// FREE.h - [2020-06-22 11:41:46] #ifndef _FREE_H_ #define _FREE_H_ #include "CPlayer.h" #include "CAnimLib.h" #include "CFTTMatrix32.h" #include "CFTTXmlReaderNode.h" #include "CGFXFX.h" #include "CTeam.h" #include "CFTTModel.h" #include "TFreeControl.h" /* 001D2758 FREE_GetLevelFilename(char *,int,char *,bool &) 001D27EC FREE_GetWorldRot(TPoint,TPoint) 001D281C FREE_CalcKickAngle(TPoint3D *,TPoint3D,TPoint3D,int,int,int *) 001D2A98 FREE_PassCheckPath(CPlayer *,TPoint,TPoint) 001D2BC0 FREE_ResolveEndPoint(TPoint3D *,TPoint3D *,TPoint *,int *,bool) 001D30B8 FREE_GetKickPower(EAnimID,int *,int *) 001D30FC FREE_ProcessControls(bool) 001D3EC8 FREE_CalcKickTargetTime(int) 001D3EEC FREE_ResetControls() 001D3F24 FREE_PassIsLowKick(TFreeControl *,TPoint3D *,TPoint3D *,int) 001D3FA8 FREE_ControlGetKickLimits(CPlayer *,int *,int *,int *) 001D4120 FREE_Init() 001D4160 FREE_Shutdown() 001D41B0 FREE_InitGoal(int,bool,bool,bool) 001D4318 FREE_SetupDifficulty() 001D4424 FREE_Initialise() 001D49C0 FREE_UpdateCamera(bool) 001D56CC FREE_ClipPathBounds(TPoint3D *,TPoint3D *,int,int,int,int) 001D5718 FREE_GameLoop() 001D58B4 FREE_StoreRewindState() 001D5A3E FREE_UpdateRewindState() 001D5A40 FREE_RestoreRewindState() 001D5AE4 FREE_BeginRewind() 001D5B30 FREE_RewindFrame() 001D5C0C FREE_ClipPathBounds(TPoint *,TPoint *,int,int,int,int) 001D656C FREE_IdleProcess() 001D66F0 FREE_SetupKick(TFreeControl *,TPoint3D *) 001D6778 FREE_LogicProcess() 001D67E8 FREE_GetPassTargetPlayer(CPlayer *,int *) 001D6918 FREE_ProcessShotAnim(CPlayer *) 001D6CD8 FREE_ProcessUserTeam() 001D7D74 FREE_ProcessOppoTeam() 001D848C FREE_ProcessFree() 001D86C4 FREE_ProcessFail() 001D8884 FREE_PlayCommentaryClearance() 001D8944 FREE_PlayCommentaryInterception() 001D8998 FREE_SetupKickAction(TPoint3D,int,int) 001D8AD0 FREE_CheckGKHandPos(CPlayer *,int) 001D8B9C FREE_SetupPhaseTransition(bool) 001D8DB4 FREE_PlayerGetUrgency(CPlayer *,int) 001D8E68 FREE_ProcessInProgressCore() 001D956C FREE_UpdateSuccess() 001D96E4 FREE_ProcessLogic() 001DA0A8 FREE_PlayCommentaryPassReceive() 001DA208 FREE_PlayCommentaryKick() 001DA484 FREE_SetComplete() 001DA5C0 FREE_PlayersUpset(int) 001DA620 FREE_PlayersCelebrate() 001DA670 FREE_CheckCollision() 001DA674 FREE_InitProps() 001DA730 FREE_UpdateProps() 001DA764 FREE_ShutdownProps() 001DA7A4 FREE_RenderPropShadow(EFreePropType,CFTTMatrix32 *) 001DA7BC FREE_RenderProp(EFreePropType,CFTTMatrix32 *) 001DA7D4 FREE_RenderPropShadows() 001DA8C0 FREE_RenderProps() 001DA9AC FREE_ProcessPropCollision(TFreeProp *) 001DA9AE FREE_ProcessPropCollisions() 001DA9B0 FREE_RenderInitOnce() 001DA9E0 FREE_RenderShutdownOnce() 001DAA00 FREE_RenderInit() 001DAAAC FREE_RenderShutdown() 001DAAF4 FREE_RenderListBegin(char const*,bool,bool) 001DAB84 FREE_RenderListEnd() 001DABD4 FREE_RenderAddVert(TFVF_PFLOAT_CINT_TFLOAT *,CFTTMatrix32 *) 001DAC40 FREE_RenderStar(TPoint3D,float,float) 001DACE4 