PathConstraintMixTimeline.h 2.7 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated January 1, 2020. Replaces all prior versions.
  4. *
  5. * Copyright (c) 2013-2020, Esoteric Software LLC
  6. *
  7. * Integration of the Spine Runtimes into software or otherwise creating
  8. * derivative works of the Spine Runtimes is permitted under the terms and
  9. * conditions of Section 2 of the Spine Editor License Agreement:
  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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  29. #ifndef Spine_PathConstraintMixTimeline_h
  30. #define Spine_PathConstraintMixTimeline_h
  31. #include <spine/CurveTimeline.h>
  32. namespace spine {
  33. #define SP_PATHCONSTRAINTMIXTIMELINE_ENTRIES 5
  34. class SP_API PathConstraintMixTimeline : public CurveTimeline {
  35. friend class SkeletonBinary;
  36. friend class SkeletonJson;
  37. RTTI_DECL
  38. public:
  39. static const int ENTRIES;
  40. explicit PathConstraintMixTimeline(int frameCount);
  41. virtual void apply(Skeleton& skeleton, float lastTime, float time, Vector<Event*>* pEvents, float alpha, MixBlend blend, MixDirection direction);
  42. virtual int getPropertyId();
  43. private:
  44. static const int PREV_TIME;
  45. static const int PREV_ROTATE;
  46. static const int PREV_TRANSLATE;
  47. static const int ROTATE;
  48. static const int TRANSLATE;
  49. Vector<float> _frames;
  50. int _pathConstraintIndex;
  51. /// Sets the time and mixes of the specified keyframe.
  52. void setFrame(int frameIndex, float time, float rotateMix, float translateMix);
  53. };
  54. }
  55. #endif /* Spine_PathConstraintMixTimeline_h */