#include "UIWidgetLoader.h" using namespace std; using namespace cocos2d; using namespace cocos2d::ui; namespace redream { #define PROPERTY_BRIGHT "bright" void WidgetLoader::onHandlePropTypeIntegerLabeled(cocos2d::Node * pNode, cocos2d::Node * pParent, const char* pPropertyName, int pIntegerLabeled, REDReader * ccbReader) { if (strcmp(pPropertyName, PROPERTY_BRIGHT) == 0) { ((Widget *)pNode)->setBright(pIntegerLabeled); } else { NodeLoader::onHandlePropTypeIntegerLabeled(pNode, pParent, pPropertyName, pIntegerLabeled, ccbReader); } } }