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- #include "COL.h"
- #include "CBall.h"
- #include "CPlayer.h"
- #include "GM.h"
- #include "XMATH.h"
- #include "GU.h"
- #include "GL.h"
- #include "SNDGAME.h"
- void COL_PlayerBallCollideEvent(CPlayer *pPlayer_0, int i_1, bool &b_2) {
- TAnimData *tAnimData_r7; // r7
- CPlayer *pPlarer_r0; // r0
- CPlayer *pPlayer_r8 = 0; // r8
- int iStance_r0; // r0
- int i_r1; // r1
- TPoint v18; // r2
- TPoint v20; // r2
- TPoint tPoint_r0; // r0
- int i_v23_54; // [sp+Ch] [bp-54h]
- TPoint tPoint_4C; // [sp+14h] [bp-4Ch] BYREF
- int i_mag_44; // [sp+1Ch] [bp-44h] BYREF
- TPoint3D t_Point3D_40; // [sp+20h] [bp-40h] BYREF
- TPoint3D tPoint_30; // [sp+30h] [bp-30h] BYREF
- // 00171E98
- tAnimData_r7 = pPlayer_0->GetAnimData(); // call 001704DC
- pPlarer_r0 = tGame.allplay_14[tGame.mTLogic_6678.team_40]
- .teamlist_0[tGame.mTLogic_6678.player_3C];
- if (pPlarer_r0->uc_88)
- pPlayer_r8 = tGame.allplay_14[tGame.mTLogic_6678.team_40]
- .teamlist_0[tGame.mTLogic_6678.player_3C];
- // 00171ED8
- if (i_1 != -1) {
- // 00171EDC
- i_v23_54 = pPlayer_0->tStr32_44.uc_0;
- if (XMATH_Distance3D(&cBall.ballPosPrev_4, &tGame.mTMath_6734.field_370) <
- tGame.mTMath_6734.field_388[0] +
- tGame.mTMath_6734.field_388[1]) // call 001F3490
- {
- // 00171F0E
- tPoint_30.point_0.dx_0 = cBall.ballPosPrev_4.point_0.dx_0 -
- tGame.mTMath_6734.field_370.point_0.dx_0;
- tPoint_30.point_0.dy_4 = cBall.ballPosPrev_4.point_0.dy_4 -
- tGame.mTMath_6734.field_370.point_0.dy_4;
- tPoint_30.dz_8 =
- cBall.ballPosPrev_4.dz_8 - tGame.mTMath_6734.field_370.dz_8;
- XMATH_Normalize(&tPoint_30,
- tGame.mTMath_6734.field_388[0] +
- tGame.mTMath_6734.field_388[1]); // call 001F2586
- cBall.ballPosPrev_4.point_0.dx_0 =
- tGame.mTMath_6734.field_370.point_0.dx_0 + tPoint_30.point_0.dx_0;
- cBall.ballPosPrev_4.point_0.dy_4 =
- tGame.mTMath_6734.field_370.point_0.dy_4 + tPoint_30.point_0.dy_4;
- cBall.ballPosPrev_4.dz_8 =
- tPoint_30.dz_8 + tGame.mTMath_6734.field_370.dz_8;
- }
- /// 171F58
- if (tGame.field_6C34 <= 2 && tGame.mTLogic_6678.field_48 == 11 &&
- tGame.mTLogic_6678.field_44 == pPlayer_0->tStr32_44.uc_0 &&
- tGame.mTLogic_6678.field_50 == pPlayer_0->tStr32_44.uc_1 /// 00171F88
- && (tGame.mTMath_6734.field_370.point_0.dy_4 -
- tGame.mTMath_6734.field_37C.point_0.dy_4) /
- 1024 * cBall.ballMovePrev_10.point_0.dy_4 / 256 +
- cBall.ballMovePrev_10.point_0.dx_0 *
- ((tGame.mTMath_6734.field_370.point_0.dx_0 -
- tGame.mTMath_6734.field_37C.point_0.dx_0) /
- 1024) /
- 256 +
- cBall.ballMovePrev_10.dz_8 *
- ((tGame.mTMath_6734.field_370.dz_8 -
- tGame.mTMath_6734.field_37C.dz_8) /
- 1024) /
- 256 <=
- -1) {
- tGame.field_6C34 = 0;
- } else {
- // 0017200A
- pPlayer_0->field_14C = i_1;
- i_mag_44 = XMATH_Mag3D(&cBall.ballMovePrev_10); // call 001F3274
- if ((pPlayer_0->tStr32_44.field_8 & 0xFFFFFFFE) == 8) // 00172024
