CCPURendererTranslator.cpp 36 KB

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  1. /****************************************************************************
  2. Copyright (C) 2013 Henry van Merode. All rights reserved.
  3. Copyright (c) 2015-2017 Chukong Technologies Inc.
  4. http://www.cocos2d-x.org
  5. Permission is hereby granted, free of charge, to any person obtaining a copy
  6. of this software and associated documentation files (the "Software"), to deal
  7. in the Software without restriction, including without limitation the rights
  8. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. copies of the Software, and to permit persons to whom the Software is
  10. furnished to do so, subject to the following conditions:
  11. The above copyright notice and this permission notice shall be included in
  12. all copies or substantial portions of the Software.
  13. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  14. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  15. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  16. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  17. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  18. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  19. THE SOFTWARE.
  20. ****************************************************************************/
  21. #include "CCPURendererTranslator.h"
  22. #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
  23. #include "extensions/Particle3D/PU/CCPUMaterialManager.h"
  24. #include "platform/CCFileUtils.h"
  25. NS_CC_BEGIN
  26. PURendererTranslator::PURendererTranslator()
  27. {
  28. }
  29. PURendererTranslator::~PURendererTranslator()
  30. {
  31. }
  32. void PURendererTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
  33. {
  34. PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
  35. PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
  36. // The name of the obj is the type of the Renderer
  37. // Remark: This can be solved by using a listener, so that obj->values is filled with type + name. Something for later
  38. std::string type;
  39. if(!obj->name.empty())
  40. {
  41. type = obj->name;
  42. }
  43. //// Get the factory
  44. //ParticleRendererFactory* particleRendererFactory = ParticleSystemManager::getSingletonPtr()->getRendererFactory(type);
  45. //if (!particleRendererFactory)
  46. //{
  47. // compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
  48. // return;
  49. //}
  50. //
  51. //// Create the Renderer
  52. //mRenderer = ParticleSystemManager::getSingletonPtr()->createRenderer(type);
  53. //if (!mRenderer)
  54. //{
  55. // compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
  56. // return;
  57. //}
  58. if (parent && parent->context)
  59. {
  60. PUParticleSystem3D* system = static_cast<PUParticleSystem3D*>(parent->context);
  61. PUMaterial *material = PUMaterialCache::Instance()->getMaterial(system->getMaterialName());
  62. std::string realPath = "";
  63. if (material){
  64. realPath = FileUtils::getInstance()->fullPathForFilename(material->textureFile);
  65. }
  66. if (type == "Billboard"){
  67. if (material)
  68. _renderer = PUParticle3DQuadRender::create(realPath);
  69. else
  70. _renderer = PUParticle3DQuadRender::create();
  71. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  72. {
  73. if((*i)->type == ANT_PROPERTY)
  74. {
  75. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  76. if (prop->name == token[TOKEN_BILLBOARD_TYPE])
  77. {
  78. // Property: billboard_type
  79. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_TYPE], VAL_STRING))
  80. {
  81. std::string val;
  82. if(getString(*prop->values.front(), &val))
  83. {
  84. if (val == token[TOKEN_POINT])
  85. {
  86. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::POINT);
  87. }
  88. else if (val == token[TOKEN_BILLBOARD_ORIENTED_SELF])
  89. {
  90. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_SELF);
  91. }
