+ return;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001284C0
|
|
|
-void CFESEditPlayer::SetupEditMode(int) {
|
|
|
+// 00129514 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+int CFESEditPlayer::ApplyToProfile() {
|
|
|
+ // 00129514
|
|
|
+ int r6_i = this->field_B4;
|
|
|
+ int r0_i = MP_cMyProfile.GetHairStyle();
|
|
|
+ // 0012952A
|
|
|
+ if (r6_i == r0_i) {
|
|
|
+ // 0012952E
|
|
|
+ r6_i = this->field_B8;
|
|
|
+ r0_i = MP_cMyProfile.GetFacialHair();
|
|
|
+ // 00129538
|
|
|
+ if (r6_i == r0_i) {
|
|
|
+ // 0012953C
|
|
|
+ r6_i = this->field_BC;
|
|
|
+ r0_i = MP_cMyProfile.GetHairColour();
|
|
|
+ // 00129546
|
|
|
+ if (r6_i == r0_i) {
|
|
|
+ // 0012954A
|
|
|
+ r6_i = this->field_C0;
|
|
|
+ r0_i = MP_cMyProfile.GetBootColour();
|
|
|
+ // 00129554
|
|
|
+ if (r6_i == r0_i) {
|
|
|
+ // 00129558
|
|
|
+ r6_i = this->field_C4;
|
|
|
+ r0_i = MP_cMyProfile.GetShirtLength();
|
|
|
+ // 00129562
|
|
|
+ if (r6_i == r0_i) {
|
|
|
+ // 00129566
|
|
|
+ r6_i = this->field_C8;
|
|
|
+ r0_i = MP_cMyProfile.GetBodyType();
|
|
|
+ // 00129570
|
|
|
+ if (r6_i == r0_i) {
|
|
|
+ // 00129576
|
|
|
+ r6_i = this->field_CC;
|
|
|
+ r0_i = MP_cMyProfile.GetShirtNumber();
|
|
|
+ // 0012957E
|
|
|
+ if (r6_i == r0_i) {
|
|
|
+ // 00129582
|
|
|
+ const wchar_t* r1_pwc = MP_cMyProfile.GetPlayerName();
|
|
|
+ if (xstrcmp(this->m_pName_D0, r1_pwc) == 0) {
|
|
|
+ // loc_129646
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // loc_129596
|
|
|
+ }
|
|
|
+ // loc_129596
|
|
|
+ }
|
|
|
+ // loc_129596
|
|
|
+ }
|
|
|
+ // loc_129596
|
|
|
+ }
|
|
|
+ // loc_129596
|
|
|
+ }
|
|
|
+ // loc_129596
|
|
|
+ }
|
|
|
+ // loc_129596
|
|
|
+ MP_cMyProfile.SetHairStyle(this->field_B4);
|
|
|
+ MP_cMyProfile.SetFacialHair(this->field_B8);
|
|
|
+ MP_cMyProfile.SetHairColour(this->field_BC);
|
|
|
+ MP_cMyProfile.SetBootColour(this->field_C0);
|
|
|
+ MP_cMyProfile.SetShirtLength(this->field_C4);
|
|
|
+ MP_cMyProfile.SetBodyType(this->field_C8);
|
|
|
+ MP_cMyProfile.SetShirtNumber(this->field_CC);
|
|
|
+ const wchar_t* r1_pwc = CFESEditPlayer::ms_pKeyboard->GetString();
|
|
|
+ wchar_t var_32[17];
|
|
|
+ xstrlcpy(var_32, r1_pwc, 17);
|
|
|
+ r1_pwc = MP_cMyProfile.GetPlayerName();
|
|
|
+ r0_i = xstrcmp(this->m_pName_D0, r1_pwc);
|
|
|
+ // 00129606
|
|
|
+ if (r0_i != 0) {
|
|
|
+ // 0012960A
|
|
|
+ r0_i = CFESEditPlayer::HaveEasterEggName(this->m_pName_D0);
|
|
|
+ // 0012960E
|
|
|
+ if (r0_i != 0) {
|
|
|
+ // 00129612
|
|
|
+ r1_pwc = MP_cMyProfile.GetPlayerName();
|
|
|
+ xstrlcpy(this->m_pName_D0, r1_pwc, 17);
|
|
|
+ this->SetupPlayer();
|
|
|
+ } else {
|
|
|
+ // loc_129628
|
|
|
+ FESU_WordsStartWithCapital(this->m_pName_D0);
|
|
|
+ MP_cMyProfile.SetPlayerName(this->m_pName_D0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // loc_129636
|
|
|
+ CStoryCore::m_tStageManager.InitTeams();
|
|
|
+ return 1;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128798
|
|
|
-void CFESEditPlayer::GetCustomiseTile(int) {
|
|
|
+// 00129658 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::Exit() {
|
|
|
+ // 00129658
|
|
|
+ FREE_RenderShutdown();
|
|
|
+ // 00129668
|
|
|
+ if (CFESEditPlayer::ms_pKeyboard != 0) {
|
|
|
+ // 0012966E
|
|
|
+ delete CFESEditPlayer::ms_pKeyboard;
|
|
|
+ CFESEditPlayer::ms_pKeyboard = NULL;
|
|
|
+ }
|
|
|
+ // loc_129676
|
|
|
+ if (this->m_p3DPlayer_98 != 0) {
|
|
|
+ // 00129676
|
|
|
+ this->m_p3DPlayer_98->Shutdown();
|
|
|
+ // 00129684
|
|
|
+ if (this->m_p3DPlayer_98 != NULL) {
|
|
|
+ // 00129686
|
|
|
+ delete this->m_p3DPlayer_98;
|
|
|
+ }
|
|
|
+ // loc_12968E
|
|
|
+ this->m_p3DPlayer_98 = 0;
|
|
|
+ }
|
|
|
+ // loc_129694
|
|
|
+ if (this->m_pHeroScene_160 != 0) {
|
|
|
+ // 0012969A
|
|
|
+ delete this->m_pHeroScene_160;
|
|
|
+ this->m_pHeroScene_160 = 0;
|
|
|
+ }
|
|
|
+ // loc_1296A8
|
|
|
+ CGfxKits::FreeKitTeamTextures(&this->m_tTextures_9C);
|
|
|
+ int r1_i = this->field_164;
|
|
|
+ int r0_i = r1_i + 1;
|
|
|
+ // 001296B4
|
|
|
+ if (r0_i != 0) {
|
|
|
+ // 001296B8
|
|
|
+ FTT_pTex->ReleaseTexture(r1_i);
|
|
|
+ this->field_164 = -1;
|
|
|
+ }
|
|
|
+ // locret_1296CC
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128904
|
|
|
-void CFESEditPlayer::SetUpdateMovement() {
|
|
|
+// 001297B8 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+int CFESEditPlayer::HaveEasterEggName(wchar_t* pwc1) {
|
|
|
+ // 001297B8
|
|
|
+ char var_31[17];
|
|
|
+ UnicodeToUTF8(var_31, pwc1, 17);
|
|
|
+ uint r0_i = FTTHash(var_31);
|
|
|
+ uint r6_i = r0_i ^ 0x3A8F05C5;
|
|
|
+ int r4_i = 0;
|
|
|
+ // loc_129816
|
|
|
+ while (r4_i <= 2) {
|
|
|
+ // loc_1297FC
|
|
|
+ r0_i = STY_tConfig.EEListRecordc_677c[r4_i].name;
|
|
|
+ // 00129800
|
|
|
+ if (r0_i == r6_i) {
|
|
|
+ // 00129804
|
|
|
+ int r5_i = STY_tConfig.EEListRecordc_677c[r4_i].ID;
|
|
|
+ r0_i = MP_cMyProfile.EasterEggAlreadyFound(r5_i);
|
|
|
+ // 00129810
|
|
|
+ if (r0_i == 0) {
|
|
|
+ // loc_12981E
|
|
|
+ MP_cMyProfile.FoundEasterEgg(r5_i);
|
|
|
+ r0_i = STY_tConfig.EEListRecordc_677c[r4_i].Credits;
|
|
|
+ CCurrency::AddCredits(r0_i, false, 0, true, true, false);
|
|
|
+ return r4_i;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // loc_129812
|
|
|
+ r4_i++;
|
|
|
+ }
|
|
|
+ // 0012981A
|
|
|
+ r4_i = 0;
|
|
|
+ return r4_i;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001289CC
|
|
|
-void CFESEditPlayer::SetupHighlight() {
|
|
|
+// 00128210 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::Init(void) {
|
|
|
+ // 0012821C
|
|
|
+ if (CFE::m_eLastFlowDirection != 2) {
|
|
|
+ // 0012821E
|
|
|
+ FREE_RenderInit();
|
|
|
+ this->field_F4 = -1;
|
|
|
+ this->field_F8 = 0;
|
|
|
+ this->vector32_FC = s_vCamTarget[0];
|
|
|
+ this->field_108 = s_fCamDist[0];
|
|
|
+ this->field_10C = s_fCamRot[0];
|
|
|
+ this->field_110 = s_fCamTilt[0];
|
|
|
+
|
|
|
+ this->vector32_114.float_0 = 0;
|
|
|
+ this->vector32_114.float_4 = 0;
|
|
|
+ this->vector32_114.float_8 = 0;
|
|
|
+ this->field_120 = 0;
|
|
|
+
|
|
|
+ this->field_124 = 0;
|
|
|
+
|
|
|
+ // 4B7B56 - 0x4B7B40 = 16
|
|
|
+ int r6_i = CStoryProfile::m_tData.field_16.filed_0;
|
|
|
+ int r5_i = CStoryProfile::m_tData.field_16.filed_2;
|
|
|
+ TStorySeason* r0_season = CStoryCore::STORY_GetSeason(r5_i);
|
|
|
+ int r1_i = r0_season->StageCount_d0;
|
|
|
+ int r0_i = r1_i * r5_i + r6_i;
|
|
|
+ // 00128288
|
|
|
+ if (r0_season->StageCount_d0 != r6_i) {
|
|
|
+ // 00128290
|
|
|
+ r0_i = r0_i + 1;
|
|
|
+ }
|
|
|
+ // 00128292
|
|
|
+ CStoryCore::SetupStage(r0_i);
|
|
|
+ CStoryCore::m_cProfile.ApplyUserPlayer(&this->m_tPlayerInfo_14);
|
|
|
+ this->RevertToProfile();
|
|
|
+ CFEKeyboard* r0_keyboard = new CFEKeyboard(0, this->m_pName_D0,
|
|
|
+ EKeyboardType_0, -1, 1);
|
|
|
+ CFESEditPlayer::ms_pKeyboard = r0_keyboard;
|
|
|
+ CFESEditPlayer::ms_pKeyboard->SetMaxNumChars(17);
|
|
|
+ CFESEditPlayer::ms_pKeyboard->HideTextField();
|
|
|
+
|
|
|
+ CGfxKits::LoadKitTeamTextures(&tGame.CTeam_2C60[0], &this->m_tTextures_9C, g_tGlobalTexLoadOptions.mTexLoadOptions_4, 0x200);
|
|
|
+ CGfxKits::BeginBuildKit(0);
|
|
|
+ CFTTTexture* r0_texutre = CGfxKits::GetTexture(this->field_164, &this->m_tTextures_9C, 1, EKitTextureType_0, NULL);
|
|
|
+ CGfxKits::EndBuildKit();
|
|
|
+ this->m_p3DPlayer_98 = NULL;
|
|
|
+ this->SetupPlayer();
|
|
|
+ this->SetupEditMode(-1);
|
|
|
+ this->m_pHeroScene_160 = new CFEHeroScene(this->field_164);
|
|
|
+ }
|
|
|
+ // locret_128344
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128A50
|
|
|
-void CFESEditPlayer::SetupEditMode_NAME() {
|
|
|
+// 0012A0A0 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::PreRender3D(void) {
|
|
|
+ this->SetupCamera(true);
|
|
|
+ CPlayerShader::s_tInstance.SetCinematic(EPlayerShader_Cinematic_2);
|
|
|
+ // 0x3FA00000, 0x3ECCCCCD, 0x40000000, 0x3FE00000
|
|
|
+ CFTTVector32x4 var_28;
|
|
|
+ var_28.my[0] = 1.25;
|
|
|
+ var_28.my[1] = 0.4000000059604645;
|
|
|
+ var_28.my[2] = 2;
|
|
|
+ var_28.my[3] = 1.75;
|
|
|
+ CPlayerShader::s_tInstance.SetCinematicLightingCloth(var_28);
|
|
|
+ // 0x40000000, 0x3F19999A, 0x3F800000, 0x3F800000
