// CUITile - [2020-04-13 11:57:47] #ifndef _CUITILE_H_ #define _CUITILE_H_ #include "XMATH.h" #include "FTTFont.h" #include "CUITileActions.h" #include "FETU.h" /* 00137714 CUITile::CUITile() 001377B4 CUITile::~CUITile() 001377B6 CUITile::~CUITile() 001354BE CUITile::Init() 001354BC CUITile::Shutdown() 001377B8 CUITile::UpdatePos() 001378E4 CUITile::UpdatePosExplicit(float,float) 0013794C CUITile::ProcessInput(bool) 00137B70 CUITile::RenderBase() 00137CE4 CUITile::RenderStarburst() 00137D9C CUITile::TileDrawTexI(char const*,float,float,float,float,uint) 00137E5C CUITile::TileDrawShadowSmall(float,float,float,float) 00137EC2 CUITile::TileDrawTex(TImage *,float,float,float,float,uint) 00137F54 CUITile::RenderPost() 00137F58 CUITile::TileSetFont(int) 00137F78 CUITile::TileSetFontScale(float,float) 00137FAE CUITile::TileSetFontScaleForWidth(wchar_t const*,float) 00137FC6 CUITile::TileSetFontScaleForWidth(char const*,float) 00137FDE CUITile::TileGetTextWidth(wchar_t const*) 00137FFA CUITile::TileGetTextDims(wchar_t const*) 0013802A CUITile::TileGetTextDimsWrap(float,wchar_t const*) 0013806A CUITile::TilePrint(float,float,wchar_t const*) 001380AC CUITile::TilePrint(float,float,char const*) 001380EE CUITile::TilePrintRotWood(float,float,float,wchar_t const*) 00138140 CUITile::TilePrintRot(float,float,float,wchar_t const*) 00138192 CUITile::TilePrintRotBorder(float,float,float,float,uint,uint,wchar_t const*) 00138374 CUITile::TilePrintWrapRotBorder(float,float,float,float,float,uint,uint,wchar_t const*) 001385AC CUITile::TilePrintRot(float,float,float,char const*) 001385FE CUITile::TilePrintWrapf(float,float,EFontWrapType,float,float,wchar_t *) 0013866A CUITile::TilePrintWrapRotf(float,float,float,EFontWrapType,float,float,wchar_t *) 001386DE CUITile::TileDrawTex(TImage *,float,float,uint) 001386F6 CUITile::TileDrawTex(CFTTTexture *,float,float,uint) 0013870E CUITile::TileDrawTex(CFTTTexture *,float,float,float,float,uint) 001387A8 CUITile::TileDrawTexCrop(TImage *,float,float,float,float,float,float,float,float,uint) 0013885C CUITile::TileDrawTexCrop(CFTTTexture *,float,float,float,float,float,float,float,float,uint) 00138918 CUITile::TileDrawTexCrop(char const*,float,float,float,float,float,float,float,float,uint) 0013897C CUITile::TileDrawTex(char const*,float,float,uint) 001389BA CUITile::TileDrawShadow(float,float,float,float) 00138A20 CUITile::TileDrawShadowRounded(float,float,float,float,uint) 00138ABC CUITile::TileDrawShadowSmallRot(float,float,float,float,float) 00138B2C CUITile::TileDrawLineH(float,float,float,uint,bool) 00138B78 CUITile::TileDrawRect(float,float,float,float,uint) 00138BDE CUITile::TileDrawTex(char const*,float,float,float,float,uint) 00138C24 CUITile::TileDrawLineV(float,float,float,uint,bool) 00138C78 CUITile::TileDrawLine(float,float,float,float,uint) 00138CCC CUITile::TileDrawLineX(float,float,float,float,uint) 00138D36 CUITile::TileDrawRectRot(float,float,float,float,float,uint) 00138DA4 CUITile::TileDrawDottedLine(float,float,float,float,float,float,uint) 00138DFC CUITile::TileDrawDottedLineCurve(float,float,float,float,float,float,float,uint) 00138E5C CUITile::TileDrawDottedLineCurveXS(float,float,float,float,float,float,float,float,uint) 00138ECA CUITile::TileDrawLevelNumber(float,float,float,float,int,int,float,float,float,bool,uint,TRect) 00138F58 CUITile::TileDrawClock(float,float,float,bool,bool) 00138F9C CUITile::TileDrawTeamLogo(int,float,float,float,float) 00138FD4 CUITile::TileDrawRect(float,float,float,float,uint,uint,uint,uint) 0013904A CUITile::TileDrawTriangle(float,float,float,float,float,float,bool,uint) 001390C2 CUITile::TileDrawTexRot(TImage *,float,float,float,float,float,uint) 0013915C CUITile::TileDrawTexRot(CFTTTexture *,float,float,float,float,float,uint) 001391FE CUITile::TileDrawTexCropRot(TImage *,float,float,float,float,float,float,float,float,float,uint) 001392BA CUITile::TileDrawBoxRounded(float,float,float,float,int,int) 00139328 CUITile::TileDrawBoxShaded(float,float,float,float,int,int) 001394F4 CUITile::TileDrawBoxShadedOutline(float,float,float,float,int,int) 00139720 