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- #include "CFESMainMenu.h"
- #include "CFE.h"
- #include "CFTTDevice.h"
- #include "CFTTServerTime.h"
- #include "CMessageBox.h"
- #include "CMessageBoxHandler.h"
- #include "CMyProfile.h"
- #include "CStoryCore.h"
- #include "CStoryProfileStages.h"
- #include "CUITile.h"
- #include "CUITileActions.h"
- #include "FE2D.h"
- #include "LOCstring.h"
- #include "SNDFE.h"
- #include "TStoryConfig.h"
- #include "memctrl.h"
- int dword_4B7690;
- //-------------------------------------------------------------------------------------------------
- //0012E220 //^_-
- // 单元测试等级: 目测游戏表现
- // 单元测试结果: 正常
- CFESMainMenu::CFESMainMenu() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012E24C 0012E250
- //编译器生成的,不用写
- CFESMainMenu::~CFESMainMenu() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012EA30
- void CFESMainMenu::Exit() {
- // empty
- }
- //-------------------------------------------------------------------------------------------------
- //0012EC8C //^_^
- // 单元测试等级: 目测游戏表现
- // 单元测试结果: 正常
- void CFESMainMenu::Render2D() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012EE70 //^_^
- // 单元测试等级: 目测游戏表现
- // 单元测试结果: 正常
- void CFESMainMenu::Render2DHUD() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012EA34 //^_^
- void CFESMainMenu::ContinueCB(int d_r0, void* p_v_r1) {
- }
- //-------------------------------------------------------------------------------------------------
- //0012E484 //^_^
- float CFESMainMenu::GetPosterH() {
- return 0;
- }
- //-------------------------------------------------------------------------------------------------
- //0012EE7A //^_^
- float CFESMainMenu::GetPosterW() {
- return 0;
- }
- //-------------------------------------------------------------------------------------------------
- //0012EC9C //^_^ //前景图 就是球员图
- void CFESMainMenu::RenderMainMenu() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012E69C //^_- 经过单元测试,功能正常
- //0012E6C0 我的代码把重复的代码合成一份
- //0012E78C 跳转指令不同 我的 vs 原始的 : BLE vs
- // BGT,跳转指令不同导致后面的指令也不同
- void CFESMainMenu::ShowCrossPromotion() {
- return;
- }
- //-------------------------------------------------------------------------------------------------
- //0012E4AC //^_- 经过单元测试,功能正常
- bool CFESMainMenu::TryToAddSideStoryButton() {
- return 0;
- }
- //-------------------------------------------------------------------------------------------------
- //0012EBE0
- //不需要实现
- void CFESMainMenu::FacebookLoginComplete() {
- LOGI("CFESMainMenu::FacebookLoginComplete");
- }
- //-------------------------------------------------------------------------------------------------
- //0012E7C8
- //不需要实现
- void CFESMainMenu::SetupFacebookTile() {
- LOGI("CFESMainMenu::SetupFacebookTile: %f", this->filed_14);
- }
- //-------------------------------------------------------------------------------------------------
- //0012EA48 // ^_-
- //模块测试通过[修复:(LOGO能正常显示)点击第一个界面的PLAY按钮无效]
- //影响开始界面上面的两个按钮
- void CFESMainMenu::Process() {
- }
- //-------------------------------------------------------------------------------------------------
- //0012E260 //^_-
- //模块测试通过[修复:(LOGO能正常显示)点击第一个界面的PLAY按钮无效]
- void CFESMainMenu::Init() {
- LOGI("CFESMainMenu::Init 99EN");
- LOGI("CFESMainMenu::Init end");
- }
- //-------------------------------------------------------------------------------------------------
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