|
|
|
+ var_28.my[0] = 2;
|
|
|
+ var_28.my[1] = 0.6000000238418579;
|
|
|
+ var_28.my[2] = 1;
|
|
|
+ var_28.my[3] = 1;
|
|
|
+ CPlayerShader::s_tInstance.SetCinematicLightingSkin(var_28);
|
|
|
+ CPlayerShader::s_tInstance.SetQuality(EPlayerShader_Quality_2);
|
|
|
+ CGfxCharacter* var_2C = this->m_p3DPlayer_98->pGfxCharacter_0;
|
|
|
+ CFTTVector32 var_38;
|
|
|
+ var_38.float_0 = -0.5;
|
|
|
+ var_38.float_4 = 0.699999988079071;
|
|
|
+ var_38.float_8 = -0.30000001192092896;
|
|
|
+ CFTTVector32 vector32_28 = Normalize(var_38);
|
|
|
+ this->m_p3DPlayer_98->RenderSetup();
|
|
|
+ CGfxShadowMapManager::ms_pManager->MapPlayer(&var_2C, &this->m_p3DPlayer_98,
|
|
|
+ 1, vector32_28, 0);
|
|
|
+ this->m_p3DPlayer_98->PreRender();
|
|
|
+ CFTTCamera::SetViewport(CFE::s_fUniformWidth, CFE::s_fUniformHeight, 0);
|
|
|
+ this->SetupCamera(true);
|
|
|
+ this->m_pHeroScene_160->PreRender(*this); //->m_tPostProcessRender_10
|
|
|
+ CPlayerShader::s_tInstance.SetCinematic(EPlayerShader_Cinematic_0);
|
|
|
+ CPlayerShader::s_tInstance.SetQuality(GFXSPEC_pSpecification->ePlayerLightingQuality_44);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128A84
|
|
|
-void CFESEditPlayer::SetupEditMode_NUMBER() {
|
|
|
+// 001296D8 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 001296D8
|
|
|
+void CFESEditPlayer::ProcessPlayer(void) {
|
|
|
+ // 001296D8
|
|
|
+ CFE3DPlayer* r5_player = this->m_p3DPlayer_98;
|
|
|
+ r5_player->tPlayer_10.SetPos(0, 0, 0);
|
|
|
+ float s16_f = r5_player->tPlayer_10.ballPosPrev_4.point_0.dy_4;
|
|
|
+ float s18_f = r5_player->tPlayer_10.ballPosPrev_4.dz_8;
|
|
|
+ float s20_f = r5_player->tPlayer_10.ballPosPrev_4.point_0.dx_0;
|
|
|
+ this->m_p3DPlayer_98->SetScale(1);
|
|
|
+ float s2_f = -3.0518e-5;
|
|
|
+ float s0_f = 3.0518e-5;
|
|
|
+ float s4_f = 2.0e-2;
|
|
|
+ s2_f = s20_f * s2_f;
|
|
|
+ s4_f = s4_f + s18_f * s0_f;
|
|
|
+ s0_f = s16_f * s0_f;
|
|
|
+ this->m_p3DPlayer_98->SetPos(s2_f, s4_f, s0_f, SCR_HEI, -1);
|
|
|
+
|
|
|
+ s2_f = 3.1416;
|
|
|
+ s0_f = r5_player->tPlayer_10.u_0.s_2_0.s_2 + 0x3000;
|
|
|
+ // s0_f = s0_f*3.1416;
|
|
|
+ s0_f = (float)((float)s0_f * s2_f);
|
|
|
+ s2_f = 0.00012207f;
|
|
|
+ s0_f = s0_f * s2_f;
|
|
|
+ this->m_p3DPlayer_98->SetYRot(s0_f);
|
|
|
+ this->m_p3DPlayer_98->UpdateBlinking();
|
|
|
+ this->m_p3DPlayer_98->Process();
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128C40
|
|
|
-void CFESEditPlayer::SetupEditMode_HAIRSTYLE() {
|
|
|
+// 00129EC4 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::Render2D(void) {
|
|
|
+ this->m_pUITileManager_4->Render();
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128DBC
|
|
|
-void CFESEditPlayer::SetupEditMode_HAIRCOLOUR() {
|
|
|
+// 0012A314 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::Render2DHUD(void) {
|
|
|
+ // 0012A314
|
|
|
+ this->m_pUITileManager_4->RenderHUD();
|
|
|
+ // 0012A326
|
|
|
+ if (this->ms_pKeyboard != NULL) {
|
|
|
+ // 0012A328
|
|
|
+ this->ms_pKeyboard->Render();
|
|
|
+ }
|
|
|
+ // loc_12A32C
|
|
|
+ this->m_pHeroScene_160->RenderHUD();
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00128F08
|
|
|
-void CFESEditPlayer::SetupEditMode_FACIALHAIR() {
|
|
|
+// 0012A1DC //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::Render3D(void) {
|
|
|
+ GFXRENDER_pPostProcess->Render(*this);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012907C
|
|
|
-void CFESEditPlayer::SetupEditMode_SLEEVELENGTH() {
|
|
|
+// 00128374 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::RevertToProfile(void) {
|
|
|
+ xstrlcpy(this->m_pName_D0, this->m_tPlayerInfo_14.field_24, 17);
|
|
|
+ this->field_B4 = MP_cMyProfile.GetHairStyle();
|
|
|
+ this->field_B8 = MP_cMyProfile.GetFacialHair();
|
|
|
+ this->field_BC = MP_cMyProfile.GetHairColour();
|
|
|
+ this->field_C0 = MP_cMyProfile.GetBootColour();
|
|
|
+ this->field_C4 = MP_cMyProfile.GetShirtLength();
|
|
|
+ this->field_C8 = MP_cMyProfile.GetBodyType();
|
|
|
+ this->field_CC = MP_cMyProfile.GetShirtNumber();
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129198
|
|
|
-void CFESEditPlayer::SetupEditMode_BOOTS() {
|
|
|
+// 00128904 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetUpdateMovement(void) {
|
|
|
+ // 00128904
|
|
|
+ float s10_f = 2.0e1;
|
|
|
+ int r1_i = this->field_F8;
|
|
|
+ float s4_f = this->field_108;
|
|
|
+ float s0_f = this->vector32_FC.float_0;
|
|
|
+ float s2_f = this->vector32_FC.float_4;
|
|
|
+ float s6_f = this->vector32_FC.float_8;
|
|
|
+ float s8_f = s_fCamDist[r1_i];
|
|
|
+ s4_f = s8_f - s4_f;
|
|
|
+ // int r2_i = r1_i*3;
|
|
|
+ s4_f = s4_f / s10_f;
|
|
|
+ s8_f = s_vCamTarget[r1_i].float_0;
|
|
|
+ float s12_f = s_vCamTarget[r1_i].float_4;
|
|
|
+ float s14_f = s_vCamTarget[r1_i].float_8;
|
|
|
+ this->field_120 = s4_f;
|
|
|
+ s2_f = s12_f - s2_f;
|
|
|
+ s4_f = s_fCamRot[r1_i];
|
|
|
+ s0_f = s8_f - s0_f;
|
|
|
+ s4_f = s4_f - s6_f;
|
|
|
+ s6_f = this->field_110;
|
|
|
+ s2_f = s2_f / s10_f;
|
|
|
+
|
|
|
+ s4_f = s4_f / s10_f;
|
|
|
+ this->field_124 = s4_f;
|
|
|
+ s4_f = s_fCamTilt[r1_i];
|
|
|
+ r1_i = 0;
|
|
|
+ s0_f = s0_f / s10_f;
|
|
|
+ s4_f = s4_f - s6_f;
|
|
|
+ this->vector32_114.float_4 = s2_f;
|
|
|
+ this->vector32_114.float_0 = s0_f;
|
|
|
+
|
|
|
+ s4_f = s4_f / s10_f;
|
|
|
+ this->field_128 = s4_f;
|
|
|
+ s0_f = this->vector32_FC.float_8;
|
|
|
+ this->field_12C = r1_i;
|
|
|
+ s0_f = s14_f - s0_f;
|
|
|
+ s0_f = s0_f / s10_f;
|
|
|
+ this->vector32_114.float_8 = s0_f;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001292E0
|
|
|
-void CFESEditPlayer::ProcessEditMode(int) {
|
|
|
+// 001289CC //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetupHighlight(void) {
|
|
|
+ switch (this->field_F4) {
|
|
|
+ case 1: {
|
|
|
+ // loc_1289E0
|
|
|
+ int r1_i = 0;
|
|
|
+ int v = r1_i;
|
|
|
+ // loc_128A04
|
|
|
+ while (r1_i <= 63) {
|
|
|
+ // loc_1289F2
|
|
|
+ if (this->field_CC == STY_tConfig.PlayerCustomisationShirtNumbers_59E8[r1_i]) {
|
|
|
+ // loc_128A0A
|
|
|
+ v = r1_i;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ r1_i++;
|
|
|
+ }
|
|
|
+ // loc_128A0A
|
|
|
+ return CUITileItemSelector::SetHighlightSelection(v);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default: {
|
|
|
+ // def_1289D6
|
|
|
+ return CUITileItemSelector::SetHighlightSelection(-1);
|
|
|
+ }
|
|
|
+ case 2: {
|
|
|
+ // loc_128A1C
|
|
|
+ return CUITileItemSelector::SetHighlightSelection(this->field_B4);
|
|
|
+ }
|
|
|
+ case 3: {
|
|
|
+ // loc_128A24
|
|
|
+ return CUITileItemSelector::SetHighlightSelection(this->field_BC);
|
|
|
+ }
|
|
|
+ case 4: {
|
|
|
+ // loc_128A2C
|
|
|
+ return CUITileItemSelector::SetHighlightSelection(this->field_B8);
|
|
|
+ }
|
|
|
+ case 5: {
|
|
|
+ // loc_128A34
|
|
|
+ int r1_i = this->field_C4;
|
|
|
+ int r0_i = this->field_C8;
|
|
|
+ r0_i = r0_i * 3;
|
|
|
+ r0_i = r0_i + r1_i;
|
|
|
+ return CUITileItemSelector::SetHighlightSelection(r0_i);
|
|
|
+ }
|
|
|
+
|
|
|
+ case 6: {
|
|
|
+ // loc_128A42
|
|
|
+ return CUITileItemSelector::SetHighlightSelection(this->field_C0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129358
|
|
|
-void CFESEditPlayer::ProcessEditMode_NAME() {
|
|
|
+// 001283D8 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetupPlayer(void) {
|
|
|
+ int r0_i = MP_cMyProfile.GetSkinColour();
|
|
|
+ int r1_i = this->field_B4;
|
|
|
+ int r2_i = this->field_B8;
|
|
|
+ int r3_i = this->field_BC;
|
|
|
+ int r7_i = this->field_C0;
|
|
|
+ int r6_i = this->field_C4;
|
|
|
+ int r5_i = this->field_C8;
|
|
|
+ int r12_i = this->field_CC;
|
|
|
+ this->m_tPlayerInfo_14.field_4F = r0_i;
|
|
|
+ this->m_tPlayerInfo_14.field_4E = r1_i;
|
|
|
+ this->m_tPlayerInfo_14.field_4C = r2_i;
|
|
|
+ this->m_tPlayerInfo_14.field_4D = r3_i;
|
|
|
+ this->m_tPlayerInfo_14.field_81 = r7_i;
|
|
|
+ this->m_tPlayerInfo_14.field_60 = r6_i;
|
|
|
+ this->m_tPlayerInfo_14.field_61 = r5_i;
|
|
|
+ this->m_tPlayerInfo_14.shirtNum_5F = r12_i;
|
|
|
+ xstrlcpy(this->m_tPlayerInfo_14.field_24, this->m_pName_D0, 17);
|
|
|
+ if (this->m_p3DPlayer_98 != NULL) {
