#include "GFXFADE.h" #include "GFXRENDER.h" #include "CFE.h" #include "XMATH.h" #include "FTTColour.h" #include "FESU.h" #include "FE2D.h" #include "FTTFont.h" #include "LOCstring.h" bool bool_457968 = false; MYSTATIC uchar tick_byte_33EFC8 = 20; MYSTATIC EFadeType EFadeType_45796C; //------------------------------------------------------------------------------------------------- //0018433E void GFXFADE_SetUpWithoutFade() { //empty } //------------------------------------------------------------------------------------------------- //00184340 bool GFXFADE_FadeOut(EFadeType eType) { bool bret = true; return bret; } //------------------------------------------------------------------------------------------------- //00184374 void GFXFADE_FadeIn(EFadeType eType) { } //------------------------------------------------------------------------------------------------- //001843B0 bool GFXFADE_IsFadingOut() { return bool_457968; } //------------------------------------------------------------------------------------------------- //001843BC bool GFXFADE_IsFadingIn() { int dr2 = 0; if (tick_byte_33EFC8 < 0x14u) dr2 = 1; return (bool_457968 ^ 1) & dr2; } //------------------------------------------------------------------------------------------------- //001843E0 uchar GFXFADE_GetFadeTick() { return tick_byte_33EFC8; } //------------------------------------------------------------------------------------------------- //001843EC bool GFXFADE_IsFadedOut() { uchar v0 = 0; if (tick_byte_33EFC8 > 0x13u) v0 = 1; return bool_457968 & v0; } //------------------------------------------------------------------------------------------------- //00184410 bool GFXFADE_IsFading() { uchar v0 = 0; if (tick_byte_33EFC8 < 0x14u) v0 = 1; return (bool_457968 | v0) & 1; } //------------------------------------------------------------------------------------------------- //00184438 void GFXFADE_Init() { } //------------------------------------------------------------------------------------------------- //0018445C void GFXFADE_Reset() { } //------------------------------------------------------------------------------------------------- //00184480 void GFXFADE_Kill() { //empty } //------------------------------------------------------------------------------------------------- //00184484 void GFXFADE_Update(bool a1) { LOGE("GFXFADE_Update%x",a1); } //------------------------------------------------------------------------------------------------- //00184508 //^_- 经过单元测试,功能正常 void GFXFADE_Render() { LOGI("GFXFADE_Render End"); } //-------------------------------------------------------------------------------------------------