#include "CCrowdFlagShader.h" #include "CFTTMaterialManager.h" #include "shader_data/CCrowdFlagShader_Setup.h" //------------------------------------------------------------------------------------------------- //001CF81C CCrowdFlagShader::CCrowdFlagShader() : CFTTUberShader(&CCrowdFlagShaderSetup_32421C) { } //------------------------------------------------------------------------------------------------- //001CF828 CCrowdFlagShader::~CCrowdFlagShader() { } //------------------------------------------------------------------------------------------------- //001A3770 void CCrowdFlagShader::SetDiffuse(CFTTTexParam aTexParam, int a2) { } //------------------------------------------------------------------------------------------------- //001A3788 void CCrowdFlagShader::SetLightDir(CFTTVector32 const& pVector32) { } //------------------------------------------------------------------------------------------------- //001CF82C ushort CCrowdFlagShader::CreateMat(CFTTTexParam aTexParam) { return 0; } //-------------------------------------------------------------------------------------------------