|
|
|
+ this->m_p3DPlayer_98->UpdatePlayerAtlas(&this->m_tPlayerInfo_14, 0);
|
|
|
+ } else {
|
|
|
+ // loc_128438
|
|
|
+ r7_i = CStoryCore::m_tStageManager.IsInternational(CStoryCore::m_tStageManager.tStoryStage_0.t_0.TournamentType_70);
|
|
|
+ CFE3DPlayer* r6_p3dPlayer = new CFE3DPlayer;
|
|
|
+ this->m_p3DPlayer_98 = r6_p3dPlayer;
|
|
|
+ if (r7_i != 0) {
|
|
|
+ r0_i = CStoryCore::GetNationalTeam();
|
|
|
+ } else {
|
|
|
+ // loc_128466
|
|
|
+ r0_i = CStoryCore::GetClubTeam();
|
|
|
+ }
|
|
|
+
|
|
|
+ r6_p3dPlayer->Init(r0_i, 0, &this->m_tPlayerInfo_14, EPlayerKitID_0,
|
|
|
+ 0, &this->m_tTextures_9C, 2);
|
|
|
+ CPlayer* r5_player = &this->m_p3DPlayer_98->tPlayer_10;
|
|
|
+ r5_player->SetAnim(27);
|
|
|
+ r5_player->Update();
|
|
|
+ r5_player->SetRot(0, true);
|
|
|
+ }
|
|
|
+ // loc_1284A6
|
|
|
+ this->SetupHighlight();
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012944C
|
|
|
-void CFESEditPlayer::ProcessEditMode_NUMBER() {
|
|
|
+// 0012907C //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetupEditMode_SLEEVELENGTH(void) {
|
|
|
+ // 0012907C
|
|
|
+ int r7_i = 0;
|
|
|
+ this->field_F8 = 0;
|
|
|
+ // loc_129160
|
|
|
+ while (r7_i != 6) {
|
|
|
+ // loc_1290C0
|
|
|
+ int r9_i = SCR_WID;
|
|
|
+ int r8_i = SCR_SAFE_BOTTOM;
|
|
|
+ int r10_i = CUITileManager::UITILE_ADBAR_H;
|
|
|
+ char var_128[256];
|
|
|
+ snprintf(var_128, 256, "shirt%i.png", r7_i);
|
|
|
+ CUITileItemSelector* r4_selector = new CUITileItemSelector(96, 96, -8355712,
|
|
|
+ var_128, EUITileAction_62,
|
|
|
+ dword_2FE1F0[r7_i]);
|
|
|
+
|
|
|
+ int r0_i = ((uint)r7_i * 128) & 0x80u;
|
|
|
+ r0_i = r0_i + r8_i;
|
|
|
+ r0_i = r0_i - r10_i / 2;
|
|
|
+ int r1_i = ((uint)r7_i * 64) & 0xFFFFFF80u;
|
|
|
+ r0_i = r0_i - 304;
|
|
|
+ r1_i = r1_i + r9_i / 2;
|
|
|
+ r1_i = r1_i - 128;
|
|
|
+ float s0_f = r1_i;
|
|
|
+ float s2_f = r0_i;
|
|
|
+ this->m_pUITileManager_4->AddTile(s0_f,
|
|
|
+ s2_f,
|
|
|
+ r4_selector, 1, -1, EHUDPosition_0);
|
|
|
+ r7_i++;
|
|
|
+ }
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012944E
|
|
|
-void CFESEditPlayer::ProcessEditMode_HAIRSTYLE() {
|
|
|
+// 00128A84
|
|
|
+void CFESEditPlayer::SetupEditMode_NUMBER(void) {
|
|
|
+ int r1_i = 5;
|
|
|
+ // var1dc = r0
|
|
|
+ this->field_F8 = 5;
|
|
|
+ int r10_i = 0;
|
|
|
+ float s16_f = -2.8e2;
|
|
|
+ // r3 = STY_tConfig
|
|
|
+ // var1e0 = adbar
|
|
|
+ // var1e4 = safe
|
|
|
+ // var1e8 = scr_wid
|
|
|
+ // var1ec = ai
|
|
|
+ // loc_128BF0
|
|
|
+ while (r10_i < STY_tConfig.PlayerCustomisationNumberCount_59D4[0]) {
|
|
|
+ // loc_128AC6
|
|
|
+ wchar_t var_B0[64];
|
|
|
+ int r9_i = CUITileManager::UITILE_ADBAR_H;
|
|
|
+ int r5_i = SCR_SAFE_BOTTOM;
|
|
|
+ int r4_i = SCR_WID;
|
|
|
+ xsnprintf(var_B0, 64, L"%i", STY_tConfig.PlayerCustomisationShirtNumbers_59E8[r10_i]);
|
|
|
+
|
|
|
+ TUITBText var_1D8(var_B0, -1, 0, 1.25, EFontAlign_2,
|
|
|
+ 32, 12, 55, 55, 0);
|
|
|
+ r1_i = 63;
|
|
|
+ // 1f8 = r1,r10
|
|
|
+ r1_i = 128;
|
|
|
+ wchar_t var_320[64];
|
|
|
+ int i = 0;
|
|
|
+ while (1) {
|
|
|
+ var_320[i] = var_1D8.wbuf_0[i];
|
|
|
+ r1_i = r1_i - 4;
|
|
|
+ if (r1_i == 0) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ i++;
|
|
|
+ }
|
|
|
+ CUITileItemSelector* r7_selector = new CUITileItemSelector(64, 64, -12566464, var_1D8, EUITileAction_63, r10_i);
|
|
|
+
|
|
|
+ r1_i = r10_i & 0x7;
|
|
|
+ float r3_f = -1;
|
|
|
+ r4_i = 1;
|
|
|
+ int r0_i = SCR_WID / 2;
|
|
|
+ r1_i = r1_i * 5;
|
|
|
+ float s0_f = r0_i;
|
|
|
+ r0_i = r10_i >> 3u;
|
|
|
+ r1_i = r1_i << 4;
|
|
|
+ r0_i = r0_i * 5;
|
|
|
+ float s2_f = r1_i;
|
|
|
+ r0_i = r5_i + r0_i * 16;
|
|
|
+ r0_i = r0_i - r9_i / 2;
|
|
|
+ r0_i = r0_i - 0x1D8;
|
|
|
+ float s4_f = r0_i;
|
|
|
+ s0_f = s0_f + s16_f;
|
|
|
+ s0_f = s0_f + s2_f;
|
|
|
+ this->m_pUITileManager_4->AddTile(s0_f, s4_f, r7_selector, r4_i, r3_f,
|
|
|
+ EHUDPosition_0);
|
|
|
+ r1_i = 32 - r10_i;
|
|
|
+ int r2_i = r10_i - 32;
|
|
|
+ r1_i = (uint)r4_i >> (uint)r1_i;
|
|
|
+ uint64 r0r3_ull = CStoryProfile::m_tData.field_210[0];
|
|
|
+ if (r2_i >= 0) {
|
|
|
+ r1_i = (uint)r4_i << (uint)r2_i;
|
|
|
+ }
|
|
|
+ r2_i = (uint)r4_i << (uint)r10_i;
|
|
|
+ r1_i = r1_i & (r0r3_ull >> 32u);
|
|
|
+ if (r2_i >= 0) {
|
|
|
+ r2_i = 0;
|
|
|
+ }
|
|
|
+ r0_i = r0r3_ull & r2_i;
|
|
|
+ r0_i = r0_i | r1_i;
|
|
|
+ if (r0_i == 0) {
|
|
|
+ r0_i = STY_tConfig.PlayerCustomisationNumber_54D4[0][r10_i];
|
|
|
+ // r7_selector->358 = r0
|
|
|
+ r7_selector->i_1A0 = r0_i;
|
|
|
+ }
|
|
|
+ // loc_128BEA
|
|
|
+ r10_i++;
|
|
|
+ }
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012946E
|
|
|
-void CFESEditPlayer::ProcessEditMode_HAIRCOLOUR() {
|
|
|
+// 00128A50 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetupEditMode_NAME(void) {
|
|
|
+ // 00128A50
|
|
|
+ this->field_F8 = 4;
|
|
|
+ CFESEditPlayer::ms_pKeyboard->HideTextField();
|
|
|
+ CFESEditPlayer::ms_pKeyboard->SetString(this->m_pName_D0);
|
|
|
+ CFESEditPlayer::ms_pKeyboard->Show();
|
|
|
+ this->field_150 = false;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012948E
|
|
|
-void CFESEditPlayer::ProcessEditMode_FACIALHAIR() {
|
|
|
+// 00128798 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+CUITileItemSelector* CFESEditPlayer::GetCustomiseTile(int i1) {
|
|
|
+ // 00128798
|
|
|
+ int r5_i = i1;
|
|
|
+ int r4_i = -15177552;
|
|
|
+ switch (r5_i) {
|
|
|
+ case 0: {
|
|
|
+ // loc_1287BA
|
|
|
+ char var_98[128];
|
|
|
+ strlcpy(var_98, "shirtname.png", 128);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, 0);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default: {
|
|
|
+ // def_1287AE
|
|
|
+ char var_98[128];
|
|
|
+ strlcpy(var_98, "boot.png", 128);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, r5_i);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 1: {
|
|
|
+ // loc_128804
|
|
|
+ char var_98[128];
|
|
|
+ strlcpy(var_98, "shirtnum.png", 128);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, 1);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 2: {
|
|
|
+ // loc_128822
|
|
|
+ char var_98[128];
|
|
|
+ snprintf(var_98, 128, "H%i.png", 6);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, 2);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 3: {
|
|
|
+ // loc_128842
|
|
|
+ char var_98[128];
|
|
|
+ strlcpy(var_98, "haircol.png", 128);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, 3);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 4: {
|
|
|
+ // loc_128860
|
|
|
+ char var_98[128];
|
|
|
+ snprintf(var_98, 128, "B%i.png", 5);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, 4);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 5: {
|
|
|
+ // loc_128880
|
|
|
+ char var_98[128];
|
|
|
+ strlcpy(var_98, "sleevelength.png", 128);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, 5);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 6: {
|
|
|
+ // loc_12889E
|
|
|
+ char var_98[128];
|
|
|
+ strlcpy(var_98, "boot.png", 128);
|
|
|
+ CUITileItemSelector* r0_pTitleItemSelector = new CUITileItemSelector(
|
|
|
+ 96, 96, -15177552, var_98, EUITileAction_55, 6);
|
|
|
+ return r0_pTitleItemSelector;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // 001288D6
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001294AE
|
|
|
-void CFESEditPlayer::ProcessEditMode_SLEEVELENGTH() {
|
|
|
+// 00128DBC //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetupEditMode_HAIRCOLOUR(void) {
|
|
|
+ this->field_F8 = 1;
|
|
|
+ int r11_i = 0;
|
|
|
+ // loc_128EDA
|
|
|
+ while (r11_i != 8) {
|
|
|
+ // loc_128E0C
|
|
|
+ int r4_i = SCR_WID;
|
|
|
+ int r9_i = SCR_SAFE_BOTTOM;
|
|
|
+ int r8_i = CUITileManager::UITILE_ADBAR_H;
|
|
|
+ int r7_i = m_iHairColourPosition[r11_i];
|
|
|
+
|
|
|
+ CUITileItemSelector* r5_pTileItemSelector =
|
|
|
+ new CUITileItemSelector(96, 96, s_uHairColours[r7_i],
|
|
|
+ EUITileAction_60, r7_i);
|
|
|
+ /*
|
|
|
+ * 此处应该被转换成等价操作
|
|
|
+ * 原始汇编: MOV R0, #0xFFFFFF80
|
|
|
+ AND.W R0, R0, R11,LSL#5 ...
|
|
|
+ ADD.W R11, R11, #1
|
|
|
+ * 自己汇编: BIC.W R0, R10, #0x7F
|
|
|
+ ADD R0, R6 ...
