// CDOFShrinkShader - [2020-04-13 11:57:46] #ifndef _CDOFSHRINKSHADER_H_ #define _CDOFSHRINKSHADER_H_ #include "common.h" #include "CFTTUberShader.h" /* 001CF98C CDOFShrinkShader::CDOFShrinkShader() 001CF998 CDOFShrinkShader::~CDOFShrinkShader() 0018A23C CDOFShrinkShader::SetDepth(CFTTTexParam) 0018A250 CDOFShrinkShader::SetDepthTexMode(EDOFShrinkShader_DepthTexMode) 0018A262 CDOFShrinkShader::SetDOFRowDelta(float const*) 0018A26E CDOFShrinkShader::SetDOFEqWorld(float const*) 0018A27A CDOFShrinkShader::SetDepthParams(CFTTVector32x4 const&) 0018A286 CDOFShrinkShader::SetNear(EDOFShrinkShader_Near) 001CF99C CDOFShrinkShader::CreateMat() */ enum EDOFShrinkShader_Near { EDOFShrinkShader_Near_0, EDOFShrinkShader_Near_1, EDOFShrinkShader_Near_2, EDOFShrinkShader_Near_3, EDOFShrinkShader_Near_4, EDOFShrinkShader_Near_5, }; enum EDOFShrinkShader_DepthTexMode { EDOFShrinkShader_DepthTexMode_0, EDOFShrinkShader_DepthTexMode_1, EDOFShrinkShader_DepthTexMode_2, EDOFShrinkShader_DepthTexMode_3, EDOFShrinkShader_DepthTexMode_4, EDOFShrinkShader_DepthTexMode_5, }; class CDOFShrinkShader : public CFTTUberShader { public: CDOFShrinkShader(); // 001CF98C ~CDOFShrinkShader(); // 001CF998 void SetDepth(CFTTTexParam aTexParam); // 0018A23C void SetDepthTexMode(EDOFShrinkShader_DepthTexMode eMode); // 0018A250 void SetDOFRowDelta(float const*); // 0018A262 void SetDOFEqWorld(float const*); // 0018A26E void SetDepthParams(CFTTVector32x4 const&); // 0018A27A void SetNear(EDOFShrinkShader_Near); // 0018A286 ushort CreateMat(); // 001CF99C static CDOFShrinkShader s_tInstance; // 0047B6F0 }; #endif //_CDOFSHRINKSHADER_H_