  92. else if (val == token[TOKEN_BILLBOARD_ORIENTED_COMMON])
  93. {
  94. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_COMMON);
  95. }
  96. else if (val == token[TOKEN_BILLBOARD_ORIENTED_SHAPE])
  97. {
  98. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::ORIENTED_SHAPE);
  99. }
  100. else if (val == token[TOKEN_BILLBOARD_PERPENDICULAR_COMMON])
  101. {
  102. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::PERPENDICULAR_COMMON);
  103. }
  104. else if (val == token[TOKEN_BILLBOARD_PERPENDICULAR_SELF])
  105. {
  106. static_cast<PUParticle3DQuadRender *>(_renderer)->setType(PUParticle3DQuadRender::PERPENDICULAR_SELF);
  107. }
  108. }
  109. }
  110. }
  111. else if (prop->name == token[TOKEN_BILLBOARD_ORIGIN])
  112. {
  113. // Property: billboard_origin
  114. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_ORIGIN], VAL_STRING))
  115. {
  116. std::string val;
  117. if(getString(*prop->values.front(), &val))
  118. {
  119. if (val == token[TOKEN_BILLBOARD_CENTER])
  120. {
  121. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER);
  122. }
  123. else if (val == token[TOKEN_BILLBOARD_BOTTOM_CENTER])
  124. {
  125. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_CENTER);
  126. }
  127. else if (val == token[TOKEN_BILLBOARD_BOTTON_LEFT])
  128. {
  129. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_LEFT);
  130. }
  131. else if (val == token[TOKEN_BILLBOARD_BOTTOM_RIGHT])
  132. {
  133. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::BOTTOM_RIGHT);
  134. }
  135. else if (val == token[TOKEN_BILLBOARD_CENTER_LEFT])
  136. {
  137. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER_LEFT);
  138. }
  139. else if (val == token[TOKEN_BILLBOARD_CENTER_RIGHT])
  140. {
  141. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::CENTER_RIGHT);
  142. }
  143. else if (val == token[TOKEN_BILLBOARD_TOP_CENTER])
  144. {
  145. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_CENTER);
  146. }
  147. else if (val == token[TOKEN_BILLBOARD_TOP_LEFT])
  148. {
  149. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_LEFT);
  150. }
  151. else if (val == token[TOKEN_BILLBOARD_TOP_RIGHT])
  152. {
  153. static_cast<PUParticle3DQuadRender *>(_renderer)->setOrigin(PUParticle3DQuadRender::TOP_RIGHT);
  154. }
  155. }
  156. }
  157. }
  158. else if (prop->name == token[TOKEN_BILLBOARD_COMMON_DIRECTION])
  159. {
  160. // Property: common_direction
  161. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_COMMON_DIRECTION], VAL_VECTOR3))
  162. {
  163. Vec3 val;
  164. if(getVector3(prop->values.begin(), prop->values.end(), &val))
  165. {
  166. static_cast<PUParticle3DQuadRender *>(_renderer)->setCommonDirection(val);
  167. }
  168. }
  169. }
  170. else if (prop->name == token[TOKEN_BILLBOARD_COMMON_UP_VECTOR])
  171. {
  172. // Property: common_up_vector
  173. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_COMMON_UP_VECTOR], VAL_VECTOR3))
  174. {
  175. Vec3 val;
  176. if(getVector3(prop->values.begin(), prop->values.end(), &val))
  177. {
  178. static_cast<PUParticle3DQuadRender *>(_renderer)->setCommonUp(val);
  179. }
  180. }
  181. }
  182. else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_ROWS])
  183. {
  184. // Property: texture_coords_rows
  185. if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_ROWS], VAL_UINT))
  186. {
  187. unsigned int val = 0;
  188. if(getUInt(*prop->values.front(), &val))
  189. {
  190. static_cast<PUParticle3DQuadRender *>(_renderer)->setTextureCoordsRows(val);
  191. }
  192. }
  193. }
  194. else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_COLUMNS])
  195. {
  196. // Property: texture_coords_columns
  197. if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_COLUMNS], VAL_UINT))
  198. {
  199. unsigned int val = 0;
  200. if(getUInt(*prop->values.front(), &val))
  201. {
  202. static_cast<PUParticle3DQuadRender *>(_renderer)->setTextureCoordsColumns(val);
  203. }
  204. }
  205. }