CUITile::TileDrawBoxShadedMsg(float,float,float,float,int,int,int) 001397A4 CUITile::TileGreenButton(float,float,float,float,int,int,int) 00139824 CUITile::TileOrangeButton(float,float,float,float,int,int,int) 001398A4 CUITile::TileButton(float,float,float,float,int,int,int) 00139924 CUITile::TileButtonCol(float,float,float,float,int,int,int) 00139B54 CUITile::TileDrawBoxRoundedOutline(float,float,float,float,int,int) 00139BC2 CUITile::TileDrawFlag(float,float,float,float,uint,uint,bool) 00139C18 CUITile::TileRenderTBText(TUITBText *) 00139D68 CUITile::TileIsTouched() 00139DEC CUITile::TileGetTouchPos() 00139E08 CUITile::TileIsReleased() 00139E8C CUITile::ScreenPosToTilePos(TPoint) 00139F32 CUITile::TileGetDownPos() 00139F50 CUITile::SetEffect(EUITileEffect,int,float,float) 00139FE0 CUITile::UpdateHighlightRect(TRect *) 0013A00C CUITile::UpdateEffect() 0013A260 CUITile::UpdateHighlight() 0013A2C4 CUITile::TilePulseImage(char const*,float,float,float,float,float,float) 0013A3F0 CUITile::TileDrawSingleMedal(float,float,float,EMedal_Type,bool,bool,uint,int,float) off_322564: CUITile::~CUITile() CUITile::~CUITileButton() CUITile::Process(void) = 0 CUITile::Render(void) = 0 CUITile::RenderPost(void) CUITile::Shutdown(void) CUITile::Init(void) CUITile::ProcessInput(bool) CUITile::RenderBase(void) 0x1AC */ enum EHUDPosition { EHUDPosition_0, EHUDPosition_1, EHUDPosition_2, EHUDPosition_3, EHUDPosition_4, EHUDPosition_5, }; enum EUITileEffect { EUITileEffect_0, EUITileEffect_1, EUITileEffect_2, EUITileEffect_3, EUITileEffect_4, EUITileEffect_5, }; class TUITBText { public: // 001294B2 TUITBText(wchar_t const *, uint, uint, float, EFontAlign, float, float, float, float, bool); TUITBText(); wchar_t wbuf_0[0x80]; uint colour_100; int field_104; float f_108; float f_10C; float f_110; float f_114; EFontAlign eAlign_118; float f_11C; bool field_120; bool field_121; bool field_122; bool field_123; int strId_124; }; class CUITileManager; class CUITile { public: CUITile(); // 00137714 virtual ~CUITile(); // 001377B4 001377B6 virtual EUITileAction Process() = 0; virtual void Render() = 0; virtual void RenderPost(); // 00137F54 virtual void Shutdown(); // 001354BC virtual void Init(); // 001354BE virtual EUITileAction ProcessInput(bool); // 0013794C virtual void RenderBase(); // 00137B70 void UpdatePos(); // 001377B8 void UpdatePosExplicit(float, float); // 001378E4 void RenderStarburst(); // 00137CE4 void TileDrawTexI(char const *, float, float, float, float, uint); // 00137D9C void TileDrawShadowSmall(float, float, float, float); // 00137E5C void TileDrawTex(TImage *, float, float, float, float, uint); // 00137EC2 void TileSetFont(int); // 00137F58 void TileSetFontScale(float, float); // 00137F78 void TileSetFontScaleForWidth(wchar_t const *, float); // 00137FAE void TileSetFontScaleForWidth(char const *, float); // 00137FC6 float TileGetTextWidth(wchar_t const *); // 00137FDE TextDimensions TileGetTextDims(wchar_t const *pWbuf1); // 00137FFA TextDimensions TileGetTextDimsWrap(float f2, wchar_t const *pWbuf3); // 0013802A void TilePrint(float, float, wchar_t const *); // 0013806A void TilePrint(float, float, char const *); // 001380AC void TilePrintRotWood(float, float, float, wchar_t const *); // 001380EE void TilePrintRot(float, float, float, wchar_t const *); // 00138140 void TilePrintRotBorder(float, float, float, float, uint, uint, wchar_t const *); // 00138192 void TilePrintWrapRotBorder(float, float, float, float, float, uint, uint, wchar_t const *); // 00138374 void TilePrintRot(float, float, float, char const *); // 001385AC void TilePrintWrapf(float, float, EFontWrapType, float, float, wchar_t *); // 001385FE void TilePrintWrapRotf(float, float, float, EFontWrapType, float, float, wchar_t *); // 0013866A void TileDrawTex(TImage *, float, float, uint); // 001386DE void TileDrawTex(CFTTTexture *, float, float, uint); // 001386F6 void TileDrawTex(CFTTTexture *, float, float, float, float, uint); // 0013870E void TileDrawTexCrop(TImage *, float, float, float, float, float, float, float, float, uint); // 001387A8 void TileDrawTexCrop(CFTTTexture *, float, float, float, float, float, float, float, float, uint); // 