|
|
|
+ ADD.W R10, R10, #0x20
|
|
|
+ */
|
|
|
+ // int r0_i = -128;
|
|
|
+ int r0_i = ((uint)r11_i * 32u) & 0xFFFFFF80;
|
|
|
+ int r2_i = ((uint)r11_i * 128u) & 0x180;
|
|
|
+ r0_i = r0_i + r9_i;
|
|
|
+ r0_i = r0_i - r8_i / 2;
|
|
|
+ r0_i = r0_i - 304;
|
|
|
+ int r1_i = r2_i + r4_i / 2;
|
|
|
+ r1_i = r1_i - 192;
|
|
|
+
|
|
|
+ CUITileManager* r0_pTitleManager = this->m_pUITileManager_4;
|
|
|
+ r0_pTitleManager->AddTile(r1_i, r0_i, r5_pTileItemSelector,
|
|
|
+ true, -1, EHUDPosition_0);
|
|
|
+ r0_i = 32 - r7_i;
|
|
|
+ r1_i = r7_i - 32;
|
|
|
+ r0_i = 1u << r0_i;
|
|
|
+ uint64 r2r3_ull = CStoryProfile::m_tData.field_210[2];
|
|
|
+ // 00128EA8
|
|
|
+ if (r7_i - 32 >= 0) {
|
|
|
+ // 00128EAC
|
|
|
+ r0_i = 1u << r1_i;
|
|
|
+ }
|
|
|
+ r1_i = 1u << m_iHairColourPosition[r11_i];
|
|
|
+ r0_i = r0_i & (r2r3_ull >> 32u);
|
|
|
+ // 00128EB8
|
|
|
+ if (r7_i - 32 >= 0) {
|
|
|
+ // 00128EBA
|
|
|
+ r1_i = 0;
|
|
|
+ }
|
|
|
+ r1_i = r1_i & r2r3_ull;
|
|
|
+ r0_i = r0_i | r1_i;
|
|
|
+ // 00128EBE
|
|
|
+ if (r0_i == 0) {
|
|
|
+ // 00128EC2
|
|
|
+ r5_pTileItemSelector->m_i_358 = STY_tConfig.PlayerCustomisationNumber_54D4[2][m_iHairColourPosition[r11_i]];
|
|
|
+ }
|
|
|
+ // loc_128ED2
|
|
|
+ r11_i++;
|
|
|
+ }
|
|
|
+ // 00128EE0
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001294B0
|
|
|
-void CFESEditPlayer::ProcessEditMode_BOOTS() {
|
|
|
+// 00128C40 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetupEditMode_HAIRSTYLE(void) {
|
|
|
+ // 00128C40
|
|
|
+ uint r6_i = 1;
|
|
|
+ char r11_i = 0;
|
|
|
+ this->field_F8 = 1;
|
|
|
+ // loc_128D7A
|
|
|
+ while (r11_i != 20) {
|
|
|
+ // loc_128C86
|
|
|
+ int r8_i = SCR_WID;
|
|
|
+ int r10_i = SCR_SAFE_BOTTOM;
|
|
|
+ int r9_i = CUITileManager::UITILE_ADBAR_H;
|
|
|
+ int r7_i = m_iHairStylePosition[r11_i];
|
|
|
+ char var_128[256];
|
|
|
+ snprintf(var_128, 256, "H%i.png", r7_i);
|
|
|
+ CUITileItemSelector* r4_pTileItemSelector =
|
|
|
+ new CUITileItemSelector(80, 80, -8355712, var_128, EUITileAction_58, r7_i);
|
|
|
+ int r0_i = r11_i;
|
|
|
+ r0_i = r11_i / 5u;
|
|
|
+ int r1_i = r0_i * 3;
|
|
|
+ r0_i = r0_i * 5;
|
|
|
+ char r0_c = r11_i - r0_i;
|
|
|
+ r1_i = r10_i + r1_i * 32;
|
|
|
+ r0_i = r0_c;
|
|
|
+ r1_i = r1_i - r9_i / 2;
|
|
|
+ r0_i = (uint)r0_i << 7u;
|
|
|
+ r0_i = r0_i + r8_i / 2;
|
|
|
+ r0_i = r0_i - 256;
|
|
|
+ float s0_f = r0_i;
|
|
|
+ r0_i = r1_i - 432;
|
|
|
+ float s2_f = r0_i;
|
|
|
+ this->m_pUITileManager_4->AddTile(s0_f, s2_f, r4_pTileItemSelector,
|
|
|
+ r6_i, -1, EHUDPosition_0);
|
|
|
+ r1_i = 32 - r7_i;
|
|
|
+ int r2_i = r7_i - 32;
|
|
|
+ r1_i = r6_i >> r1_i;
|
|
|
+ uint64 r0r3_ull = CStoryProfile::m_tData.field_210[1];
|
|
|
+ /*
|
|
|
+ * 此处原汇编比较的是r2,自己这边比较的是r7
|
|
|
+ * 原始汇编:CMP R2, #0
|
|
|
+ * 自己汇编:CMP R7, #0x1F
|
|
|
+ */
|
|
|
+ if (r2_i >= 0) {
|
|
|
+ r1_i = (uint)r6_i << (uint)r2_i;
|
|
|
+ }
|
|
|
+ r2_i = r6_i << (uint)r7_i;
|
|
|
+ r1_i = r1_i & (r0r3_ull >> 32u);
|
|
|
+ if (r2_i >= 0) {
|
|
|
+ r2_i = 0;
|
|
|
+ }
|
|
|
+ r0_i = r0r3_ull & r2_i;
|
|
|
+ r0_i = r0_i | r1_i;
|
|
|
+ if (r0_i == 0) {
|
|
|
+ r4_pTileItemSelector->m_i_358 = STY_tConfig.PlayerCustomisationNumber_54D4[1][r7_i];
|
|
|
+ }
|
|
|
+ // loc_128D76
|
|
|
+ r11_i++;
|
|
|
+ }
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129504
|
|
|
-void CFESEditPlayer::ShowKeyboard(int, void *) {
|
|
|
+// 00128F08 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: loc_129032,loc_12903A,0012901E,loc_129032,loc_12903A,00129040
|
|
|
+void CFESEditPlayer::SetupEditMode_FACIALHAIR(void) {
|
|
|
+ // 00128F08
|
|
|
+ int r10_i = 0;
|
|
|
+ this->field_F8 = 2;
|
|
|
+ // loc_12903A
|
|
|
+ while (r10_i != 8) {
|
|
|
+ // loc_12903A
|
|
|
+ int r7_i = m_iFacialHairPosition[r10_i];
|
|
|
+ int r8_i = SCR_WID;
|
|
|
+ int r5_i = SCR_SAFE_BOTTOM;
|
|
|
+ int r6_i = CUITileManager::UITILE_ADBAR_H;
|
|
|
+ char var_128[256];
|
|
|
+ snprintf(var_128, 256, "B%i.png", r7_i);
|
|
|
+ CUITileItemSelector* r4_pTileItemSelector =
|
|
|
+ new CUITileItemSelector(96, 96, -8355712,
|
|
|
+ var_128, EUITileAction_59, r7_i);
|
|
|
+ int r2_i = (r10_i * 128) & 0x180;
|
|
|
+ // int r0_i =-128;
|
|
|
+ int r0_i = (r10_i * 32) & 0xFFFFFF80;
|
|
|
+ r0_i = r0_i + r5_i;
|
|
|
+ r0_i = r0_i - r6_i / 2;
|
|
|
+ r0_i = r0_i - 304;
|
|
|
+ int r1_i = r2_i + r8_i / 2;
|
|
|
+ r1_i = r1_i - 192;
|
|
|
+ bool r5_b = 1u;
|
|
|
+ this->m_pUITileManager_4->AddTile(r1_i, r0_i, r4_pTileItemSelector,
|
|
|
+ r5_b, -1, EHUDPosition_0);
|
|
|
+
|
|
|
+ r1_i = 32 - r7_i;
|
|
|
+ r2_i = r7_i - 32;
|
|
|
+ r1_i = r5_b >> (uint)r1_i;
|
|
|
+ /*
|
|
|
+ * 此处原汇编比较的是r2,自己这边比较的是r7
|
|
|
+ * 原始汇编:CMP R2, #0
|
|
|
+ * 自己汇编:CMP R7, #0x1F
|
|
|
+ */
|
|
|
+ // 00128FFE
|
|
|
+ if (r7_i - 32 >= 0) {
|
|
|
+ // 00129008
|
|
|
+ r1_i = r5_b << (uint)r2_i;
|
|
|
+ }
|
|
|
+ r2_i = r5_b << (uint)r7_i;
|
|
|
+ r1_i = r1_i & (CStoryProfile::m_tData.field_210[3] >> 32u);
|
|
|
+ if (r7_i - 32 >= 0) {
|
|
|
+ // 00129016
|
|
|
+ r2_i = 0;
|
|
|
+ }
|
|
|
+ r0_i = CStoryProfile::m_tData.field_210[3] & r2_i;
|
|
|
+ r0_i = r0_i | r1_i;
|
|
|
+ if (r0_i == 0) {
|
|
|
+ // 0012901E
|
|
|
+ r4_pTileItemSelector->m_i_358 = STY_tConfig.PlayerCustomisationNumber_54D4[3][r7_i];
|
|
|
+ }
|
|
|
+ // loc_129032
|
|
|
+ r10_i++;
|
|
|
+ }
|
|
|
+ // 00129040
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129514
|
|
|
-void CFESEditPlayer::ApplyToProfile() {
|
|
|
+// 00129198 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏,换鞋
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: loc_1291E2,00129298,loc_1292AC,001292BA
|
|
|
+void CFESEditPlayer::SetupEditMode_BOOTS(void) {
|
|
|
+ // 00129198
|
|
|
+ uint r11_i = 1;
|
|
|
+ int r8_i = 0;
|
|
|
+ this->field_F8 = 3;
|
|
|
+ // loc_1292B4
|
|
|
+ while (r8_i != 12) {
|
|
|
+ // loc_1291E2
|
|
|
+ int r4_i = m_iBootsColour[r8_i];
|
|
|
+ int r7_i = SCR_WID;
|
|
|
+ int r9_i = SCR_SAFE_BOTTOM;
|
|
|
+ int r6_i = CUITileManager::UITILE_ADBAR_H;
|
|
|
+ CUITileItemSelector* r5_pTileItemSelector =
|
|
|
+ new CUITileItemSelector(96, 96, unk_2FE208[r4_i],
|
|
|
+ EUITileAction_61, r4_i);
|
|
|
+ int r0_i = (r8_i * 32) & 0xFFFFFF80;
|
|
|
+ int r2_i = (r8_i * 128) & 0x180;
|
|
|
+ r0_i = r0_i + r9_i;
|
|
|
+ r0_i = r0_i - r6_i / 2;
|
|
|
+ r0_i = r0_i - 432;
|
|
|
+ int r1_i = r2_i + r7_i / 2;
|
|
|
+ r1_i = r1_i - 192;
|
|
|
+ this->m_pUITileManager_4->AddTile(r1_i, r0_i, r5_pTileItemSelector,
|
|
|
+ r11_i, -1, EHUDPosition_0);
|
|
|
+ r0_i = 32 - r4_i;
|
|
|
+ r1_i = r4_i - 32;
|
|
|
+ r0_i = (uint)r11_i >> r0_i;
|
|
|
+ uint64 r2r3_ull = CStoryProfile::m_tData.field_210[4];
|
|
|
+ // 0012927E
|
|
|
+ if (r4_i - 32 >= 0) {
|
|
|
+ // 00129282
|
|
|
+ r0_i = r11_i << (uint)r1_i;
|
|
|
+ }
|
|
|
+ r1_i = r11_i << r4_i;
|
|
|
+ r0_i = r0_i & (r2r3_ull >> 32u);
|
|
|
+ if (r4_i - 32 >= 0) {
|
|
|
+ // 00129290
|
|
|
+ r1_i = 0;
|
|
|
+ }
|
|
|
+ r1_i = r1_i & r2r3_ull;
|
|
|
+ r0_i = r0_i | r1_i;
|
|
|
+ // 00129294
|
|
|
+ if (r0_i == 0) {
|
|
|
+ // 00129298
|
|
|
+ r5_pTileItemSelector->m_i_358 = STY_tConfig.PlayerCustomisationNumber_54D4[4][r4_i];
|
|
|
+ }
|
|
|
+ // loc_1292AC
|
|
|
+ r8_i++;
|
|
|
+ }
|
|
|
+ // 001292BA
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129658
|
|
|
-void CFESEditPlayer::Exit() {
|
|
|
+// 00129A6C //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::Process() {
|
|
|
+ // 00129A6C
|
|
|
+ GFXRENDER_Set60FPSDesirable();
|
|
|
+ int var_18;
|
|
|
+ int r5_i = this->m_pUITileManager_4->Process(0, &var_18);
|
|
|
+ // 00129A82
|
|
|
+ if (r5_i != 1) {
|
|
|
+ this->ProcessPlayer();
|
|
|
+ // 00129A90
|
|
|
+ if (r5_i == 13 || CFESEditPlayer::ms_bCancelChanges != 0) {
|
|
|
+ // loc_129A9C
|
|
|
+ this->RevertToProfile();
|
|
|
+ this->SetupEditMode(-1);
|
|
|
+ this->SetupPlayer();
|
|
|
+ SNDFE_PlaySFX(3, 0, 1);
|
|
|
+ CFESEditPlayer::ms_bCancelChanges = 0;
|
|
|
+ }
|
|
|
+ // loc_129AC2
|
|
|
+ if (r5_i == 14) {
|
|
|
+ // 00129AC6
|
|
|
+ int r0_i = this->field_154;
|
|
|
+ r0_i = r0_i + 1;
|
|
|
+ // 00129ACA
|
|
|
+ if (r0_i != 0) {
|
|
|
+ // 00129ACE
|
|
|
+ wchar_t* r5_pwc = LOCstring(6190);
|
|
|
+ int r1_i = this->field_154;
|
|
|
+ r0_i = m_iUnlockText[r1_i];
