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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifdef SPINE_UE4
- #include "SpinePluginPrivatePCH.h"
- #endif
- #include <spine/PathConstraintData.h>
- #include <spine/BoneData.h>
- #include <spine/SlotData.h>
- #include <assert.h>
- using namespace spine;
- PathConstraintData::PathConstraintData(const String &name) :
- ConstraintData(name),
- _target(NULL),
- _positionMode(PositionMode_Fixed),
- _spacingMode(SpacingMode_Length),
- _rotateMode(RotateMode_Tangent),
- _offsetRotation(0),
- _position(0),
- _spacing(0),
- _rotateMix(0),
- _translateMix(0) {
- }
- Vector<BoneData *> &PathConstraintData::getBones() {
- return _bones;
- }
- SlotData *PathConstraintData::getTarget() {
- return _target;
- }
- void PathConstraintData::setTarget(SlotData *inValue) {
- _target = inValue;
- }
- PositionMode PathConstraintData::getPositionMode() {
- return _positionMode;
- }
- void PathConstraintData::setPositionMode(PositionMode inValue) {
- _positionMode = inValue;
- }
- SpacingMode PathConstraintData::getSpacingMode() {
- return _spacingMode;
- }
- void PathConstraintData::setSpacingMode(SpacingMode inValue) {
- _spacingMode = inValue;
- }
- RotateMode PathConstraintData::getRotateMode() {
- return _rotateMode;
- }
- void PathConstraintData::setRotateMode(RotateMode inValue) {
- _rotateMode = inValue;
- }
- float PathConstraintData::getOffsetRotation() {
- return _offsetRotation;
- }
- void PathConstraintData::setOffsetRotation(float inValue) {
- _offsetRotation = inValue;
- }
- float PathConstraintData::getPosition() {
- return _position;
- }
- void PathConstraintData::setPosition(float inValue) {
- _position = inValue;
- }
- float PathConstraintData::getSpacing() {
- return _spacing;
- }
- void PathConstraintData::setSpacing(float inValue) {
- _spacing = inValue;
- }
- float PathConstraintData::getRotateMix() {
- return _rotateMix;
- }
- void PathConstraintData::setRotateMix(float inValue) {
- _rotateMix = inValue;
- }
- float PathConstraintData::getTranslateMix() {
- return _translateMix;
- }
- void PathConstraintData::setTranslateMix(float inValue) {
- _translateMix = inValue;
- }
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