FREE_RenderTarget(TPoint3D,int,uint,bool) 001DAEEC FREE_RenderDottedArc(TPoint3D,int,int,int,int,int,uint) 001DB0BC FREE_RenderRangeCone() 001DB3CC FREE_RenderDottedLine(TPoint3D,TPoint3D,int,uint,uint) 001DB5C0 FREE_RenderTutorialLine(TPoint3D const&,TPoint3D const&,int) 001DB9C8 FREE_RenderEditPlayerLine(TPoint3D const&,TPoint3D const&) 001DBBCC FREE_Render3DOpaque() 001DBBF0 FREE_RenderHeroPlayer(bool) 001DBEEC FREE_Render3DDecal() 001DBFC4 FREE_RenderPreSelectedPlayer() 001DC0E0 FREE_RenderProcess() 001DC0E4 FREE_AddVisualFeedback(int,EVFEffect,int) 001DC290 FREE_AddVisualFeedback_Pass() 001DC354 FREE_AddVisualFeedback_Goal() 001DC440 FREE_AddVisualFeedback_Fail() 001DC494 FREE_AddVisualFeedback_Offside() 001DC4C8 FREE_SortPlayers(TFreeGoal *) 001DC664 FREE_SortPlayersDistance(TFreeGoal *) 001DC848 FREE_ReadXML(TFreeGoal *,int) 001DC888 FREE_ReadXML(TFreeGoal *,char *) 001DCA14 FREE_ReadXMLLevel(TFreeGoal *,CFTTXmlReaderNode) 0047DFB0 FREE_tInfo:.ds.b 1 .text:0012FF08 MOVW R4, #0x181C .text:0012FF14 MOVW R2, #0x1828 0047FCD0 FREE_tGoal:.ds.b 1 memset(FREE_tInfo, 0, 0x1D20u); memset(&FREE_tGoal, 0, 0x7634u); */ extern TFreeInfo FREE_tInfo; extern int FREE_iTeam; // 00487304 extern TFreeGoal FREE_tGoal; // 0047FCD0 enum EVFEffect { EVFEffect_0, EVFEffect_1, EVFEffect_2, EVFEffect_3, EVFEffect_4, EVFEffect_5, }; int FREE_GetLevelFilename(char *, int, char *, bool &); // 001D2758 void FREE_GetWorldRot(TPoint, TPoint); // 001D27EC void FREE_CalcKickAngle(TPoint3D *, TPoint3D, TPoint3D, int, int, int *); // 001D281C int FREE_PassCheckPath(CPlayer *, TPoint, TPoint); // 001D2A98 void FREE_ResolveEndPoint(TPoint3D *, TPoint3D *, TPoint *, int *, bool); // 001D2BC0 void FREE_GetKickPower(EAnimID, int *, int *); // 001D30B8 void FREE_ProcessControls(bool); // 001D30FC int FREE_CalcKickTargetTime(int); // 001D3EC8 void FREE_ResetControls(); // 001D3EEC int FREE_PassIsLowKick(TFreeControl *, TPoint3D *, TPoint3D *, int); // 001D3F24 void FREE_ControlGetKickLimits(CPlayer *, int *, int *, int *); // 001D3FA8 void FREE_Init(); // 001D4120 void FREE_Shutdown(); // 001D4160 void FREE_InitGoal(int, bool, bool, bool); // 001D41B0 void FREE_SetupDifficulty(); // 001D4318 void FREE_Initialise(); // 001D4424 void FREE_UpdateCamera(bool); // 001D49C0 void FREE_ClipPathBounds(TPoint3D *, TPoint3D *, int, int, int, int); // 001D56CC void FREE_GameLoop(); // 001D5718 void FREE_StoreRewindState(); // 001D58B4 void FREE_UpdateRewindState(); // 001D5A3E void FREE_RestoreRewindState(); // 001D5A40 void FREE_BeginRewind(); // 001D5AE4 int FREE_RewindFrame(); // 001D5B30 void FREE_ClipPathBounds(TPoint *, TPoint *, int, int, int, int); // 001D5C0C void FREE_IdleProcess(); // 001D656C void FREE_SetupKick(TFreeControl *, TPoint3D *); // 001D66F0 void FREE_LogicProcess(); // 001D6778 int FREE_GetPassTargetPlayer(CPlayer *, int *); // 001D67E8 void FREE_ProcessShotAnim(CPlayer *); // 