|
|
|
+ wchar_t* r3_pwc = LOCstring(r0_i);
|
|
|
+ wchar_t var_118[128];
|
|
|
+ xsnprintf(var_118, 128, r5_pwc, r3_pwc, this->field_15C);
|
|
|
+
|
|
|
+ CMessageBoxHandler::NewMessageBox(CFESEditPlayer::ConfirmUnlockCB,
|
|
|
+ this, EMessageBoxType_1,
|
|
|
+ var_118, 0, 0, 128, 1, 1, 0, 0, 0, 1, 1);
|
|
|
+ // loc_129B8A
|
|
|
+ this->ProcessEditMode(14);
|
|
|
+ // def_129B3C
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ // loc_129B5A
|
|
|
+ } else {
|
|
|
+ // loc_129B2A
|
|
|
+ this->ProcessEditMode(r5_i);
|
|
|
+ switch (r5_i) {
|
|
|
+ case 58: {
|
|
|
+ // loc_129B46
|
|
|
+ this->field_B4 = var_18;
|
|
|
+ this->SetupPlayer();
|
|
|
+ this->CheckUnlocked(1, var_18);
|
|
|
+ SNDFE_PlaySFX(7, 0, 1);
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 59: {
|
|
|
+ // loc_129B94
|
|
|
+ this->field_B8 = var_18;
|
|
|
+ this->SetupPlayer();
|
|
|
+ this->CheckUnlocked(3, var_18);
|
|
|
+ SNDFE_PlaySFX(7, 0, 1);
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 60: {
|
|
|
+ // loc_129BA8
|
|
|
+ this->field_BC = var_18;
|
|
|
+ this->SetupPlayer();
|
|
|
+ this->CheckUnlocked(2, var_18);
|
|
|
+ SNDFE_PlaySFX(7, 0, 1);
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 61: {
|
|
|
+ // loc_129BBC
|
|
|
+ this->field_C0 = var_18;
|
|
|
+ this->SetupPlayer();
|
|
|
+ this->CheckUnlocked(4, var_18);
|
|
|
+ SNDFE_PlaySFX(7, 0, 1);
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 62: {
|
|
|
+ // loc_129BD0
|
|
|
+ int r0_i = var_18 / 3;
|
|
|
+ int r1_i = r0_i + r0_i * 2;
|
|
|
+ this->field_C4 = var_18 - r1_i;
|
|
|
+ this->field_C8 = r0_i;
|
|
|
+ this->SetupPlayer();
|
|
|
+ this->field_154 = -1;
|
|
|
+ this->field_158 = -1;
|
|
|
+ this->field_15C = 0;
|
|
|
+ SNDFE_PlaySFX(7, 0, 1);
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 63: {
|
|
|
+ // loc_129BFA
|
|
|
+ this->field_CC = STY_tConfig.PlayerCustomisationShirtNumbers_59E8[var_18];
|
|
|
+ this->SetupPlayer();
|
|
|
+ this->CheckUnlocked(0, var_18);
|
|
|
+ SNDFE_PlaySFX(7, 0, 1);
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default: {
|
|
|
+ // def_129B3C
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // loc_129B5A
|
|
|
+ this->ApplyToProfile();
|
|
|
+ this->SetupEditMode(-1);
|
|
|
+ this->SetupPlayer();
|
|
|
+ SNDFE_PlaySFX(1, 0, 1);
|
|
|
+ SYSCORE_DeleteFile("profileHead.png", 1);
|
|
|
+ CFTTTextureCache::EmptyCache();
|
|
|
+ // loc_129B8A
|
|
|
+ this->ProcessEditMode(14);
|
|
|
+ this->UpdatePosition();
|
|
|
+ this->field_12C++;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ // loc_129C3C
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001296D8
|
|
|
-void CFESEditPlayer::ProcessPlayer() {
|
|
|
+// 00129CD0 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::RenderLines(void) {
|
|
|
+ // 00129CD0
|
|
|
+ int r0_i = this->field_F4;
|
|
|
+ r0_i = r0_i + 1;
|
|
|
+ if (r0_i == 0) {
|
|
|
+ CFTTVector32 var_74;
|
|
|
+ CFTTCamera::GetPosition(var_74);
|
|
|
+ CFTTVector32 var_80;
|
|
|
+ CFTTCamera::GetForwardDirection(var_80);
|
|
|
+ TPoint3D var_8C;
|
|
|
+ CFTTVector32 var_98;
|
|
|
+
|
|
|
+ // loc_129E98
|
|
|
+ for (int r8_i = 0; r8_i != 7; r8_i++) {
|
|
|
+ // loc_129D1E
|
|
|
+ CUITileItemSelector* r11_i = this->m_pTileItemSelectors_134[r8_i];
|
|
|
+ // oc_129D1E
|
|
|
+ this->m_p3DPlayer_98->tPlayer_10.GetBonePosition(
|
|
|
+ unk_2FE238[r8_i], &var_8C);
|
|
|
+ float s0_f = var_8C.point_0.dx_0;
|
|
|
+ float s2_f = var_8C.point_0.dy_4;
|
|
|
+ float s4_f = unk_2FE254[r8_i] + var_8C.dz_8;
|
|
|
+ var_8C.dz_8 = unk_2FE254[r8_i] + var_8C.dz_8;
|
|
|
+
|
|
|
+ float s22_f = s0_f * (float)-3.0518e-5 - var_74.float_0;
|
|
|
+ float s28_f = var_80.float_0;
|
|
|
+ float s30_f = var_80.float_4;
|
|
|
+ float s26_f = s2_f * (float)3.0518e-5 - var_74.float_8;
|
|
|
+ float s17_f = var_80.float_8;
|
|
|
+ float s24_f = s4_f * (float)3.0518e-5 - var_74.float_4;
|
|
|
+
|
|
|
+ var_98.float_0 = s22_f;
|
|
|
+ var_98.float_8 = s26_f;
|
|
|
+ var_98.float_4 = s24_f;
|
|
|
+ CFTTVector32 var_A4 = Normalize(var_98);
|
|
|
+
|
|
|
+ s0_f = s24_f * s30_f;
|
|
|
+ CFTTVector32 var_B0;
|
|
|
+ s2_f = unk_2FE270[r8_i];
|
|
|
+ TPoint var_B8;
|
|
|
+ s0_f = s0_f + s22_f * s28_f;
|
|
|
+ s0_f = s0_f + s26_f * s17_f;
|
|
|
+ s22_f = s2_f + s0_f;
|
|
|
+ s0_f = (var_74.float_8 + (float)s22_f * var_A4.float_8) * (float)3.2768e4;
|
|
|
+ s2_f = -(var_74.float_0 + (float)s22_f * var_A4.float_0) * (float)3.2768e4;
|
|
|
+ s4_f = (var_74.float_4 + (float)s22_f * var_A4.float_4) * (float)3.2768e4;
|
|
|
+ var_8C.point_0.dx_0 = s2_f;
|
|
|
+ var_8C.point_0.dy_4 = s0_f;
|
|
|
+ var_8C.dz_8 = s4_f;
|
|
|
+ s0_f = r11_i->f_130;
|
|
|
+ s2_f = r11_i->f_134;
|
|
|
+
|
|
|
+ var_B8.dx_0 = s0_f;
|
|
|
+ var_B8.dy_4 = s2_f;
|
|
|
+ GFXCAMERA_ScreenToWorldRay(&var_B8,
|
|
|
+ var_98, var_B0);
|
|
|
+ TPoint3D var_C4;
|
|
|
+ s2_f = (float)var_B0.float_0 * var_80.float_0 + (float)var_B0.float_4 * var_80.float_4 + (float)var_B0.float_8 * var_80.float_8;
|
|
|
+ s0_f = s22_f / s2_f;
|
|
|
+
|
|
|
+ s4_f = var_B0.float_0 * s0_f;
|
|
|
+ s2_f = var_B0.float_8 * s0_f;
|
|
|
+ s0_f = var_B0.float_4 * s0_f;
|
|
|
+
|
|
|
+ var_C4.point_0.dx_0 = -(s4_f + var_98.float_0) * (float)3.2768e4;
|
|
|
+ var_C4.point_0.dy_4 = (s2_f + var_98.float_8) * (float)3.2768e4;
|
|
|
+ var_C4.dz_8 = (s0_f + var_98.float_4) * (float)3.2768e4;
|
|
|
+
|
|
|
+ var_B0.float_0 = s4_f;
|
|
|
+ var_B0.float_4 = s0_f;
|
|
|
+ var_B0.float_8 = s2_f;
|
|
|
+ FREE_RenderEditPlayerLine(var_C4, var_8C);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // loc_129EA0
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001297B8
|
|
|
-void CFESEditPlayer::HaveEasterEggName(wchar_t *) {
|
|
|
+// 0012A1F4 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::RenderScene(EGfxRenderPass e1) {
|
|
|
+ // 0012A1F4
|
|
|
+ this->SetupCamera(0);
|
|
|
+ g_pGraphicsDevice->setDepthTest(EFTTDepthTest_8, 1);
|
|
|
+ // 0012A216
|
|
|
+ if (e1 == EGfxRenderPass_2) {
|
|
|
+ // 0012A21A
|
|
|
+ GFXRENDER_pPostProcess->ReflectCamera();
|
|
|
+ GFXPLAYER_pBatch->Begin();
|
|
|
+ this->m_p3DPlayer_98->Render(1, EEnvMapOverride_3);
|
|
|
+ GFXPLAYER_pBatch->End();
|
|
|
+ this->m_pHeroScene_160->RenderEnvironment(1);
|
|
|
+ } else {
|
|
|
+ // loc_12A250
|
|
|
+ this->m_pHeroScene_160->RenderEnvironment(0);
|
|
|
+ GFXPLAYER_pBatch->Begin();
|
|
|
+ this->m_p3DPlayer_98->Render(1, EEnvMapOverride_3);
|
|
|
+ GFXPLAYER_pBatch->End();
|
|
|
+ }
|
|
|
+
|
|
|
+ // loc_12A278
|
|
|
+ g_pGraphicsDevice->setDepthTest(EFTTDepthTest_8, 1);
|
|
|
+ GFXPLAYER_pBatch->Flush(1, 1, 0);
|
|
|
+ GFXPLAYER_pBatch->Flush(2, 1, 0);
|
|
|
+ GFXPLAYER_pBatch->Flush(5, 1, 0);
|
|
|
+ GFXPLAYER_pBatch->Flush(0, 1, 0);
|
|
|
+ CGfxPlayer::RenderPlayerAlphaTested(1);
|
|
|
+ CGfxPlayer::RenderPlayerTranslucent(1);
|
|
|
+ GFXPLAYER_pBatch->Flush(-1, 1, 0);
|
|
|
+ // 0012A2D6
|
|
|
+ /*
|
|
|
+ * 此处分支顺序发生变化,与自己正好相反。经过反复观察,逻辑应该是一致的。差这么一点点,不太完美,但整不一致
|
|
|
+ * 原始汇编:CMP R5, #1
|
|
|
+ BEQ locret_12A2E4
|
|
|
+ * 自己汇编:CMP R5, #1
|
|
|
+ BNE loc_12D46
|
|
|
+ */
|
|
|
+ if (e1 != EGfxRenderPass_1) {
|
|
|
+ // 0012A2DA
|
|
|
+ this->m_pHeroScene_160->RenderGlows();
|
|
|
+ // 0012A2E2
|
|
|
+ if (e1 == EGfxRenderPass_0) {
|
|
|
+ // 0012A2E8
|
|
|
+ this->RenderLines();
|
|
|
+ // return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // locret_12A2E4
|
|
|
+ // return;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129860
|
|
|
-void CFESEditPlayer::UpdatePosition() {
|
|
|
+// 00129ECC //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::SetupCamera(bool b1) {
|
|
|
+ // 00129ECC
|
|
|
+ float r4_f = 0;
|
|
|
+ CFTTVector32 var_24;
|
|
|
+ var_24.float_4 = 1;
|
|
|
+ var_24.float_0 = 0;
|
|
|
+ var_24.float_8 = 0;
|
|
|
+ CFTTVector32 var_30;
|
|
|
+ CFTTVector32 var_40;
|
|
|
+ CFTTVector32 var_50;
|
|
|
+
|
|
|
+ TPoint3D tPoint3D_90;
|
|
|
+ float d16_low = this->vector32_FC.float_0;
|
|
|
+ float d16_high = this->vector32_FC.float_4;
|
|
|
+ float r0_f = this->vector32_FC.float_8;
|
|
|
+ var_40.float_8 = r0_f;
|
|
|
+ var_40.float_0 = d16_low;
|
|
|
+ var_40.float_4 = d16_high;
|
|
|
+ this->m_p3DPlayer_98->tPlayer_10.GetBonePosition(2, &tPoint3D_90);
