#include "CFESPauseMenu.h" #include "GFXRENDER.h" #include "CFE.h" #include "SNDFE.h" #include "SNDGAME.h" //------------------------------------------------------------------------------------------------- //0012FBB8 CFESPauseMenu::CFESPauseMenu() { } //------------------------------------------------------------------------------------------------- //0012FBD0 0012FBF0 CFESPauseMenu::~CFESPauseMenu() { } //------------------------------------------------------------------------------------------------- //0012FC00 void CFESPauseMenu::Init() { } //------------------------------------------------------------------------------------------------- //0012FEAC int CFESPauseMenu::CheckPreviousPlayable() { return 0; } //------------------------------------------------------------------------------------------------- //0012FEE0 void CFESPauseMenu::QuitToFrontEnd(int, void *) { } //------------------------------------------------------------------------------------------------- //0012FF90 void CFESPauseMenu::ResumeGame() { LOGE("CFESPauseMenu::ResumeGame"); } //------------------------------------------------------------------------------------------------- //0012FFBC void CFESPauseMenu::Process() { } //------------------------------------------------------------------------------------------------- //00130048 void CFESPauseMenu::PreRender3D() { LOGI("CFESPauseMenu::Render3D"); } //------------------------------------------------------------------------------------------------- //0013004C void CFESPauseMenu::Render3D() { LOGI("CFESPauseMenu::Render3D Entry"); LOGI("CFESPauseMenu::Render3D End"); } //------------------------------------------------------------------------------------------------- //00130050 void CFESPauseMenu::Render2D() { LOGI("CFESPauseMenu::Render2D"); } //------------------------------------------------------------------------------------------------- //00130058 void CFESPauseMenu::Render2DHUD() { LOGI("CFESPauseMenu::Render2DHUD"); } //------------------------------------------------------------------------------------------------- //001301AC void CFESPauseMenu::Exit() { LOGI("CFESPauseMenu::Exit"); } //-------------------------------------------------------------------------------------------------