  206. else if (prop->name == token[TOKEN_BILLBOARD_ROTATION_TYPE])
  207. {
  208. // Property: billboard_rotation_type
  209. if (passValidateProperty(compiler, prop, token[TOKEN_BILLBOARD_ROTATION_TYPE], VAL_STRING))
  210. {
  211. std::string val;
  212. if(getString(*prop->values.front(), &val))
  213. {
  214. if (val == token[TOKEN_VERTEX])
  215. {
  216. static_cast<PUParticle3DQuadRender *>(_renderer)->setRotateType(PUParticle3DQuadRender::VERTEX);
  217. }
  218. else if (val == token[TOKEN_BILLBOARD_TEXCOORD])
  219. {
  220. static_cast<PUParticle3DQuadRender *>(_renderer)->setRotateType(PUParticle3DQuadRender::TEXTURE_COORDS);
  221. }
  222. }
  223. }
  224. }
  225. }
  226. }
  227. }
  228. else if (type == "Entity"){
  229. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  230. {
  231. if((*i)->type == ANT_PROPERTY)
  232. {
  233. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  234. if (prop->name == token[TOKEN_MESH_NAME])
  235. {
  236. // Property: mesh_name
  237. if (passValidateProperty(compiler, prop, token[TOKEN_MESH_NAME], VAL_STRING))
  238. {
  239. std::string val;
  240. if(getString(*prop->values.front(), &val))
  241. {
  242. std::string::size_type pos = val.find_last_of(".");
  243. val = val.substr(0, pos + 1) + std::string("c3b");
  244. if (material)
  245. _renderer = PUParticle3DModelRender::create(val, realPath);
  246. else
  247. _renderer = PUParticle3DModelRender::create(val);
  248. }
  249. }
  250. }
  251. }
  252. }
  253. }
  254. else if (type == "Box"){
  255. if (material)
  256. _renderer = PUParticle3DBoxRender::create(realPath);
  257. else
  258. _renderer = PUParticle3DBoxRender::create();
  259. }
  260. else if (type == "Sphere"){
  261. if (material)
  262. _renderer = PUSphereRender::create(realPath);
  263. else
  264. _renderer = PUSphereRender::create();
  265. }
  266. else if (type == "Beam"){
  267. if (material)
  268. _renderer = PUBeamRender::create(realPath);
  269. else
  270. _renderer = PUBeamRender::create();
  271. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  272. {
  273. if((*i)->type == ANT_PROPERTY)
  274. {
  275. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  276. if (prop->name == token[TOKEN_UPDATE_INTERVAL])
  277. {
  278. // Property: update_interval
  279. if (passValidateProperty(compiler, prop, token[TOKEN_UPDATE_INTERVAL], VAL_REAL))
  280. {
  281. float val = 0.0f;
  282. if(getFloat(*prop->values.front(), &val))
  283. {
  284. static_cast<PUBeamRender *>(_renderer)->setUpdateInterval(val);
  285. }
  286. }
  287. }
  288. else if (prop->name == token[TOKEN_BEAMRENDERER_UPDATE_INTERVAL])
  289. {
  290. // Property: beam_update_interval (deprecated and replaced by 'update_interval')
  291. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_UPDATE_INTERVAL], VAL_REAL))
  292. {
  293. float val = 0.0f;
  294. if(getFloat(*prop->values.front(), &val))
  295. {
  296. static_cast<PUBeamRender *>(_renderer)->setUpdateInterval(val);
  297. }
  298. }
  299. }
  300. else if (prop->name == token[TOKEN_BEAMRENDERER_DEVIATION])
  301. {
  302. // Property: beam_deviation
  303. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_DEVIATION], VAL_REAL))
  304. {
  305. float val = 0.0f;
  306. if(getFloat(*prop->values.front(), &val))
  307. {
  308. static_cast<PUBeamRender *>(_renderer)->setDeviation(val);
  309. }
  310. }
  311. }
  312. else if (prop->name == token[TOKEN_NUMBER_OF_SEGMENTS])
  313. {
  314. // Property: number_of_segments
  315. if (passValidateProperty(compiler, prop, token[TOKEN_NUMBER_OF_SEGMENTS], VAL_UINT))
  316. {
  317. unsigned int val = 0;
  318. if(getUInt(*prop->values.front(), &val))
  319. {
  320. static_cast<PUBeamRender *>(_renderer)->setNumberOfSegments(val);
  321. }
  322. }
  323. }
  324. else if (prop->name == token[TOKEN_BEAMRENDERER_NUMBER_OF_SEGMENTS])
  325. {
  326. // Property: beam_number_segments (deprecated and replaced by 'number_of_segments')
