#include #include "Soccer.h" #include "CMyProfile.h" #include "CFEImages.h" #include "XSYS.h" #include "CFE.h" #include "CFTTTextureCache.h" #include "CFTTUberShader.h" #include "CFTTRandom.h" #include "CFTTTime.h" #include "FTTThread.h" #include "FTTGraphics.h" #include "CShaderSetup.h" #include "FTTFILE.h" #include "AndroidApp.h" #include "FTTInput.h" #include "FileHandler.h" #include "CGFXSpec.h" #include "FE_Language.h" #include "CStoryCore.h" #include "CGfxAdboard.h" #include "STORY.h" #include "CModelManager.h" #include "CResourceManager.h" #include "CGfxShadowMapManager.h" #include "FETU.h" #include "FESU.h" #include "FTT3D.h" #include "FE2D.h" #include "CGfxPlayer.h" #include "CFEEffects.h" #include "XCTRL.h" #include "GFXRENDER.h" #include "Util.h" #include "SNDGAME.h" #include "CUnlockables.h" #include "CCurrency.h" #include "GFXBALL.h" #include "CGFXFX.h" #include "CGfxGravel.h" #include "CGFXLensFlare.h" #include "FREE.h" #include "CGfxCornerFlag.h" #include "CGfxSky.h" #include "CGfxCharacter.h" #include "CGfxShadow.h" #include "CGfxCrowd.h" #include "CGfxPitch.h" #include "CGfxPitchLines.h" #include "CGfxGlareManager.h" #include "CAnimManager.h" #include "CFTTAndroidDevice.h" #include "GFXNET.h" #include "XDBG.h" #include "TGame.h" #include "CFTTRandomThreadsafe.h" bool g_bExitSafeMode; bool bFTTInit = false; uint FTT_tMainThreadID; //------------------------------------------------------------------------------------------------- void FTTTexture_PrintLibInfo(void) { printf("PNG_PrintVersionInfo\n"); printf("JPG_PrintVersionInfo\n"); } //------------------------------------------------------------------------------------------------- //00262A6C //^_^ void FTTInitialize(int a1, bool bInput, bool bGraphics) { LOGI("FTTInitialize: Entry%x%x%x",a1,bInput,bGraphics); //locret_262ACE LOGI("FTTInitialize: End"); } //------------------------------------------------------------------------------------------------- //001CAB04 //??? 这个函数好像可以跳过,但不是十分的确定 void Soccer_InitProfile() { LOGI("Soccer_InitProfile entry"); } //------------------------------------------------------------------------------------------------- MYSTATIC TFTTTexture_FileHandler list_TFTTTexture_FileHandler_349A44[] = { {".ftc", 12, (FileHandler_Is)IsFtc, (FileHandler_Load)LoadFtc, (FileHandler_Save)SaveFtc, (FileHandler_CanSave)CanSaveFtc, nullptr}, {".png", -1, (FileHandler_Is)IsPng, (FileHandler_Load)LoadPng, (FileHandler_Save)SavePng, (FileHandler_CanSave)CanSavePng, nullptr}, {".bmp", -1, (FileHandler_Is)IsBmp, (FileHandler_Load)LoadBmp, nullptr, nullptr, nullptr}, {".jpg", -1, (FileHandler_Is)IsJpg, (FileHandler_Load)LoadJpg, nullptr, nullptr, nullptr}, {".tga", -5, (FileHandler_Is)IsTga, (FileHandler_Load)LoadTga, nullptr, nullptr, nullptr}, }; //------------------------------------------------------------------------------------------------- //00229608 //^_^ void FTTTexHandle_InstallStandardFileHandlers() { for (int dr4 = 0; dr4 < 5; dr4++) { CFTTTexture::AddFileHandler(&list_TFTTTexture_FileHandler_349A44[dr4]); } } //------------------------------------------------------------------------------------------------- //001CAC28 //^_- void Soccer_Init() { LOGI("Soccer_Init: entry"); LOGI("Soccer_Init: end"); } //------------------------------------------------------------------------------------------------- //001CAD9C 与声音,广告相关的代码跳过 void Soccer_Init_A() { LOGI("Soccer_Init_A entry"); CUnlockables::Init(false); } //------------------------------------------------------------------------------------------------- //001CADCC ^_- 经过单元测试,功能正常 void Soccer_MainLoop() { LOGI("Soccer_MainLoop: Entry"); } //------------------------------------------------------------------------------------------------- //001CAE28 void Soccer_Kill() { } //------------------------------------------------------------------------------------------------- //001CAF10 ^_^ 经过单元测试,功能正常 void Soccer_LoadCoreAssets() { } //------------------------------------------------------------------------------------------------- //001F6A24 ^_^ void Soccer_Platform_Update() { } //-------------------------------------------------------------------------------------------------