|
|
|
+ float s6_f = tPoint3D_90.point_0.dx_0;
|
|
|
+ float s2_f = tPoint3D_90.point_0.dy_4;
|
|
|
+ float s4_f = tPoint3D_90.dz_8;
|
|
|
+ float s0_f = -1.72;
|
|
|
+ int r0_i = this->field_F8;
|
|
|
+ s0_f = s0_f + s4_f * (float)3.0518e-5;
|
|
|
+ s4_f = s6_f * (float)-3.0518e-5;
|
|
|
+ s2_f = s2_f * (float)3.0518e-5;
|
|
|
+ // 00129F28
|
|
|
+ if (r0_i == 3) {
|
|
|
+ // 00129F2A
|
|
|
+ s2_f = s2_f * (float)1.5e-1;
|
|
|
+ s0_f = s0_f * (float)1.5e-1;
|
|
|
+ s4_f = s4_f * (float)1.5e-1;
|
|
|
+ }
|
|
|
+ float s8_f = var_40.float_4;
|
|
|
+ s6_f = var_40.float_0;
|
|
|
+ float s10_f = var_40.float_8;
|
|
|
+ s4_f = s4_f + s6_f;
|
|
|
+ s0_f = s0_f + s8_f;
|
|
|
+ s2_f = s2_f + s10_f;
|
|
|
+ var_40.float_0 = s4_f;
|
|
|
+ var_40.float_4 = s0_f;
|
|
|
+ var_40.float_8 = s2_f;
|
|
|
+ var_50.float_0 = var_40.float_0;
|
|
|
+ var_50.float_4 = var_40.float_4;
|
|
|
+ var_50.float_8 = -this->field_108;
|
|
|
+ CFTTMatrix32 var_90 = MakeXRotationMatrix32(this->field_110);
|
|
|
+ VectorMatrixMultiply(&var_50, &var_90);
|
|
|
+ CFTTMatrix32 var_D0 = MakeYRotationMatrix32(this->field_10C);
|
|
|
+ VectorMatrixMultiply(&var_30, &var_50, &var_D0);
|
|
|
+ CFTTCamera::SetPosition(var_30);
|
|
|
+ CFTTCamera::LookAt(var_40, &var_24);
|
|
|
+ CFTTCamera::SetFOV(0.7062374949455261);
|
|
|
+ CFTTCamera::SetNearAndFarPlanes(0.5, 100);
|
|
|
+ CFTTCamera::ApplyCameraSettings();
|
|
|
+
|
|
|
+ GFXCAMERA_fYOffset = r4_f;
|
|
|
+ /*
|
|
|
+ * 此处赋值的方式有点不一样,原始的有VLDR D16, 自已的是LDRD.W R0, R5,很难掌握为什么,
|
|
|
+ * 也拆分写能不同形式,但也不是可以完全一致。伤脑筋
|
|
|
+ */
|
|
|
+
|
|
|
+ GFXCAMERA_vPos = var_30;
|
|
|
+ GFXCAMERA_vTarget = var_40;
|
|
|
+
|
|
|
+ s2_f = (float)(var_40.float_4 - var_30.float_4) * (var_40.float_4 - var_30.float_4) +
|
|
|
+ (float)(var_40.float_8 - var_30.float_8) * (var_40.float_8 - var_30.float_8) +
|
|
|
+ (float)(var_40.float_0 - var_30.float_0) * (var_40.float_0 - var_30.float_0);
|
|
|
+ // 00129FD0
|
|
|
+ if (b1) {
|
|
|
+ // 0012A000
|
|
|
+ GFXCAMERA_UpdateMatrices();
|
|
|
+ }
|
|
|
+ s0_f = sqrtf(s2_f);
|
|
|
+ s0_f = s0_f * (float)6.0e-1;
|
|
|
+ s2_f = s0_f + s0_f;
|
|
|
+ GFXRENDER_pPostProcess->SetDOFValues(1, s0_f, s2_f, true, 4);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129944
|
|
|
-void CFESEditPlayer::ConfirmUnlockCB(int, void *) {
|
|
|
+// 001284C0 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏,换服饰
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 001284CC,001284D2,0012851A,loc_1285E4,loc_128638,0012869E
|
|
|
+void CFESEditPlayer::SetupEditMode(int i1) {
|
|
|
+ // 001284CC
|
|
|
+ if (i1 >= -1) {
|
|
|
+ // 001284D2
|
|
|
+ this->field_F4 = i1;
|
|
|
+ }
|
|
|
+ CFESEditPlayer::ms_pKeyboard->Hide();
|
|
|
+ int r7_i = 1;
|
|
|
+ this->m_pUITileManager_4->Reset(1);
|
|
|
+ this->m_pUITileManager_4->uy_13D = 0;
|
|
|
+ this->m_pUITileManager_4->b_13E = false;
|
|
|
+ int r0_i = this->field_F4;
|
|
|
+ this->m_pMsgShopButton_130 = 0;
|
|
|
+ this->m_pTileItemSelectors_134[0] = 0;
|
|
|
+ this->m_pTileItemSelectors_134[1] = 0;
|
|
|
+ this->m_pTileItemSelectors_134[2] = 0;
|
|
|
+ this->m_pTileItemSelectors_134[3] = 0;
|
|
|
+ this->m_pTileItemSelectors_134[4] = 0;
|
|
|
+ this->m_pTileItemSelectors_134[5] = 0;
|
|
|
+ this->m_pTileItemSelectors_134[6] = 0;
|
|
|
+ r0_i = r0_i + 1;
|
|
|
+ // 0012851A
|
|
|
+ if (r0_i != 0) {
|
|
|
+ // 0012851E
|
|
|
+ int r6_i = 1;
|
|
|
+ SNDFE_PlaySFX(1, 0, 1);
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 & 0xFFFFFFFFFFFFFFFD;
|
|
|
+ // 00128540
|
|
|
+ if (this->field_F4 != 0) {
|
|
|
+ // 00128546
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 | 0x2000;
|
|
|
+ this->m_pUITileManager_4->ull_98 =
|
|
|
+ this->m_pUITileManager_4->ull_98 & 0xFFFFFFFFFFFFDFFF;
|
|
|
+ CUIMsgShopButton* r5_pMsgShopButton = new CUIMsgShopButton(
|
|
|
+ 116, 76);
|
|
|
+ r7_i = 2;
|
|
|
+ this->m_pMsgShopButton_130 = r5_pMsgShopButton;
|
|
|
+ r0_i = SCR_WID;
|
|
|
+ int r1_i = SCR_SAFE_BOTTOM;
|
|
|
+ r0_i = r0_i - 66;
|
|
|
+ float s0_f = r0_i;
|
|
|
+ r0_i = r1_i - 46;
|
|
|
+ float s2_f = r0_i;
|
|
|
+ this->m_pUITileManager_4->AddTile(
|
|
|
+ s0_f, s2_f, r5_pMsgShopButton, r6_i, -1, EHUDPosition_2);
|
|
|
+ r0_i = this->field_F4;
|
|
|
+ r1_i = -1;
|
|
|
+ this->field_154 = -1;
|
|
|
+ switch (r0_i) {
|
|
|
+ case 0: {
|
|
|
+ // loc_128700
|
|
|
+ this->SetupEditMode_NAME();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 1: {
|
|
|
+ // 001285DC
|
|
|
+ this->SetupEditMode_NUMBER();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 2: {
|
|
|
+ // loc_12871E
|
|
|
+ this->SetupEditMode_HAIRSTYLE();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 3: {
|
|
|
+ // loc_128726
|
|
|
+ this->SetupEditMode_HAIRCOLOUR();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 4: {
|
|
|
+ // loc_12872E
|
|
|
+ this->SetupEditMode_FACIALHAIR();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 5: {
|
|
|
+ // loc_128736
|
|
|
+ this->SetupEditMode_SLEEVELENGTH();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 6: {
|
|
|
+ // loc_12873E
|
|
|
+ this->SetupEditMode_BOOTS();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default: {
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // loc_1286F8
|
|
|
+ } else {
|
|
|
+ // loc_1285E4
|
|
|
+ float s16_f = 1.0;
|
|
|
+ int r5_i = 0;
|
|
|
+ float var_70[14];
|
|
|
+ var_70[0] = -0.699999988079071;
|
|
|
+ var_70[1] = -0.30000001192092896;
|
|
|
+ var_70[2] = -0.699999988079071;
|
|
|
+ var_70[3] = -5.877471754111438e-39;
|
|
|
+
|
|
|
+ var_70[4] = -0.699999988079071;
|
|
|
+ var_70[5] = -0.6000000238418579;
|
|
|
+ var_70[6] = 0.699999988079071;
|
|
|
+ var_70[7] = -0.6000000238418579;
|
|
|
+
|
|
|
+ float s18_f = 5.0e-1;
|
|
|
+ var_70[8] = 0.699999988079071;
|
|
|
+ var_70[9] = -0.30000001192092896;
|
|
|
+ var_70[10] = 0.699999988079071;
|
|
|
+ var_70[11] = 0;
|
|
|
+
|
|
|
+ var_70[13] = 0.699999988079071;
|
|
|
+ var_70[12] = 0.6000000238418579;
|
|
|
+ float r11_f = -1;
|
|
|
+ // loc_12869A
|
|
|
+ while (r5_i != 7) {
|
|
|
+ // loc_128638
|
|
|
+ CUITileItemSelector* r3_pUITitleItemSelector = CFESEditPlayer::GetCustomiseTile(r5_i);
|
|
|
+ this->m_pTileItemSelectors_134[r5_i] = r3_pUITitleItemSelector;
|
|
|
+ float s0_f = var_70[r5_i * 2];
|
|
|
+ float s2_f = var_70[r5_i * 2 + 1];
|
|
|
+ float s4_f = SCR_WID;
|
|
|
+ s0_f = s0_f + s16_f;
|
|
|
+ float s6_f = SCR_HEI;
|
|
|
+ s2_f = s2_f + s16_f;
|
|
|
+ s0_f = s0_f * s4_f;
|
|
|
+ s2_f = s2_f * s6_f;
|
|
|
+ s0_f = s0_f * s18_f;
|
|
|
+ s2_f = s2_f * s18_f;
|
|
|
+ int var_80 = r7_i;
|
|
|
+ r7_i = 1;
|
|
|
+ this->m_pUITileManager_4->AddTile(
|
|
|
+ s0_f, s2_f, r3_pUITitleItemSelector,
|
|
|
+ var_80, -1, EHUDPosition_0);
|
|
|
+ r5_i++;
|
|
|
+ }
|
|
|
+ // 0012869E
|
|
|
+ this->field_F8 = 0;
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 & (uint64)0xFFFFFFFFFFFFDFFF;
|
|
|
+ this->m_pUITileManager_4->ull_90 =
|
|
|
+ this->m_pUITileManager_4->ull_90 & (uint64)0xFFFFFFFFFFFFBFFF;
|
|
|
+ this->m_pUITileManager_4->ull_98 =
|
|
|
+ this->m_pUITileManager_4->ull_98 & (uint64)0xFFFFFFFFFFFFFFFD;
|
|
|
+ this->m_pUITileManager_4->ull_90 = this->m_pUITileManager_4->ull_90 | 0x2;
|
|
|
+ this->SetupHighlight();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ // loc_1286F8
|
|
|
+ this->field_154 = -1;
|
|
|
+ // loc_128700
|
|
|
+ this->SetupEditMode_NAME();
|
|
|
+ // def_1285D0
|
|
|
+ this->SetupHighlight();
|
|
|
+ this->SetUpdateMovement();
|
|
|
+ return;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001299A4
|
|
|
-void CFESEditPlayer::HaveEnoughCredits() {
|
|
|
+// 00191AB0 //^_-
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,检测到日志输出
|
|
|
+//测试分支: 00191AB0
|
|
|
+void AddBoard(CFTTVector32* pVector0,
|
|
|
+ CFTTVector32* pVector1,
|
|
|
+ float* pf2,
|
|
|
+ int& i3,
|
|
|
+ ushort* pus4,
|
|
|
+ int& i5,
|
|
|
+ int i6,
|
|
|
+ int i7,
|
|
|
+ int i8,
|
|
|
+ int i9,
|
|
|
+ float& f10,
|
|
|
+ float f11) {
|
|
|
+ // 00191AB0
|
|
|
+ CFTTVector32 var_74;
|
|
|
+ CFTTVector32 var_80;
|
|
|
+ CFTTVector32 var_8C;
|
|
|
+ CFTTVector32 var_98;
|
|
|
+ float s26_f = 0.0;
|
|
|
+ float s24_f = f11;
|
|
|
+ int r0_i = i3;
|
|
|
+ float r11_f = 0;