  327. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_NUMBER_OF_SEGMENTS], VAL_UINT))
  328. {
  329. unsigned int val = 0;
  330. if(getUInt(*prop->values.front(), &val))
  331. {
  332. static_cast<PUBeamRender *>(_renderer)->setNumberOfSegments(val);
  333. }
  334. }
  335. }
  336. else if (prop->name == token[TOKEN_BEAMRENDERER_JUMP])
  337. {
  338. // Property: beam_jump_segments
  339. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_JUMP], VAL_BOOL))
  340. {
  341. bool val;
  342. if(getBoolean(*prop->values.front(), &val))
  343. {
  344. static_cast<PUBeamRender *>(_renderer)->setJump(val);
  345. }
  346. }
  347. }
  348. else if (prop->name == token[TOKEN_BEAMRENDERER_TEXCOORD_DIRECTION])
  349. {
  350. // Property: beam_texcoord_direction
  351. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_TEXCOORD_DIRECTION], VAL_STRING))
  352. {
  353. std::string val;
  354. if(getString(*prop->values.front(), &val))
  355. {
  356. if (val == token[TOKEN_BEAMRENDERER_TCD_U])
  357. {
  358. static_cast<PUBeamRender *>(_renderer)->setTexCoordDirection(PUBillboardChain::TCD_U);
  359. }
  360. else if (val == token[TOKEN_BEAMRENDERER_TCD_V])
  361. {
  362. static_cast<PUBeamRender *>(_renderer)->setTexCoordDirection(PUBillboardChain::TCD_V);
  363. }
  364. }
  365. }
  366. }
  367. else if (prop->name == token[TOKEN_USE_VERTEX_COLOURS])
  368. {
  369. // Property: use_vertex_colours
  370. if (passValidateProperty(compiler, prop, token[TOKEN_USE_VERTEX_COLOURS], VAL_BOOL))
  371. {
  372. bool val;
  373. if(getBoolean(*prop->values.front(), &val))
  374. {
  375. static_cast<PUBeamRender *>(_renderer)->setUseVertexColours(val);
  376. }
  377. }
  378. }
  379. else if (prop->name == token[TOKEN_BEAMRENDERER_VERTEX_COLOURS])
  380. {
  381. // Property: beam_vertex_colours (deprecated and replaced by 'use_vertex_colours')
  382. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_VERTEX_COLOURS], VAL_BOOL))
  383. {
  384. bool val;
  385. if(getBoolean(*prop->values.front(), &val))
  386. {
  387. static_cast<PUBeamRender *>(_renderer)->setUseVertexColours(val);
  388. }
  389. }
  390. }
  391. else if (prop->name == token[TOKEN_MAX_ELEMENTS])
  392. {
  393. // Property: max_elements
  394. if (passValidateProperty(compiler, prop, token[TOKEN_MAX_ELEMENTS], VAL_UINT))
  395. {
  396. unsigned int val = 0;
  397. if(getUInt(*prop->values.front(), &val))
  398. {
  399. static_cast<PUBeamRender *>(_renderer)->setMaxChainElements(val);
  400. }
  401. }
  402. }
  403. else if (prop->name == token[TOKEN_BEAMRENDERER_MAX_ELEMENTS])
  404. {
  405. // Property: beam_max_elements (deprecated and replaced by 'max_elements')
  406. if (passValidateProperty(compiler, prop, token[TOKEN_BEAMRENDERER_MAX_ELEMENTS], VAL_UINT))
  407. {
  408. unsigned int val = 0;
  409. if(getUInt(*prop->values.front(), &val))
  410. {
  411. static_cast<PUBeamRender *>(_renderer)->setMaxChainElements(val);
  412. }
  413. }
  414. }
  415. }
  416. }
  417. }
  418. else if (type == "RibbonTrail"){
  419. if (material)
  420. _renderer = PURibbonTrailRender::create(realPath);
  421. else
  422. _renderer = PURibbonTrailRender::create();
  423. for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  424. {
  425. if((*i)->type == ANT_PROPERTY)
  426. {
  427. PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  428. if (prop->name == token[TOKEN_USE_VERTEX_COLOURS])
  429. {
  430. // Property: use_vertex_colours
  431. if (passValidateProperty(compiler, prop, token[TOKEN_USE_VERTEX_COLOURS], VAL_BOOL))
  432. {
  433. bool val;
  434. if(getBoolean(*prop->values.front(), &val))
  435. {
  436. static_cast<PURibbonTrailRender *>(_renderer)->setUseVertexColors(val);
  437. }
  438. }
  439. }
  440. else if (prop->name == token[TOKEN_RIBBONTRAIL_VERTEX_COLOURS])
  441. {
  442. // Property: ribbontrail_vertex_colours (deprecated and replaced by 'use_vertex_colours')
  443. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_VERTEX_COLOURS], VAL_BOOL))
