/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2013-2017 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ // FIXME: hack, must be included before ziputils #ifdef MINIZIP_FROM_SYSTEM #include #else // from our embedded sources #include "unzip.h" #endif #include "ZipUtils.h" #include #include #include #include // FIXME: Other platforms should use upstream minizip like mingw-w64 #ifdef MINIZIP_FROM_SYSTEM #define unzGoToFirstFile64(A,B,C,D) unzGoToFirstFile2(A,B,C,D, NULL, 0, NULL, 0) #define unzGoToNextFile64(A,B,C,D) unzGoToNextFile2(A,B,C,D, NULL, 0, NULL, 0) #endif // --------------------- ZipUtils --------------------- // memory in iPhone is precious // Should buffer factor be 1.5 instead of 2 ? #define BUFFER_INC_FACTOR (2) int ZipUtils::inflateMemoryWithHint(unsigned char *in, ssize_t inLength, unsigned char **out, ssize_t *outLength, ssize_t outLengthHint) { /* ret value */ int err = Z_OK; ssize_t bufferSize = outLengthHint; *out = (unsigned char*)malloc(bufferSize); z_stream d_stream; /* decompression stream */ d_stream.zalloc = (alloc_func)0; d_stream.zfree = (free_func)0; d_stream.opaque = (voidpf)0; d_stream.next_in = in; d_stream.avail_in = static_cast(inLength); d_stream.next_out = *out; d_stream.avail_out = static_cast(bufferSize); /* window size to hold 256k */ if( (err = inflateInit2(&d_stream, 15 + 32)) != Z_OK ) return err; for (;;) { err = inflate(&d_stream, Z_NO_FLUSH); if (err == Z_STREAM_END) { break; } switch (err) { case Z_NEED_DICT: err = Z_DATA_ERROR; case Z_DATA_ERROR: case Z_MEM_ERROR: inflateEnd(&d_stream); return err; } // not enough memory ? if (err != Z_STREAM_END) { *out = (unsigned char*)realloc(*out, bufferSize * BUFFER_INC_FACTOR); /* not enough memory, ouch */ if (! *out ) { // CCLOG("cocos2d: ZipUtils: realloc failed"); inflateEnd(&d_stream); return Z_MEM_ERROR; } d_stream.next_out = *out + bufferSize; d_stream.avail_out = static_cast(bufferSize); bufferSize *= BUFFER_INC_FACTOR; } } *outLength = bufferSize - d_stream.avail_out; err = inflateEnd(&d_stream); return err; } ssize_t ZipUtils::inflateMemoryWithHint(unsigned char *in, ssize_t inLength, unsigned char **out, ssize_t outLengthHint) { ssize_t outLength = 0; int err = inflateMemoryWithHint(in, inLength, out, &outLength, outLengthHint); if (err != Z_OK || *out == nullptr) { if (err == Z_MEM_ERROR) { // CCLOG("cocos2d: ZipUtils: Out of memory while decompressing map data!"); } else if (err == Z_VERSION_ERROR) { // CCLOG("cocos2d: ZipUtils: Incompatible zlib version!"); } else if (err == Z_DATA_ERROR) { // CCLOG("cocos2d: ZipUtils: Incorrect zlib compressed data!"); } else { // CCLOG("cocos2d: ZipUtils: Unknown error while decompressing map data!"); } if(*out) { free(*out); *out = nullptr; } outLength = 0; } return outLength; } ssize_t ZipUtils::inflateMemory(unsigned char *in, ssize_t inLength, unsigned char **out) { // 256k for hint return inflateMemoryWithHint(in, inLength, out, 256 * 1024); }