#include "REDSequenceProperty.h" using namespace cocos2d; using namespace std; namespace redream { REDSequenceProperty::REDSequenceProperty() : _name("") , _type(0) { init(); } bool REDSequenceProperty::init() { return true; } REDSequenceProperty::~REDSequenceProperty() { } const char* REDSequenceProperty::getName() { return _name.c_str(); } void REDSequenceProperty::setName(const char *pName) { _name = pName; } int REDSequenceProperty::getType() { return _type; } void REDSequenceProperty::setType(int type) { _type = type; } cocos2d::Vector& REDSequenceProperty::getKeyframes() { return _keyframes; } }