#ifndef _RED_RParticleSystemLoader_H_ #define _RED_RParticleSystemLoader_H_ #include "base/CCRef.h" #include "rparticle/RParticleSystem.h" #include "CCNodeLoader.h" namespace redream { /* Forward declaration. */ class REDReader; class CC_DLL RParticleSystemLoader : public NodeLoader { public: virtual ~RParticleSystemLoader() {}; RED_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(RParticleSystemLoader, loader); protected: RED_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(RRP::RParticleSystem); virtual void onHandlePropTypeFloat(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, float pFloat, REDReader * ccbReader) override; virtual void onHandlePropTypeInteger(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, int pInteger, REDReader * ccbReader) override; virtual void onHandlePropTypeIntegerLabeled(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, int pInteger, REDReader * ccbReader) override; virtual void onHandlePropTypeFloatXY(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, float * pFoatVar, REDReader * ccbReader) override; virtual void onHandlePropTypeCheck(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, bool pCheck, REDReader * ccbReader) override; virtual void onHandlePropTypeSpriteFrame(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::SpriteFrame * pSpriteFrame, REDReader * ccbReader) override; virtual void onHandlePropTypeTexture(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, cocos2d::Texture2D * pTexture2D, REDReader * ccbReader) override; virtual void onHandlePropTypeBlendFunc(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, cocos2d::BlendFunc pBlendFunc, REDReader * ccbReader) override; virtual void onHandlePropTypeSeparatorCheck(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, bool check, REDReader * ccbReader) override; virtual void onHandlePropTypeMinMaxGradientData(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, RRP::MinMaxGradientData& minMaxGradientData, REDReader * ccbReader) override; virtual void onHandlePropTypeMinMaxCurveData(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, RRP::MinMaxCurveData& minMaxCurveData, REDReader * ccbReader) override; virtual void onHandlePropTypeEmissionData(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, RRP::EmissionData& emissionData, REDReader * ccbReader) override; virtual void onHandlePropTypeFloatXYZ(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, float * pFloatVar, REDReader * ccbReader) override; virtual void onHandlePropTypeMaterialFile(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, const char * materialFile, REDReader * ccbReader) override; virtual void onHandlePropTypeString(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, const char * pString, REDReader * ccbReader) override; }; } #endif