#include "CCNode+REDRelativePositioning.h" #include "REDReader.h" using namespace cocos2d; namespace redream { CC_DLL Vec2 getAbsolutePosition(const Vec2 &pt, REDReader::PositionType type, const Size &containerSize, const std::string& /*propName*/) { Vec2 absPt; if (type == REDReader::PositionType::RELATIVE_BOTTOM_LEFT) { absPt = pt; } else if (type == REDReader::PositionType::RELATIVE_TOP_LEFT) { absPt.x = pt.x; absPt.y = containerSize.height - pt.y; } else if (type == REDReader::PositionType::RELATIVE_TOP_RIGHT) { absPt.x = containerSize.width - pt.x; absPt.y = containerSize.height - pt.y; } else if (type == REDReader::PositionType::RELATIVE_BOTTOM_RIGHT) { absPt.x = containerSize.width - pt.x; absPt.y = pt.y; } else if (type == REDReader::PositionType::PERCENT) { absPt.x = (int)(containerSize.width * pt.x / 100.0f); absPt.y = (int)(containerSize.height * pt.y / 100.0f); } else if (type == REDReader::PositionType::MULTIPLY_RESOLUTION) { float resolutionScale = REDReader::getResolutionScale(); absPt.x = pt.x * resolutionScale; absPt.y = pt.y * resolutionScale; } return absPt; } CC_DLL void setRelativeScale(Node *pNode, float scaleX, float scaleY, REDReader::ScaleType type, const std::string& /*propName*/) { CCASSERT(pNode, "pNode should not be null"); // if (type == REDReader::ScaleType::MULTIPLY_RESOLUTION) // { // float resolutionScale = REDReader::getResolutionScale(); // // scaleX *= resolutionScale; // scaleY *= resolutionScale; // } pNode->setScaleX(scaleX); pNode->setScaleY(scaleY); } }