0013885C void TileDrawTexCrop(char const *, float, float, float, float, float, float, float, float, uint); // 00138918 void TileDrawTex(char const *, float, float, uint); // 0013897C void TileDrawShadow(float, float, float, float); // 001389BA void TileDrawShadowRounded(float, float, float, float, uint); // 00138A20 void TileDrawShadowSmallRot(float, float, float, float, float); // 00138ABC void TileDrawLineH(float, float, float, uint, bool); // 00138B2C void TileDrawRect(float, float, float, float, uint); // 00138B78 void TileDrawTex(char const *, float, float, float, float, uint); // 00138BDE void TileDrawLineV(float, float, float, uint, bool); // 00138C24 void TileDrawLine(float, float, float, float, uint); // 00138C78 void TileDrawLineX(float, float, float, float, uint); // 00138CCC void TileDrawRectRot(float, float, float, float, float, uint); // 00138D36 void TileDrawDottedLine(float, float, float, float, float, float, uint); // 00138DA4 void TileDrawDottedLineCurve(float, float, float, float, float, float, float, uint); // 00138DFC void TileDrawDottedLineCurveXS(float, float, float, float, float, float, float, float, uint); // 00138E5C void TileDrawLevelNumber(float, float, float, float, int, int, float, float, float, bool, uint, TRect); // 00138ECA void TileDrawClock(float, float, float, bool, bool); // 00138F58 void TileDrawTeamLogo(int, float, float, float, float); // 00138F9C void TileDrawRect(float, float, float, float, uint, uint, uint, uint); // 00138FD4 void TileDrawTriangle(float, float, float, float, float, float, bool, uint); // 0013904A void TileDrawTexRot(TImage *, float, float, float, float, float, uint); // 001390C2 void TileDrawTexRot(CFTTTexture *, float, float, float, float, float, uint); // 0013915C void TileDrawTexCropRot(TImage *, float, float, float, float, float, float, float, float, float, uint); // 001391FE void TileDrawBoxRounded(float, float, float, float, int, int); // 001392BA void TileDrawBoxShaded(float, float, float, float, int, int); // 00139328 void TileDrawBoxShadedOutline(float, float, float, float, int, int); // 001394F4 void TileDrawBoxShadedMsg(float, float, float, float, int, int, int); // 00139720 void TileGreenButton(float, float, float, float, int, int, int); // 001397A4 void TileOrangeButton(float, float, float, float, int, int, int); // 00139824 void TileButton(float, float, float, float, int, int, int); // 001398A4 void TileButtonCol(float, float, float, float, int, int, int); // 00139924 void TileDrawBoxRoundedOutline(float, float, float, float, int, int); // 00139B54 void TileDrawFlag(float, float, float, float, uint, uint, bool); // 00139BC2 void TileRenderTBText(TUITBText *); // 00139C18 bool TileIsTouched(); // 00139D68 TPoint TileGetTouchPos(); // 00139DEC bool TileIsReleased(); // 00139E08 TPoint ScreenPosToTilePos(TPoint); // 00139E8C TPoint TileGetDownPos(); // 00139F32 void SetEffect(EUITileEffect, int, float, float); // 00139F50 float UpdateHighlightRect(TRect *); // 00139FE0 void UpdateEffect(); // 0013A00C void UpdateHighlight(); // 0013A260 void TilePulseImage(char const *, float, float, float, float, float, float); // 0013A2C4 void TileDrawSingleMedal(float, float, float, EMedal_Type, bool, bool, uint, int, float); // 0013A3F0 CUITileManager *pTileManage_4; bool bool_8; char buf_9[256]; bool b_109; char field_10A; char field_10B; uint ui_10C; bool b_110; char byte_111; char byte_112; char byte_113; int i_114; bool b_118; uchar gap119[3]; float f_11C; float f_120; float f_124; bool b_128; uchar gap129[3]; EHUDPosition ePos_12C; float f_130; float f_134; float f_138; float f_13C; EUITileEffect eEffect_140; int field_144; int field_148; float f_14C; float f_150; float f_154; float f_158; float f_15C; float f_160; float f_164; float f_168; float f_16C; float f_170; float f_174; float f_178; float f_17C; float f_180; uchar uy_184; uchar uy_185; bool b_186; bool b_187; float f_188; // int i_188; float f_18C; float f_190; float f_194; float f_198; EUITileAction eAction_19C; int i_1A0; uchar uc_1A4; uchar uc_1A5; bool bool_1A6; uchar uc_1A7; int us_1A8; }; #endif //_CUITILE_H_