1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798 |
- #include "CStoryHUD.h"
- //-------------------------------------------------------------------------------------------------
- // 001E42F4
- void CStoryHUD::Init() {}
- //-------------------------------------------------------------------------------------------------
- // 001E4468
- void CStoryHUD::Shutdown() {}
- //-------------------------------------------------------------------------------------------------
- // 001E448C
- void CStoryHUD::UpdateInfoText(int, EHudTextType) {}
- //-------------------------------------------------------------------------------------------------
- // 001E4498
- void CStoryHUD::UpdateInfoText(wchar_t const *, EHudTextType) {}
- //-------------------------------------------------------------------------------------------------
- // 001E44A4
- void CStoryHUD::ResetInfoText() {}
- //-------------------------------------------------------------------------------------------------
- // 001E44BA
- void CStoryHUD::FadeInfoText() {
- // filed_14->FadeLastText();
- }
- //-------------------------------------------------------------------------------------------------
- // 001E44C0
- void CStoryHUD::PositionNewspaper(int, float &, float &, float &, float &,
- float &, float &, float &, float &) const {}
- //-------------------------------------------------------------------------------------------------
- // 001E461C
- void CStoryHUD::AddNewspaperParticles() {}
- //-------------------------------------------------------------------------------------------------
- // 001E467C
- void CStoryHUD::RenderNewspaper() {}
- //-------------------------------------------------------------------------------------------------
- // 001E4AE8
- void CStoryHUD::SocialNetworkingCB(int, void *) {}
- //-------------------------------------------------------------------------------------------------
- // 001E4AF4
- void CStoryHUD::Continue(int) {}
- //-------------------------------------------------------------------------------------------------
- // 001E4B6C
- int CStoryHUD::Process() { return 0; }
- //-------------------------------------------------------------------------------------------------
- // 001E4F30
- void CStoryHUD::ProcessSuccess() {}
- //-------------------------------------------------------------------------------------------------
- // 001E50C8
- void CStoryHUD::SetAwardedMedal() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5178
- void CStoryHUD::UpdateVisualFeedback() {}
- //-------------------------------------------------------------------------------------------------
- // 001E51A8
- void CStoryHUD::ClearVisualFeedback() {
- LOGE("CStoryHUD::ClearVisualFeedback%p", this);
- }
- //-------------------------------------------------------------------------------------------------
- // 001E51C0
- void CStoryHUD::RenderSuccess() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5290
- void CStoryHUD::RenderInfo() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5294
- void CStoryHUD::RenderReplayHUD() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5298
- void CStoryHUD::Render() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5498
- void CStoryHUD::RenderVisualFeedback() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5A70
- void CStoryHUD::RenderHUD() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5A7C
- void CStoryHUD::SetVideoPlayingMessageBox() {}
- //-------------------------------------------------------------------------------------------------
- // 001E5A9C
- void CStoryHUD::CreateNPPhoto() {
- LOGE("CStoryHUD::CreateNPPhoto%p",this);
- }
- //-------------------------------------------------------------------------------------------------
- // 001E5CB8
- void CStoryHUD::AddVisualFeedback(wchar_t const *a1, char const *a2,
- TPoint3D a3, TPoint3D a4, int a5, float a6,
- uint a7, int a8, EVFEffect a9, int a10) {
- LOGE("%x%x%x%x%x%x%x%x",a1,a2,a5,a6,a7,a8,a9,a10);
- LOGE("%x%x%x",a3.dz_8,a3.point_0.dx_0,a3.point_0.dy_4);
- LOGE("%x%x%x",a4.dz_8,a4.point_0.dx_0,a4.point_0.dy_4);
- LOGE("CStoryHUD::AddVisualFeedback%p",this);
- }
- //-------------------------------------------------------------------------------------------------
- // 001E5D6C
- int CStoryHUD::PassedVideoTime() { return 0; }
- //-------------------------------------------------------------------------------------------------
- // 001E5DA0
- void CStoryHUD::UpdateAdvertTimings() {}
- //-------------------------------------------------------------------------------------------------
|