|
|
|
+ float s16_f = (float)i6 * (float)-0.000030518;
|
|
|
+ float s18_f = (float)i8 * (float)-0.000030518;
|
|
|
+ int var_9C = i3;
|
|
|
+ float s20_f = (float)i7 * (float)0.000030518;
|
|
|
+ var_80.float_4 = r11_f;
|
|
|
+ float s22_f = (float)i9 * (float)0.000030518;
|
|
|
+ float s0_f = s26_f;
|
|
|
+ float s28_f = s18_f - s16_f;
|
|
|
+ float s30_f = s22_f - s20_f;
|
|
|
+ s0_f = s0_f + s28_f * s28_f;
|
|
|
+ var_80.float_0 = s28_f;
|
|
|
+ var_80.float_8 = s30_f;
|
|
|
+
|
|
|
+ s0_f = s0_f + s30_f * s30_f;
|
|
|
+ float s2_f = sqrtf(s0_f);
|
|
|
+ // loc_191B54
|
|
|
+ s0_f = s2_f * s24_f;
|
|
|
+ s0_f = s0_f + s0_f;
|
|
|
+ float r8_f = XMATH_RoundFloatToNearestInt(s0_f);
|
|
|
+ var_74 = Normalize(var_80);
|
|
|
+ s0_f = -s30_f;
|
|
|
+
|
|
|
+ s30_f = var_74.float_0;
|
|
|
+ float s17_f = var_74.float_4;
|
|
|
+ float s19_f = var_74.float_8;
|
|
|
+ var_74.float_4 = r11_f;
|
|
|
+ var_74.float_0 = s0_f;
|
|
|
+ var_74.float_8 = s28_f;
|
|
|
+
|
|
|
+ var_8C = Normalize(var_74);
|
|
|
+ float s23_f = var_8C.float_4;
|
|
|
+ float s25_f = var_8C.float_8;
|
|
|
+ s2_f = (float)s23_f * (float)0.0625;
|
|
|
+ s28_f = (float)s17_f * (float)0.5;
|
|
|
+ s17_f = var_8C.float_0;
|
|
|
+ s30_f = (float)s30_f * (float)0.5;
|
|
|
+ s19_f = (float)s19_f * (float)0.5;
|
|
|
+ float s4_f = (float)s17_f * (float)0.0625;
|
|
|
+ s0_f = (float)s25_f * (float)0.0625;
|
|
|
+ s2_f = (float)s2_f * (float)0.5;
|
|
|
+ float s6_f = s23_f - s28_f;
|
|
|
+ float s8_f = s17_f - s30_f;
|
|
|
+ float s10_f = s25_f - s19_f;
|
|
|
+ s4_f = (float)s4_f * (float)0.5;
|
|
|
+ s0_f = (float)s0_f * (float)0.5;
|
|
|
+ var_74.float_4 = s2_f;
|
|
|
+ s6_f = (float)s6_f + (float)0.5;
|
|
|
+ s8_f = s8_f + s26_f;
|
|
|
+ s10_f = s10_f + s26_f;
|
|
|
+ var_74.float_0 = s4_f;
|
|
|
+ var_74.float_8 = s0_f;
|
|
|
+
|
|
|
+ var_98.float_4 = s6_f;
|
|
|
+ var_98.float_0 = s8_f;
|
|
|
+ var_98.float_8 = s10_f;
|
|
|
+ var_8C = Normalize(var_98);
|
|
|
+
|
|
|
+ s2_f = s30_f + s17_f;
|
|
|
+ s0_f = s28_f + s23_f;
|
|
|
+ s4_f = s19_f + s25_f;
|
|
|
+ s28_f = var_8C.float_0;
|
|
|
+ s30_f = var_8C.float_4;
|
|
|
+ s17_f = var_8C.float_8;
|
|
|
+ s2_f = s2_f + s26_f;
|
|
|
+ s0_f = s0_f + 0.5;
|
|
|
+ s4_f = s4_f + s26_f;
|
|
|
+ var_98.float_4 = s0_f;
|
|
|
+ var_98.float_0 = s2_f;
|
|
|
+ var_98.float_8 = s4_f;
|
|
|
+ var_8C = Normalize(var_98);
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ // s6_f = r8_f;
|
|
|
+ float r1_f = (float)f10;
|
|
|
+ s8_f = (float)-s30_f;
|
|
|
+ s0_f = var_8C.float_0;
|
|
|
+ s24_f = (float)f10 + (float)r8_f * (float)0.5;
|
|
|
+ s2_f = var_8C.float_4;
|
|
|
+ // s6_f = (float)- s28_f;
|
|
|
+ s4_f = var_8C.float_8;
|
|
|
+ s10_f = (float)-s17_f;
|
|
|
+
|
|
|
+ /*
|
|
|
+ * 此处原始汇编是通过i3++这种形式增加的,自己汇编被优化成了+4,+8,这种形式。整个看起来就变化比较大。不知道有没有办法控制
|
|
|
+ * 原始汇编: LDR R1, [R4] ...
|
|
|
+ * ADDS R0, R1, #1
|
|
|
+ * STR R0, [R4]
|
|
|
+ * 自已汇编: MOVS R1, #4 ...
|
|
|
+ * MOVS R1, #8
|
|
|
+ */
|
|
|
+ pf2[r0_i * 2] = f10;
|
|
|
+ float s12_f = -s4_f;
|
|
|
+
|
|
|
+ int r1_i = i3;
|
|
|
+ float s14_f = -s2_f;
|
|
|
+ float s1_f = -s0_f;
|
|
|
+ r0_i = r1_i + 1;
|
|
|
+ i3 = r0_i;
|
|
|
+ float s5_f = s18_f + s26_f;
|
|
|
+ pf2[r1_i * 2 + 1] = r11_f;
|
|
|
+
|
|
|
+ r1_i = i3;
|
|
|
+ pf2[r1_i * 2] = s24_f;
|
|
|
+ r1_i = i3;
|
|
|
+ int r2_i = r1_i + 1;
|
|
|
+ i3 = r2_i;
|
|
|
+ pf2[r1_i * 2 + 1] = r11_f;
|
|
|
+ r1_i = i3;
|
|
|
+ pf2[r1_i * 2] = s24_f;
|
|
|
+
|
|
|
+ r1_i = i3;
|
|
|
+ r2_i = r1_i + 1;
|
|
|
+ i3 = r2_i;
|
|
|
+ pf2[r1_i * 2 + 1] = 1.0;
|
|
|
+
|
|
|
+ r1_i = i3;
|
|
|
+ float r3_f = f10;
|
|
|
+ pf2[r1_i * 2] = r3_f;
|
|
|
+
|
|
|
+ r1_i = i3;
|
|
|
+ int r3_i = r1_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pf2[r1_i * 2 + 1] = 1.0;
|
|
|
+ r1_i = i3;
|
|
|
+ pf2[r1_i * 2] = s24_f;
|
|
|
+
|
|
|
+ r1_i = i3;
|
|
|
+ r3_i = r1_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pf2[r1_i * 2 + 1] = r11_f;
|
|
|
+ r1_i = i3;
|
|
|
+ r3_f = f10;
|
|
|
+ pf2[r1_i * 2] = r3_f;
|
|
|
+
|
|
|
+ r1_i = i3;
|
|
|
+ r3_i = r1_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pf2[r1_i * 2 + 1] = r11_f;
|
|
|
+ r1_i = i3;
|
|
|
+ r3_f = f10;
|
|
|
+ pf2[r1_i * 2] = r3_f;
|
|
|
+
|
|
|
+ r1_i = i3;
|
|
|
+ r3_i = r1_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pf2[r1_i * 2 + 1] = 1.0;
|
|
|
+ r1_i = i3;
|
|
|
+ pf2[r1_i * 2] = s24_f;
|
|
|
+
|
|
|
+ // r1_i = i3;
|
|
|
+ r1_i = var_9C;
|
|
|
+ r0_i = r1_i + 1;
|
|
|
+ pf2[i3 * 2 + 1] = 1.0;
|
|
|
+
|
|
|
+ i3 = r0_i;
|
|
|
+ pVector1[r1_i].float_0 = -s28_f;
|
|
|
+ pVector1[r1_i].float_4 = -s30_f;
|
|
|
+ pVector1[r1_i].float_8 = -s17_f;
|
|
|
+
|
|
|
+ r2_i = i3;
|
|
|
+ r3_i = r2_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pVector1[r2_i].float_0 = -s28_f;
|
|
|
+ pVector1[r2_i].float_4 = -s30_f;
|
|
|
+ pVector1[r2_i].float_8 = -s17_f;
|
|
|
+
|
|
|
+ r2_i = i3;
|
|
|
+ r3_i = r2_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pVector1[r2_i].float_0 = -s0_f;
|
|
|
+ pVector1[r2_i].float_4 = -s2_f;
|
|
|
+ pVector1[r2_i].float_8 = -s4_f;
|
|
|
+ s12_f = s22_f + s26_f;
|
|
|
+
|
|
|
+ r2_i = i3;
|
|
|
+ r3_i = r2_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pVector1[r2_i].float_0 = -s28_f;
|
|
|
+ s6_f = s16_f + s26_f;
|
|
|
+ pVector1[r2_i].float_4 = -s30_f;
|
|
|
+ s8_f = s20_f + s26_f;
|
|
|
+ pVector1[r2_i].float_8 = -s17_f;
|
|
|
+
|
|
|
+ r2_i = i3;
|
|
|
+ s10_f = 6.7664e-1;
|
|
|
+ r3_i = r2_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pVector1[r2_i].float_0 = s28_f;
|
|
|
+ pVector1[r2_i].float_4 = s30_f;
|
|
|
+ pVector1[r2_i].float_8 = s17_f;
|
|
|
+
|
|
|
+ r2_i = i3;
|
|
|
+ r3_i = r2_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pVector1[r2_i].float_0 = s0_f;
|
|
|
+ pVector1[r2_i].float_4 = s2_f;
|
|
|
+ pVector1[r2_i].float_8 = s4_f;
|
|
|
+
|
|
|
+ r2_i = i3;
|
|
|
+ r3_i = r2_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pVector1[r2_i].float_0 = s0_f;
|
|
|
+ pVector1[r2_i].float_4 = s2_f;
|
|
|
+ pVector1[r2_i].float_8 = s4_f;
|
|
|
+
|
|
|
+ r2_i = i3;
|
|
|
+ r3_i = r2_i + 1;
|
|
|
+ i3 = r3_i;
|
|
|
+ pVector1[r2_i].float_0 = s28_f;
|
|
|
+ pVector1[r2_i].float_4 = s30_f;
|
|
|
+ pVector1[r2_i].float_8 = s17_f;
|
|
|
+
|
|
|
+ s0_f = var_74.float_0;
|
|
|
+ s4_f = var_74.float_8;
|
|
|
+ s2_f = var_74.float_4;
|
|
|
+ float s3_f = s6_f - s0_f;
|
|
|
+ s14_f = s8_f - s4_f;
|
|
|
+
|
|
|
+ i3 = r0_i;
|
|
|
+ s1_f = s10_f - s2_f;
|
|
|
+ float s7_f = s12_f - s4_f;
|
|
|
+ float s9_f = s5_f - s0_f;
|
|
|
+ s8_f = s8_f + s4_f;
|
|
|
+ s10_f = s2_f + s10_f;
|
|
|
+ pVector0[r1_i].float_0 = s3_f;
|
|
|
+ s3_f = s22_f - s4_f;
|
|
|
+ s6_f = s6_f + s0_f;
|
|
|
+ pVector0[r1_i].float_4 = s1_f;
|
|
|
+ s12_f = s12_f + s4_f;
|
|
|
+ pVector0[r1_i].float_8 = s14_f;
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ s14_f = 9.9792e-3;
|
|
|
+ r1_i = r0_i + 1;
|
|
|
+ i3 = r1_i;
|
|
|
+ pVector0[r0_i].float_0 = s9_f;
|
|
|
+ s9_f = s18_f - s0_f;
|
|
|
+ pVector0[r0_i].float_4 = s1_f;
|
|
|
+ s1_f = s20_f - s4_f;
|
|
|
+ pVector0[r0_i].float_8 = s7_f;
|
|
|
+ s7_f = s14_f - s2_f;
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ s2_f = s2_f + s14_f;
|
|
|
+ r1_i = r0_i + 1;
|
|
|
+ i3 = r1_i;
|
|
|
+ pVector0[r0_i].float_0 = s9_f;
|
|
|
+ pVector0[r0_i].float_4 = s7_f;
|
|
|
+ pVector0[r0_i].float_8 = s3_f;
|
|
|
+ s3_f = s16_f - s0_f;
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ r1_i = r0_i + 1;
|
|
|
+ i3 = r1_i;
|
|
|
+ pVector0[r0_i].float_0 = s3_f;
|
|
|
+ pVector0[r0_i].float_4 = s7_f;
|
|
|
+ pVector0[r0_i].float_8 = s1_f;
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ r1_i = r0_i + 1;
|
|
|
+ i3 = r1_i;
|
|
|
+ pVector0[r0_i].float_0 = s6_f;
|
|
|
+ s6_f = s22_f + s4_f;
|
|
|
+ pVector0[r0_i].float_4 = s10_f;
|
|
|
+ s4_f = s20_f + s4_f;
|
|
|
+ pVector0[r0_i].float_8 = s8_f;
|
|
|
+ s8_f = s5_f + s0_f;
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ r1_i = r0_i + 1;
|
|
|
+ i3 = r1_i;
|
|
|
+ pVector0[r0_i].float_0 = s8_f;
|
|
|
+ s8_f = s18_f + s0_f;
|
|
|
+ pVector0[r0_i].float_4 = s10_f;
|
|
|
+ s0_f = s16_f - s0_f;
|
|
|
+ pVector0[r0_i].float_8 = s12_f;
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ r1_i = r0_i + 1;
