LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := red2dx_static LOCAL_MODULE_FILENAME := libred2dx LOCAL_SRC_FILES := \ PolygonClippingNode/REDPolygonClippingNode.cpp \ tiled_polygon_sprite/proto_triangle.pb.cc \ tiled_polygon_sprite/TiledPolygonSprite.cpp \ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) LOCAL_C_INCLUDES := $(LOCAL_PATH) \ $(LOCAL_PATH)/PolygonClippingNode \ $(LOCAL_PATH)/tiled_polygon_sprite \ $(LOCAL_PATH)/.. \ $(LOCAL_PATH)/../.. \ LOCAL_EXPORT_LDLIBS := -lGLESv2 \ -lEGL \ -llog \ -landroid LOCAL_STATIC_LIBRARIES += cocos_protobuf_static include $(BUILD_STATIC_LIBRARY)