001D6918 void FREE_ProcessUserTeam(); // 001D6CD8 void FREE_ProcessOppoTeam(); // 001D7D74 void FREE_ProcessFree(); // 001D848C void FREE_ProcessFail(); // 001D86C4 void FREE_PlayCommentaryClearance(); // 001D8884 void FREE_PlayCommentaryInterception(); // 001D8944 void FREE_SetupKickAction(TPoint3D, int, int); // 001D8998 void FREE_CheckGKHandPos(CPlayer *, int); // 001D8AD0 int FREE_SetupPhaseTransition(bool); // 001D8B9C int FREE_PlayerGetUrgency(CPlayer *, int); // 001D8DB4 void FREE_ProcessInProgressCore(); // 001D8E68 void FREE_UpdateSuccess(); // 001D956C int FREE_ProcessLogic(); // 001D96E4 void FREE_PlayCommentaryPassReceive(); // 001DA0A8 void FREE_PlayCommentaryKick(); // 001DA208 void FREE_SetComplete(); // 001DA484 void FREE_PlayersUpset(int); // 001DA5C0 void FREE_PlayersCelebrate(); // 001DA620 void FREE_CheckCollision(); // 001DA670 void FREE_InitProps(); // 001DA674 void FREE_UpdateProps(); // 001DA730 void FREE_ShutdownProps(); // 001DA764 void FREE_RenderPropShadow(EFreePropType, CFTTMatrix32 *); // 001DA7A4 void FREE_RenderProp(EFreePropType, CFTTMatrix32 *); // 001DA7BC void FREE_RenderPropShadows(); // 001DA7D4 void FREE_RenderProps(); // 001DA8C0 void FREE_ProcessPropCollision(TFreeProp *); // 001DA9AC void FREE_ProcessPropCollisions(); // 001DA9AE void FREE_RenderInitOnce(); // 001DA9B0 void FREE_RenderShutdownOnce(); // 001DA9E0 void FREE_RenderInit(); // 001DAA00 void FREE_RenderShutdown(); // 001DAAAC void FREE_RenderListBegin(char const *, bool, bool); // 001DAAF4 void FREE_RenderListEnd(); // 001DAB84 void FREE_RenderAddVert(TFVF_PFLOAT_CINT_TFLOAT *, CFTTMatrix32 *); // 001DABD4 void FREE_RenderStar(TPoint3D, float, float); // 001DAC40 void FREE_RenderTarget(TPoint3D, int, uint, bool); // 001DACE4 void FREE_RenderDottedArc(TPoint3D, int, int, int, int, int, uint); // 001DAEEC void FREE_RenderRangeCone(); // 001DB0BC void FREE_RenderDottedLine(TPoint3D, TPoint3D, int, uint, uint); // 001DB3CC void FREE_RenderTutorialLine(TPoint3D const &, TPoint3D const &, int); // 001DB5C0 void FREE_RenderEditPlayerLine(TPoint3D const &, TPoint3D const &); // 001DB9C8 void FREE_Render3DOpaque(); // 001DBBCC void FREE_RenderHeroPlayer(bool); // 001DBBF0 void FREE_Render3DDecal(); // 001DBEEC void FREE_RenderPreSelectedPlayer(); // 001DBFC4 void FREE_RenderProcess(); // 001DC0E0 void FREE_AddVisualFeedback(int, EVFEffect, int); // 001DC0E4 void FREE_AddVisualFeedback_Pass(); // 001DC290 void FREE_AddVisualFeedback_Goal(); // 001DC354 void FREE_AddVisualFeedback_Fail(); // 001DC440 void FREE_AddVisualFeedback_Offside(); // 001DC494 void FREE_SortPlayers(TFreeGoal *); // 001DC4C8 void FREE_SortPlayersDistance(TFreeGoal *); // 001DC664 int FREE_ReadXML(TFreeGoal *, int); // 001DC848 bool FREE_ReadXML(TFreeGoal *, char *); // 001DC888 void FREE_ReadXMLLevel(TFreeGoal *, CFTTXmlReaderNode); // 001DCA14 void PhysicsTest(); //00169A80 #endif //_FREE_H_