// CFEEffects - [2020-04-13 11:57:46] #ifndef _CFEEFFECTS_H_ #define _CFEEFFECTS_H_ #include "CFTTVector32.h" #include "common.h" #include "CFTTRenderHelper.h" /* 00123288 CFEEffects::Init() 00123360 CFEEffects::Shutdown() 001233A8 CFEEffects::Reset() 001233DC CFEEffects::Update(float) 001233E0 CFEEffects::LogicUpdate() 001233E4 CFEEffects::ParticleProcess() 001234C8 CFEEffects::Render(uint) 001235B0 CFEEffects::ParticleRender(uint) 001239D6 CFEEffects::RotatePointZ(CFTTVector32 &,CFTTVector32*,float) 00123A44 CFEEffects::ParticleAdd(EFEParticle,CFTTVector32 *,CFTTVector32 *,CFTTVector32 *,int,float,float,uint,uint,float,float,float,CFTTVector32 *) 00123B14 CFEEffects::InitParticleFountain(float,float,EFEParticle,int) 00123E24 CFEEffects::ProcessLevelUpCircleAnim(float,float,float) 00123F0C CFEEffects::ProcessVerticalXPWaterfall(float,float,float) 00123FB8 CFEEffects::InitEnergyExplosion(float,float,float,float) 001241E0 CFEEffects::InitDustRect(CFTTVector32 const&,float,float,float) 00124518 CFEEffects::InitStarExplosion(float,float) 00124670 CFEEffects::InitCreditTrail(float,float) 001247F4 CFEEffects::InitCreditExplosion(float,float) 00124A24 CFEEffects::StopAllAnimations() 00124A28 CFEEffects::StopCreditFountain() */ enum EFEParticle { EFEParticle_0, EFEParticle_1, EFEParticle_2, EFEParticle_3, EFEParticle_4, EFEParticle_5, EFEParticle_6, EFEParticle_7, EFEParticle_8, }; struct Particles { EFEParticle efeparticle_0; CFTTVector32 cfttvector32_4; CFTTVector32 cfttvector32_10; CFTTVector32 cfttvector32_1c; CFTTVector32 cfttvector32_28; int field_34; int field_38; float field_3C; float field_40; float field_44; float field_48; float field_4C; float field_50; uint field_54; uint field_58; }; class CFEEffects { public: // empty static void Init(); // 00123288 static void Shutdown(); // 00123360 static void Reset(); // 001233A8 static void Update(float f_r1); // 001233DC static void LogicUpdate(); // 001233E0 static void ParticleProcess(); // 001233E4 static void Render(uint); // 001234C8 static void ParticleRender(uint ud_r0); // 001235B0 static void RotatePointZ(CFTTVector32 &, CFTTVector32 *, float); // 001239D6 //好像没有调用到 static Particles *ParticleAdd(EFEParticle efeparticle_r0_arg, CFTTVector32 *p_cfttvector32_r1_arg, CFTTVector32 *p_cfttvector32_r2_arg, CFTTVector32 *p_cfttvector32_r3_arg, int d_arg_0, float f_arg_4, float f_arg_8, uint ud_arg_c, uint ud_arg_10, float f_arg_14, float f_arg_18, float f_arg_1c, CFTTVector32 *p_cfttvector32_arg_20); // 00123A44 static void InitParticleFountain(float, float, EFEParticle, int); // 00123B14 //好像没有调用到 void ProcessLevelUpCircleAnim(float, float, float); // 00123E24 //好像没有调用到 void ProcessVerticalXPWaterfall(float, float, float); // 00123F0C //好像没有调用到 static void InitEnergyExplosion(float, float, float, float); // 00123FB8 static void InitDustRect(CFTTVector32 const &, float, float, float); // 001241E0 static void InitStarExplosion(float, float); // 00124518 static void InitCreditTrail(float, float); // 00124670 static void InitCreditExplosion(float, float); // 001247F4 static void StopAllAnimations(); // 00124A24 //好像没有调用到 static void StopCreditFountain(); // 00124A28 //好像没有调用到 static Particles ms_tParticles[0x100]; // 0034A9DC static int ms_iFEEffectsMat; static CFTTRenderHelper *ms_pRenderHelper; static float ms_fXScaleAdjust; static float ms_fYScaleAdjust; }; #endif //_CFEEFFECTS_H_