LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := spine_static LOCAL_MODULE_FILENAME := libspine LOCAL_ARM_MODE := arm LOCAL_SRC_FILES := Animation.cpp \ AnimationState.cpp \ AnimationStateData.cpp \ Atlas.cpp \ AtlasAttachmentLoader.cpp \ Attachment.cpp \ AttachmentLoader.cpp \ AttachmentTimeline.cpp \ AttachmentVertices.cpp \ Bone.cpp \ BoneData.cpp \ BoundingBoxAttachment.cpp \ ClippingAttachment.cpp \ ColorTimeline.cpp \ ConstraintData.cpp \ CurveTimeline.cpp \ DeformTimeline.cpp \ DrawOrderTimeline.cpp \ Event.cpp \ EventData.cpp \ EventTimeline.cpp \ Extension.cpp \ IkConstraint.cpp \ IkConstraintData.cpp \ IkConstraintTimeline.cpp \ Json.cpp \ LinkedMesh.cpp \ MathUtil.cpp \ MeshAttachment.cpp \ PathAttachment.cpp \ PathConstraint.cpp \ PathConstraintData.cpp \ PathConstraintMixTimeline.cpp \ PathConstraintPositionTimeline.cpp \ PathConstraintSpacingTimeline.cpp \ PointAttachment.cpp \ RTTI.cpp \ RegionAttachment.cpp \ RotateTimeline.cpp \ ScaleTimeline.cpp \ ShearTimeline.cpp \ Skeleton.cpp \ SkeletonAnimation.cpp \ SkeletonBatch.cpp \ SkeletonBinary.cpp \ SkeletonBounds.cpp \ SkeletonClipping.cpp \ SkeletonData.cpp \ SkeletonJson.cpp \ SkeletonRenderer.cpp \ SkeletonTwoColorBatch.cpp \ Skin.cpp \ Slot.cpp \ SlotData.cpp \ SpineObject.cpp \ TextureLoader.cpp \ Timeline.cpp \ TransformConstraint.cpp \ TransformConstraintData.cpp \ TransformConstraintTimeline.cpp \ TranslateTimeline.cpp \ Triangulator.cpp \ TwoColorTimeline.cpp \ Updatable.cpp \ VertexAttachment.cpp \ VertexEffect.cpp \ spine-cocos2dx.cpp \ bake/CommandBuff.cpp \ bake/RedAnimationBakeModel.cpp \ bake/RedBakeNode.cpp \ bake/RedBakeSpineIO.cpp \ bake/RedMixAnimationBakeModel.cpp \ bake/RedSlotBakeModel.cpp \ bake/RedSpineBakeManage.cpp \ bake/spine_bake_data.pb.cc \ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \ $(LOCAL_PATH)/../bake LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \ $(LOCAL_PATH)/../bake LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static include $(BUILD_STATIC_LIBRARY)