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- // TGame - [2020-04-13 11:57:46]
- #ifndef _TGAME_H_
- #define _TGAME_H_
- // 001D5934 TGame::operator=(TGame const&)
- #include "CPlayer.h"
- #include "CTeam.h"
- #include "TFreeControl.h"
- struct PlayerSubstitute {
- CPlayer *pCPlayer_0;
- int field_4;
- CPlayer *pCPlayer_8;
- CPlayer *pCPlayer_C;
- CPlayer *pCPlayer_10;
- };
- struct TLogic {
- int field_0;
- uchar field_4;
- uchar field_5; // .text:00176026 STRB.W R0, [R1,R12]
- uchar field_6;
- uchar field_7;
- int field_8;
- int field_C;
- int field_10;
- int field_14;
- int field_18;
- int field_1C;
- int field_20;
- int field_24;
- int field_28;
- int field_2C;
- int field_30;
- int field_34;
- int field_38;
- int player_3C;
- int team_40;
- int field_44;
- int field_48;
- int field_4C;
- sint8 field_50; // 0016DF68 确定的类型
- char field_51;
- char field_52; // 0016DF7C 确定的类型
- char field_53;
- int field_54;
- int field_58;
- int field_5C;
- int team_60;
- TPoint field_64; // 0016E03A 确定的类型
- int field_6C; // 0016E012确定的类型
- char player_70;
- char field_71;
- char field_72;
- char field_73;
- EFreePropType freeproptype_74;
- int field_78;
- char field_7C;
- char field_7D;
- char field_7E;
- char field_7F;
- char field_80;
- char field_81;
- char field_82; // 0016DFD8确定的类型
- char field_83;
- char field_84;
- char field_85;
- char field_86;
- char field_87;
- char field_88;
- char field_89;
- char field_8A;
- char field_8B;
- char field_8C;
- char field_8D;
- char field_8E;
- char field_8F;
- char field_90;
- char field_91;
- char field_92;
- char field_93;
- char field_94;
- char field_95;
- char field_96;
- char field_97;
- char field_98; // 0016DF08确定的类型
- char field_99;
- char field_9A;
- char field_9B; // 0016E060确定的类型
- char field_9C; // 0016E060确定的类型
- char field_9D;
- char field_9E;
- char field_9F;
- int field_A0; // 001D5826确定的类型
- char field_A4[2];
- char field_A6;
- char field_A7;
- char field_A8;
- bool bisRunning_A9;
- char field_AA;
- char field_AB;
- int field_AC;
- int field_B0;
- int field_B4;
- int field_B8;
- };
- struct struc_250 {
- int field_0;
- int field_4;
- };
- /* 0x88 */
- struct list_11_0x88 {
- struc_250 field_0[11];
- };
- /* 1548 */
- struct TMath {
- short buf_0;
- int filed_4[22];
- int filed_5C[22];
- int buf_B4[22];
- int field_10C[2];
- int field_114[2];
- int field_11c[2];
- CPlayer* field_124[2]; //某种指针, 不是int
- CPlayer* field_12C[2];
- CPlayer *pPlayer_134[2];
- int pPlayer_13C[2];
- bool field_144;
- int8 field_145[2];
- int field_148;
- int field_14C;
- CPlayer *field_150[2];
- int field_158;
- int field_15C;
- int filed_160[22];
- int filed_1B8[2];
- int filed_1C0[2];
- int field_1C8[2];
- int field_1D0[11];
- list_11_0x88 list_1FC[2];
- int field_2AC[22];
- char filed_304[2][11];
- char filed_31A[2];
- int filed_31C;
- char filed_320[4];
- int filed_324;
- int filed_328;
- int field_32C;
- int field_330;
- int field_334[2];
- char field_33C[2];
- char field_33E[2];
- int field_340[11];
- int distance_36C;
- TPoint3D field_370;
- TPoint3D field_37C;
- int field_388[2];
- int field_390;
- int field_394;
- int field_398;
- int field_39C;
- int field_3A0;
- };
- struct PlayTeam {
- CPlayer *teamlist_0[11];
- };
- struct TOffside {
- uchar field_0;
- uchar field_1;
- ushort field_2;
- uint32 field_4[2]; // text:0015BCD2 LDR.W R0, [R5,R10] //.text:0015BE98 STR.W R1, [R2,R10] 这里判断是数组
- // uint32 field_8;
- uint32 field_C;
- uint32 field_10;
- PlayTeam allplay_14[2]; //.text:0015BB9E LDR R0, [R0,#0x14]
- list_11_0x88 list_6C[2];
- int field_11C;
- int field_120;
- int field_124;
- int field_128;
- int field_12C;
- struc_250 list_130[2];
- };
- struct TPlayerInfos_st {
- TPlayerInfo TPlayerInfo_0[0x20];
- TPlayerInfo TPlayerInfo_1080[0x20];
- };
- // 0x6CD8
- struct TGame {
- int maybe_sound_0;
- int dCurrentID_4;
- CPlayer *field_8[3]; // 0015B358 确定类型
- PlayTeam allplay_14[2]; // 001749A0 确定11个人的CPlayer* 为一个结构
- CPlayer *field_6C[2];
- CPlayer *field_74[8];
- TPlayerInfos_st TPlayerInfo_94;
- TPlayerInfo TPlayerInfo_2194;
- TPlayerInfo TPlayerInfo_2218;
- uchar buf_229C[2500];
- CTeam CTeam_2C60[2];
- CPlayer CPlayer_3050[33];
- uchar byte_6674;
- TLogic mTLogic_6678;
- TMath mTMath_6734;
- int field_6AD8;
- CPlayer *field_6ADC;
- TOffside mTOffside_6AE0;
- int field_6C20;
- int field_6C24;
- int field_6C28;
- int field_6C2C;
- int field_6C30;
- int field_6C34;
- int field_6C38;
- int field_6C3C;
- int field_6C40[2]; //大小不确定, 先用2个表示
- int field_6C48;
- int field_6C4C;
- int field_6C50;
- int field_6C54;
- int field_6C58;
- int field_6C5C;
- int field_6C60;
- int field_6C64;
- int field_6C68;
- int field_6C6C;
- int field_6C70;
- int field_6C74;
- int field_6C78;
- int field_6C7C;
- int field_6C80;
- int field_6C84;
- int field_6C88;
- int field_6C8C;
- int field_6C90;
- int field_6C94;
- int field_6C98;
- int field_6C9C;
- int m_i_6CA0;
- int m_i_6CA4;
- int field_6CA8;
- int m_i_6CAC;
- TPoint3D m_TPoint3D_6CB0;
- TPoint3D m_TPoint3D_6CBC;
- TPoint3D m_TPoint3D_6CC8;
- uchar m_uc_6CD4;
- uchar field_6CD5; // 补齐
- uchar field_6CD6; // 补齐
- uchar field_6CD7; // 补齐
- };
- extern TGame tGame;
- #endif //_TGAME_H_
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