- {
- // 00172024
- iStance_r0 = (pPlayer_0->tStr32_44.field_14 -
- tAnimData_r7->filed_20[0].filed_0) /
- pPlayer_0->tStr32_44.field_1C; // call 002A3CC0
- if (iStance_r0 < 0) {
- iStance_r0 = -iStance_r0; // 00172036
- }
- // 00172038
- if (iStance_r0 > 3) {
- // 001720A4
- tPoint_4C =
- XMATH_Project(pPlayer_0->u_0.s_2_0.s_2, 0x8000); // 001F32DC
- if (i_mag_44 <= 2136) i_mag_44 = 2136;
- // 001720C8
- t_Point3D_40.point_0 = tPoint_4C;
- t_Point3D_40.dz_8 = (tGame.mTMath_6734.field_37C.dz_8 -
- tGame.mTMath_6734.field_370.dz_8) /
- 8;
- XMATH_Normalize(
- &t_Point3D_40,
- (4 * (uint)i_mag_44) / 5u); // call 002A3C14 //call 001F2586
- } else {
- // 0017203C
- t_Point3D_40.dz_8 = pPlayer_0->aPoint3D_178[1].dz_8;
- t_Point3D_40.point_0 = pPlayer_0->aPoint3D_178[1].point_0;
- }
- // 001720EE
- cBall.SetVel(t_Point3D_40.point_0.dx_0, t_Point3D_40.point_0.dy_4,
- t_Point3D_40.dz_8); // 00157668
- b_2 = 1;
- } else {
- // 0017204C
- t_Point3D_40.point_0.dx_0 = tGame.mTMath_6734.field_37C.point_0.dx_0 -
- tGame.mTMath_6734.field_370.point_0.dx_0;
- t_Point3D_40.point_0.dy_4 = tGame.mTMath_6734.field_37C.point_0.dy_4 -
- tGame.mTMath_6734.field_370.point_0.dy_4;
- t_Point3D_40.dz_8 = (tGame.mTMath_6734.field_37C.dz_8 -
- tGame.mTMath_6734.field_370.dz_8) /
- 8;
- XMATH_Normalize(&t_Point3D_40, i_mag_44); // call 001F2586
- // 0017208C
- if ((pPlayer_r8 == 0 || pPlayer_r8 == pPlayer_0)) // call 001F328A
- {
- // 00172098
- cBall.SetVel(t_Point3D_40.point_0.dx_0, t_Point3D_40.point_0.dy_4,
- t_Point3D_40.dz_8); // call 00157668
- } else {
- // loc_1721CE
- if(XMATH_Mag(&pPlayer_r8->Point3D_14.point_0)>(i_mag_44/2)){
- GM_DeflectBallFromDribbler(pPlayer_0, &i_mag_44); // 00171E50
- b_2 = 1;
- }else{
- // 00172098
- cBall.SetVel(t_Point3D_40.point_0.dx_0, t_Point3D_40.point_0.dy_4,
- t_Point3D_40.dz_8); // call 00157668
- }
- }
- }
- // 001720FE
- i_r1 = 0xFA5;
- if (i_mag_44 / 2 > 0xFA5) i_r1 = i_mag_44 / 2;
- // 0017210C
- XMATH_Normalize(&cBall.ballMovePrev_10, i_r1);
- if (pPlayer_r8 == 0 || pPlayer_r8 == pPlayer_0) {
- cBall.SetVelRel(pPlayer_0->point_20.dx_0 / 4,
- pPlayer_0->point_20.dy_4 / 4, 0); // call 00157678
- }
- // 0017213A
- if (pPlayer_0->tStr32_44.uc_0 == 2) {
- // 00172142
- tGame.field_6C34 = 0;
- tGame.mTLogic_6678.field_48 = 11;
- } else {
- // 00172154
-
- GL_SetTouch(i_v23_54, pPlayer_0->tStr32_44.uc_1,
- (pPlayer_0->tStr32_44.field_8 | 1) == 9, EKickType_11,
- "Deflection");
- }
- // 00172174
- if (pPlayer_0->tStr32_44.field_8 != 8 &&
- pPlayer_0->tStr32_44.field_8 != 15) {
- // 00172190
- if ((int)cBall.speedXY_28 < 16021) {
- // 001721F6
- if ((int)cBall.speedXY_28 < 10681) {
- // 00172230
- tPoint_r0.dx_0 = cBall.point3D_44.point_0.dx_0 / 8 +
- pPlayer_0->Point3D_14.point_0.dx_0 / 2;
- tPoint_r0.dy_4 = cBall.point3D_44.point_0.dy_4 / 8 +
- pPlayer_0->Point3D_14.point_0.dy_4 / 2;
