|
@@ -419,9 +419,33 @@ void CPlayer::ActionUpdateDynamic() {
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
// 0017012C //???
|
|
|
void CPlayer::ActionTendSetupDest(TPoint3D point3D1) {
|
|
|
- // LOGI("CPlayer::ActionTendSetupDest %p %d %d %d", this,
|
|
|
- // point3D1.point_0.dx_0, point3D1.point_0.dy_4, point3D1.dz_8); TAnimData *
|
|
|
- // r10_pAnimData = GetAnimData();
|
|
|
+ TAnimData *r10_pAnimData = GetAnimData();
|
|
|
+ int r1_i = r10_pAnimData->filed_20[s_15A].filed_4;
|
|
|
+ ushort r0_us =r10_pAnimData->filed_20[s_15A].filed_2;
|
|
|
+ r1_i = r1_i * us_122;
|
|
|
+ aPoint3D_178[0] = point3D1;
|
|
|
+ int r7 = (r0_us + u_0.s_2_0.s_0) & 0x3FFF;
|
|
|
+ int r8_i = r1_i / 1024;
|
|
|
+
|
|
|
+ int r0_i = xsin(r7) * r8_i; // 00170178 MUL.W R0, R0, R8
|
|
|
+ r0_i = r0_i / 2048;
|
|
|
+ point3D_164.point_0.dx_0 = point3D1.point_0.dx_0 - r0_i; // 00170184 SUB.W R0, R6, R0,ASR#11
|
|
|
+ int r5 = us_122 * r10_pAnimData->filed_20[s_15A].filed_8;
|
|
|
+
|
|
|
+ r0_i = xcos(r7) * r8_i; // 00170194 MUL.W R0, R0, R8
|
|
|
+
|
|
|
+ point3D_164.point_0.dy_4 = point3D1.point_0.dy_4 + (r0_i / 2048);
|
|
|
+ point3D_164.dz_8 = (point3D1.dz_8 - (r5 / 128));
|
|
|
+ if(point3D_164.dz_8<0)
|
|
|
+ point3D_164.dz_8=0;
|
|
|
+ TPoint var_2C;
|
|
|
+ if (r10_pAnimData->filed_54) {
|
|
|
+ GetRootBoneOfs(&var_2C, r10_pAnimData);
|
|
|
+ }
|
|
|
+
|
|
|
+ // loc_1701C4
|
|
|
+ field_170 = ballPosPrev_4.point_0.dx_0;
|
|
|
+ field_174 = ballPosPrev_4.point_0.dy_4;
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
// 001701D0 ^_^
|
|
@@ -704,7 +728,9 @@ void CPlayer::SetAnimFromStateI() {
|
|
|
}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
// 00170DD4 ^_^
|
|
|
-void CPlayer::GetRootBoneOfs(TPoint *pPoint1, TAnimData *pAnimData2) {}
|
|
|
+void CPlayer::GetRootBoneOfs(TPoint *pPoint1, TAnimData *pAnimData2) {
|
|
|
+ LOGE("CPlayer::GetRootBoneOfs%p%p%p",this,pPoint1,pAnimData2);
|
|
|
+}
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
// 00170E50 ^_^
|
|
|
void CPlayer::UpdateActOKTime() {}
|