|
|
|
+ i3 = r1_i;
|
|
|
+ pVector0[r0_i].float_0 = s8_f;
|
|
|
+ pVector0[r0_i].float_4 = s2_f;
|
|
|
+ pVector0[r0_i].float_8 = s6_f;
|
|
|
+
|
|
|
+ r0_i = i3;
|
|
|
+ r1_i = r0_i + 1;
|
|
|
+ i3 = r1_i;
|
|
|
+ pVector0[r0_i].float_0 = s0_f;
|
|
|
+ pVector0[r0_i].float_4 = s2_f;
|
|
|
+ pVector0[r0_i].float_8 = s4_f;
|
|
|
+ f10 = s24_f;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//001299C0
|
|
|
-void CFESEditPlayer::CompleteUnlock() {
|
|
|
+// 001292E0 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::ProcessEditMode(int i1) {
|
|
|
+ // 001292E6
|
|
|
+ switch (this->field_F4) {
|
|
|
+ case -1: {
|
|
|
+ // loc_1292F4
|
|
|
+ this->m_p3DPlayer_98->field_20C = 0;
|
|
|
+ // 001292FA
|
|
|
+ if (i1 == 55) {
|
|
|
+ // 00129308
|
|
|
+ switch (this->m_pUITileManager_4->field_A4) {
|
|
|
+ case 0: {
|
|
|
+ // loc_12931A
|
|
|
+ this->SetupEditMode(0);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 1: {
|
|
|
+ // loc_129332
|
|
|
+ this->SetupEditMode(1);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 2: {
|
|
|
+ // loc_129338
|
|
|
+ this->SetupEditMode(2);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 3: {
|
|
|
+ // loc_12933E
|
|
|
+ this->SetupEditMode(3);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 4: {
|
|
|
+ // loc_129344
|
|
|
+ this->SetupEditMode(4);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 5: {
|
|
|
+ // loc_12934A
|
|
|
+ this->SetupEditMode(5);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 6: {
|
|
|
+ // loc_129350
|
|
|
+ this->SetupEditMode(6);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // def_1292EA
|
|
|
+ }
|
|
|
+ // def_1292EA
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 0: {
|
|
|
+ // loc_129322
|
|
|
+ this->ProcessEditMode_NAME();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 2: {
|
|
|
+ // loc_129326
|
|
|
+ this->ProcessEditMode_HAIRSTYLE();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 3: {
|
|
|
+ // loc_12932A
|
|
|
+ this->ProcessEditMode_HAIRCOLOUR();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 4: {
|
|
|
+ // loc_12932E
|
|
|
+ this->ProcessEditMode_FACIALHAIR();
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default: {
|
|
|
+ // def_1292EA
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129A5C
|
|
|
-void CFESEditPlayer::CancelChanges() {
|
|
|
- CFESEditPlayer::ms_bCancelChanges = true;
|
|
|
+// 00129860 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::UpdatePosition() {
|
|
|
+ // 00129868
|
|
|
+ if (this->field_12C <= 19) {
|
|
|
+ // 0012986C
|
|
|
+ this->vector32_FC += this->vector32_114;
|
|
|
+ float s0_f = this->field_108;
|
|
|
+ float s6_f = this->field_120;
|
|
|
+ float s2_f = this->field_10C;
|
|
|
+ float s8_f = this->field_124;
|
|
|
+ s0_f = s0_f +s6_f;
|
|
|
+ float s4_f = this->field_110;
|
|
|
+ float s10_f = this->field_128;
|
|
|
+ s2_f = s2_f +s8_f ;
|
|
|
+ s4_f = s4_f +s10_f;
|
|
|
+ this->field_108 = s0_f;
|
|
|
+ this->field_10C = s2_f;
|
|
|
+ this->field_110 = s4_f;
|
|
|
+ }
|
|
|
+ // loc_1298A8
|
|
|
+ int r1_i = this->field_F8;
|
|
|
+ CFE3DPlayer* r2_p3DPlayer = this->m_p3DPlayer_98;
|
|
|
+ uint r0_i = r2_p3DPlayer->tPlayer_10.u_0.s_2_0.s_2;
|
|
|
+ int r4_i = s_iPlayerRot[r1_i];
|
|
|
+ r1_i = r4_i + 0x2000;
|
|
|
+ r0_i = r1_i - r0_i;
|
|
|
+ r0_i = r0_i & 0x3FFF;
|
|
|
+ r1_i = 0x2000 - r0_i;
|
|
|
+ // 001298D0
|
|
|
+ if ((uint)r0_i >= 0x2000) {
|
|
|
+ // 001298D6
|
|
|
+ r1_i = r0_i - 0x2000;
|
|
|
+ }
|
|
|
+ // 001298DA
|
|
|
+ if (r1_i > 0x1800) {
|
|
|
+ // loc_1298FA
|
|
|
+ r1_i = 17;
|
|
|
+ // loc_1298FA
|
|
|
+ r2_p3DPlayer->tPlayer_10.SetAnim(r1_i);
|
|
|
+ } else {
|
|
|
+ // loc_1298E6
|
|
|
+ if (r1_i >= 3414) {
|
|
|
+ // 001298EE
|
|
|
+ if (r0_i > 0x2000) {
|
|
|
+ // 001298F6
|
|
|
+ r1_i = 13;
|
|
|
+ r2_p3DPlayer->tPlayer_10.SetAnim(r1_i);
|
|
|
+ } else {
|
|
|
+ // 001298F4
|
|
|
+ r1_i = 14;
|
|
|
+ r2_p3DPlayer->tPlayer_10.SetAnim(r1_i);
|
|
|
+ }
|
|
|
+ // loc_1298FA
|
|
|
+ // r2_p3DPlayer->tPlayer_10.SetAnim(r1_i);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // loc_1298FE
|
|
|
+ r2_p3DPlayer->tPlayer_10.SetFace(r4_i);
|
|
|
+ return;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129A6C
|
|
|
-void CFESEditPlayer::Process() {
|
|
|
+// 00129944 //^_^
|
|
|
+//单元测试等级:目测游戏表现
|
|
|
+//测试内容:启动游戏到第6关传球射门
|
|
|
+//测试结果: 游戏表现正常无崩溃且无明显变化,未检测到日志输出
|
|
|
+//测试分支: 无
|
|
|
+void CFESEditPlayer::ConfirmUnlockCB(int i0, void* p1) {
|
|
|
+ CFESEditPlayer* r4_player = (CFESEditPlayer*)p1;
|
|
|
+ // 00129948
|
|
|
+ if (i0 != 0) {
|
|
|
+ // 0012994A
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ // loc_12994C
|
|
|
+ int r1_i = r4_player->field_15C;
|
|
|
+ // 00129958
|
|
|
+ if (r1_i > CCurrency::s_iCredits) {
|
|
|
+ // 00129964
|
|
|
+ CFESShopHelper::ms_eTrigger = 4;
|
|
|
+ return CFE::ShowShop(true);
|
|
|
+ }
|
|
|
+ // loc_129970
|
|
|
+ r4_player->CompleteUnlock();
|
|
|
+ r4_player->ApplyToProfile();
|
|
|
+ MP_cMyProfile.Save(ESaveMode_1);
|
|
|
+ r4_player->SetupEditMode(-1);
|
|
|
+ return;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129C54
|
|
|
-void CFESEditPlayer::CheckUnlocked(int, int) {
|
|
|
+// 001299C0
|
|
|
+void CFESEditPlayer::CompleteUnlock() {
|
|
|
+ int r3_i = this->field_158;
|
|
|
+ wchar_t var_28[8];
|
|
|
+ xsnprintf(var_28, 8, L"%i", r3_i);
|
|
|
+ int r8_i = this->field_154;
|
|
|
+ int r0_i = this->field_158;
|
|
|
+ int r1_i = 32 - r0_i;
|
|
|
+ int r2_i = 1;
|
|
|
+ r3_i = r0_i - 32;
|
|
|
+ r1_i = (uint)r2_i >> (uint)r1_i;
|
|
|
+ if (r0_i >= 32) {
|
|
|
+ r1_i = (uint)r2_i << (uint)r1_i;
|
|
|
+ }
|
|
|
+ r0_i = (uint)r2_i << (uint)r0_i;
|
|
|
+ uint64 r5r7_ull = CStoryProfile::m_tData.field_210[r8_i];
|
|
|
+ r1_i = r1_i | r5r7_ull;
|
|
|
+ if (r0_i >= 32) {
|
|
|
+ r0_i = 0;
|
|
|
+ }
|
|
|
+ r0_i = r0_i | (r5r7_ull >> 32u);
|
|
|
+ CStoryProfile::m_tData.field_210[r8_i] = ((uint64)r1_i << 32u) | r0_i;
|
|
|
+ CCurrency::SubtractCredits(this->field_15C, ETrigger_4, false);
|
|
|
+ this->field_158 = -1;
|
|
|
+ SNDFE_PlaySFX(8, 0, 1);
|
|
|
+ r0_i = r8_i - 1;
|
|
|
+ if (r0_i <= 2) {
|
|
|
+ SYSCORE_DeleteFile("profileHead.png", true);
|
|
|
+ CFTTTextureCache::EmptyCache();
|
|
|
+ }
|
|
|
+ // locret_129A4A
|
|
|
+ return;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129CD0
|
|
|
-void CFESEditPlayer::RenderLines() {
|
|
|
+
|
|
|
+//00129358
|
|
|
+void CFESEditPlayer::ProcessEditMode_NAME() {
|
|
|
+ LOGX("ProcessEditMode_NAME %p",this);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129EC4 ^_^
|
|
|
-void CFESEditPlayer::Render2D() {
|
|
|
- LOGI("CFESEditPlayer::Render2D Entry");
|
|
|
- LOGI("CFESEditPlayer::Render2D End");
|
|
|
+//0012944C
|
|
|
+void CFESEditPlayer::ProcessEditMode_NUMBER() {
|
|
|
+ LOGX("ProcessEditMode_NUMBER %p",this);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//00129ECC
|
|
|
-void CFESEditPlayer::SetupCamera(bool) {
|
|
|
+//0012944E
|
|
|
+void CFESEditPlayer::ProcessEditMode_HAIRSTYLE() {
|
|
|
+ LOGX("ProcessEditMode_HAIRSTYLE %p",this);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012A0A0
|
|
|
-void CFESEditPlayer::PreRender3D() {
|
|
|
- LOGI("CFESEditPlayer::PreRender3D");
|
|
|
+//0012946E
|
|
|
+void CFESEditPlayer::ProcessEditMode_HAIRCOLOUR() {
|
|
|
+ LOGX("ProcessEditMode_HAIRCOLOUR %p",this);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012A1DC
|
|
|
-void CFESEditPlayer::Render3D() {
|
|
|
+//0012948E
|
|
|
+void CFESEditPlayer::ProcessEditMode_FACIALHAIR() {
|
|
|
+ LOGX("ProcessEditMode_FACIALHAIR %p",this);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012A1F4
|
|
|
-void CFESEditPlayer::RenderScene(EGfxRenderPass) {
|
|
|
+//001294AE
|
|
|
+void CFESEditPlayer::ProcessEditMode_SLEEVELENGTH() {
|
|
|
+ LOGX("ProcessEditMode_SLEEVELENGTH %p",this);
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
-//0012A314
|
|
|
-void CFESEditPlayer::Render2DHUD() {
|
|
|
-}
|
|
|
-//-------------------------------------------------------------------------------------------------
|
|
|
+//001294B0
|
|
|
+void CFESEditPlayer::ProcessEditMode_BOOTS() {
|
|
|
+ LOGX("ProcessEditMode_BOOTS %p",this);
|
|
|
+}
|