// // ZGFrameActionSprite.h // Billiards // // Created by zhuge on 2018/9/6. // #ifndef ZGFrameActionSprite_h #define ZGFrameActionSprite_h #include "CCSprite.h" using namespace std; NS_CC_BEGIN class ZGFrameActionSprite : public Sprite { public: static ZGFrameActionSprite* create(); ZGFrameActionSprite(); ~ZGFrameActionSprite(); bool init() override; private: string _frameNamePrefix; int _frameIndex; private: void updateFramePrefixAndIndex(); public: string getFrameNamePrefix() { return _frameNamePrefix; } int getFrameIndex() { return _frameIndex; } void setFrameNamePrefix(string prefix); void setFrameIndex(int frameIndex); }; NS_CC_END #endif /* ZGFrameActionSprite_h */