#include "CFEScreen.h" #include "CFE.h" #include "memctrl.h" //------------------------------------------------------------------------------------------------- //00123174 //^_^ CFEScreen::CFEScreen() { } //------------------------------------------------------------------------------------------------- //001231A8 001231D0 //^_^ CFEScreen::~CFEScreen() { } //------------------------------------------------------------------------------------------------- //0012327C //^_^ void CFEScreen::Render2DHUD() { //empty } //------------------------------------------------------------------------------------------------- //0012327E //^_^ void CFEScreen::PreRender3D() { //empty } //------------------------------------------------------------------------------------------------- //00123280 //^_^ void CFEScreen::Render3D() { //empty } //------------------------------------------------------------------------------------------------- //00123282 //^_^ void CFEScreen::Exit() { //empty } //------------------------------------------------------------------------------------------------- //001231A4 //^_^ void CFEScreen::SetScreenID(int dId) { LOGI("CFEScreen::SetScreenID %d", dId); } //------------------------------------------------------------------------------------------------- //001231D4 //^_- 经过单元测试,功能正常 void CFEScreen::PositionTileManager(int a1) { LOGI("CFEScreen::PositionTileManager%p %d", this,a1); } //------------------------------------------------------------------------------------------------- //0012326C //^_^ bool CFEScreen::HaveBannerAdsOnScreen(int a1) { return false; } //-------------------------------------------------------------------------------------------------