//CCrowdFlagShader - [2020-04-13 11:57:46]
#ifndef _CCROWDFLAGSHADER_H_
#define _CCROWDFLAGSHADER_H_

#include "common.h"
#include "CFTTUberShader.h"

/*
001CF81C CCrowdFlagShader::CCrowdFlagShader()
001CF828 CCrowdFlagShader::~CCrowdFlagShader()
001A3770 CCrowdFlagShader::SetDiffuse(CFTTTexParam,int)
001A3788 CCrowdFlagShader::SetLightDir(CFTTVector32 const&)
001CF82C CCrowdFlagShader::CreateMat(CFTTTexParam)
*/

class CCrowdFlagShader : public CFTTUberShader {
public:
  CCrowdFlagShader();                               //001CF81C
  ~CCrowdFlagShader();                              //001CF828
  void SetDiffuse(CFTTTexParam aTexParam, int a2);  //001A3770
  void SetLightDir(CFTTVector32 const& pVector32);  //001A3788
  short CreateMat(CFTTTexParam aTexParam);          //001CF82C
};

#endif  //_CCROWDFLAGSHADER_H_