// CCrowdFlagShader - [2020-04-13 11:57:46] #ifndef _CCROWDFLAGSHADER_H_ #define _CCROWDFLAGSHADER_H_ #include "common.h" #include "CFTTUberShader.h" /* 001CF81C CCrowdFlagShader::CCrowdFlagShader() 001CF828 CCrowdFlagShader::~CCrowdFlagShader() 001A3770 CCrowdFlagShader::SetDiffuse(CFTTTexParam,int) 001A3788 CCrowdFlagShader::SetLightDir(CFTTVector32 const&) 001CF82C CCrowdFlagShader::CreateMat(CFTTTexParam) */ class CCrowdFlagShader : public CFTTUberShader { public: CCrowdFlagShader(); // 001CF81C ~CCrowdFlagShader(); // 001CF828 void SetDiffuse(CFTTTexParam aTexParam, int a2); // 001A3770 void SetLightDir(CFTTVector32 const& pVector32); // 001A3788 ushort CreateMat(CFTTTexParam aTexParam); // 001CF82C static CCrowdFlagShader s_tInstance; }; #endif //_CCROWDFLAGSHADER_H_