- pPlayer_0->Point3D_14.point_0 = tPoint_r0;
- } else {
- // 001721FE
- v20 = pPlayer_0->point_20;
- tPoint_4C.dx_0 = v20.dx_0 + cBall.point3D_44.point_0.dx_0 / 8;
- tPoint_4C.dy_4 = v20.dy_4 + cBall.point3D_44.point_0.dy_4 / 8;
- pPlayer_0->Trip(0, GU_GetRot(&tPoint_4C));
- }
- } else {
- // 0017219C
- v18 = pPlayer_0->point_20;
- tPoint_4C.dx_0 = v18.dx_0 + cBall.point3D_44.point_0.dx_0 / 8;
- tPoint_4C.dy_4 = v18.dy_4 + cBall.point3D_44.point_0.dy_4 / 8;
- pPlayer_0->Fell(GU_GetRot(&tPoint_4C), 0);
- }
- }
- // 0017217E
- cBall.Deflect();
- SNDGAME_PlaySFX(0x14u);
- }
- }
- }
- // uint COL_PlayerBallCollision(CPlayer *player_0) {
- // unsigned int iIndex_r4; // r4
- // int i_x_r1; // r1
- // TLimbInfo *pTLimbInfo_r10; // r10
- // int i_y_r3; // r3
- // TPoint v8; // d16
- // int i_r9; // r12
- // int i_r7; // r7
- // int i_Distance_3D; // [sp+3Ch] [bp-29Ch]
- // TPoint3D tTPoint3Ds_48[42]; // [sp+48h] [bp-290h] BYREF
- // TPoint3D tPoint_240; // [sp+240h] [bp-98h] BYREF
- // TPoint3D tPoint_250; // [sp+250h] [bp-88h] BYREF
- // TPoint3D tPoint_260; // [sp+260h] [bp-78h] BYREF
- // TPoint3D tPoint_270; // [sp+270h] [bp-68h] BYREF
- // uint8 b_flags_280[24] = {0}; // [sp+280h] [bp-58h]
- // // 001718B6
- // tPoint_270 = cBall.point3D_2C;
- // tPoint_260 = cBall.ballPosPrev_4;
- // i_Distance_3D = XMATH_Distance3D(&tPoint_270, &tPoint_260); // call
- // 001F3490 iIndex_r4 = 0;
- // // 001718DA
- // while (iIndex_r4 <= 0xD) {
- // // 001718DE
- // i_x_r1 = COL_tLimbInfo[iIndex_r4].field_0;
- // if (!b_flags_280[i_x_r1]) // 001718E6
- // {
- // // 001718EC
- // player_0->GetBonePosition(i_x_r1, &tTPoint3Ds_48[i_x_r1]); // call
- // 001715EC i_x_r1 = COL_tLimbInfo[iIndex_r4].field_0; b_flags_280[i_x_r1]
- // = 1;
- // }
- // // 00171904
- // pTLimbInfo_r10 = &COL_tLimbInfo[iIndex_r4];
- // i_y_r3 = pTLimbInfo_r10->field_4;
- // if (!b_flags_280[i_y_r3]) // 0017190E
- // {
- // // 00171910
- // player_0->GetBonePosition(pTLimbInfo_r10->field_4,
- // &tTPoint3Ds_48[i_y_r3]); // call 001715EC i_x_r1 =
- // COL_tLimbInfo[iIndex_r4].field_0; i_y_r3 = pTLimbInfo_r10->field_4;
- // b_flags_280[i_y_r3] = 1;
- // }
- // // 0017192C
- // tPoint_240 = tTPoint3Ds_48[i_y_r3];
- // tPoint_250 = tTPoint3Ds_48[i_x_r1];
- // // 00171958
- // i_r9 = XMATH_Distance3D(&tPoint_250, &tPoint_240); // call 001F3490
- // i_r7 = COL_tBoneNodeInfo[COL_tLimbInfo[iIndex_r4].field_0].i_4;
- // // 0017198A
- // if (i_r7 < COL_tBoneNodeInfo[pTLimbInfo_r10->field_4].i_4)
- // i_r7 = COL_tBoneNodeInfo[pTLimbInfo_r10->field_4].i_4;
- // // 001719C4
- // ++iIndex_r4;
- // if (UTILCOL_CapsuleCapsuleCheck(tPoint_250, tPoint_240, tPoint_270,
- // tPoint_260, i_r7, 0x1000, i_r9, i_Distance_3D)) // call 001787A0
- // return iIndex_r4 - 1;
- // }
- // return -1;
- // }
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