#include "CFESGame.h" #include "CFE.h" #include "CStoryCore.h" #include "FREE.h" #include "CReplay.h" #include "GFXHUD.h" #include "GFXNET.h" #include "CGfxPitch.h" #include "CGfxEnv.h" #include "CGfxStadiumProps.h" #include "CGfxCrowd.h" #include "CGfxPrecipitation.h" #include "CGfxFloodLights.h" #include "SNDGAME.h" #include "GFXFADE.h" #include "XSYS.h" #include "CGfxPlayer.h" #include "CFTTTextureCache.h" #include "CFTTGraphicsDevice.h" #include "STORY.h" #include "XCTRL.h" #include "CFEImages.h" #include "GFXSCENE.h" #include "CGfxSky.h" #include "CGfxEnvironmentMap.h" #include "FETU.h" #include "GFXRENDER.h" #include "CFTTTime.h" #include "CLoadingScreen.h" #include "CGraphicsTexLoadOptions.h" #include "memctrl.h" //------------------------------------------------------------------------------------------------- //0012A33C CFESGame::CFESGame() { } //------------------------------------------------------------------------------------------------- //0012A364 //0012A404 CFESGame::~CFESGame() { } //------------------------------------------------------------------------------------------------- //0012A610 void CFESGame::Exit() { //empty } //------------------------------------------------------------------------------------------------- //0012A384 void CFESGame::FreeGameAssets() { } //------------------------------------------------------------------------------------------------- //0012A5E0 void CFESGame::Init() { } //------------------------------------------------------------------------------------------------- //0012A414 void CFESGame::LoadGameAssets() { } //------------------------------------------------------------------------------------------------- //0012A804 void CFESGame::PreRender3D() { } //------------------------------------------------------------------------------------------------- //0012A614 //??? void CFESGame::Process() { } //------------------------------------------------------------------------------------------------- //0012A7DC void CFESGame::Render2D() { } //------------------------------------------------------------------------------------------------- //0012A7E8 void CFESGame::Render2DHUD() { } //------------------------------------------------------------------------------------------------- //0012A810 void CFESGame::Render3D() { } //-------------------------------------------------------------------------------------------------