  444. {
  445. bool val;
  446. if(getBoolean(*prop->values.front(), &val))
  447. {
  448. static_cast<PURibbonTrailRender *>(_renderer)->setUseVertexColors(val);
  449. }
  450. }
  451. }
  452. else if (prop->name == token[TOKEN_MAX_ELEMENTS])
  453. {
  454. // Property: max_elements
  455. if (passValidateProperty(compiler, prop, token[TOKEN_MAX_ELEMENTS], VAL_UINT))
  456. {
  457. unsigned int val = 0;
  458. if(getUInt(*prop->values.front(), &val))
  459. {
  460. static_cast<PURibbonTrailRender *>(_renderer)->setMaxChainElements(val);
  461. }
  462. }
  463. }
  464. else if (prop->name == token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS])
  465. {
  466. // Property: ribbontrail_max_elements (deprecated and replaced by 'max_elements')
  467. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS], VAL_UINT))
  468. {
  469. unsigned int val = 0;
  470. if(getUInt(*prop->values.front(), &val))
  471. {
  472. static_cast<PURibbonTrailRender *>(_renderer)->setMaxChainElements(val);
  473. }
  474. }
  475. }
  476. else if (prop->name == token[TOKEN_RIBBONTRAIL_LENGTH])
  477. {
  478. // Property: ribbontrail_length
  479. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_MAX_ELEMENTS], VAL_REAL))
  480. {
  481. float val = 0;
  482. if(getFloat(*prop->values.front(), &val))
  483. {
  484. static_cast<PURibbonTrailRender *>(_renderer)->setTrailLength(val);
  485. }
  486. }
  487. }
  488. else if (prop->name == token[TOKEN_RIBBONTRAIL_WIDTH])
  489. {
  490. // Property: ribbontrail_width
  491. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_WIDTH], VAL_REAL))
  492. {
  493. float val = 0;
  494. if(getFloat(*prop->values.front(), &val))
  495. {
  496. static_cast<PURibbonTrailRender *>(_renderer)->setTrailWidth(val);
  497. }
  498. }
  499. }
  500. else if (prop->name == token[TOKEN_RANDOM_INITIAL_COLOUR])
  501. {
  502. // Property: random_initial_colour
  503. if (passValidateProperty(compiler, prop, token[TOKEN_RANDOM_INITIAL_COLOUR], VAL_BOOL))
  504. {
  505. bool val;
  506. if(getBoolean(*prop->values.front(), &val))
  507. {
  508. static_cast<PURibbonTrailRender *>(_renderer)->setRandomInitialColor(val);
  509. }
  510. }
  511. }
  512. else if (prop->name == token[TOKEN_RIBBONTRAIL_RANDOM_INITIAL_COLOUR])
  513. {
  514. // Property: ribbontrail_random_initial_colour (deprecated and replaced by 'random_initial_colour'))
  515. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_RANDOM_INITIAL_COLOUR], VAL_BOOL))
  516. {
  517. bool val;
  518. if(getBoolean(*prop->values.front(), &val))
  519. {
  520. static_cast<PURibbonTrailRender *>(_renderer)->setRandomInitialColor(val);
  521. }
  522. }
  523. }
  524. else if (prop->name == token[TOKEN_INITIAL_COLOUR])
  525. {
  526. // Property: initial_colour
  527. if (passValidateProperty(compiler, prop, token[TOKEN_INITIAL_COLOUR], VAL_COLOURVALUE))
  528. {
  529. Vec4 val;
  530. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  531. {
  532. static_cast<PURibbonTrailRender *>(_renderer)->setInitialColor(val);
  533. }
  534. }
  535. }
  536. else if (prop->name == token[TOKEN_RIBBONTRAIL_INITIAL_COLOUR])
  537. {
  538. // Property: ribbontrail_initial_colour (deprecated and replaced by 'initial_colour')
  539. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_INITIAL_COLOUR], VAL_COLOURVALUE))
  540. {
  541. Vec4 val;
  542. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  543. {
  544. static_cast<PURibbonTrailRender *>(_renderer)->setInitialColor(val);
  545. }
  546. }
  547. }
  548. else if (prop->name == token[TOKEN_COLOUR_CHANGE])
  549. {
  550. // Property: colour_change
  551. if (passValidateProperty(compiler, prop, token[TOKEN_COLOUR_CHANGE], VAL_COLOURVALUE))
  552. {
  553. Vec4 val;
  554. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  555. {
  556. static_cast<PURibbonTrailRender *>(_renderer)->setColorChange(val);
  557. }
  558. }
  559. }
  560. else if (prop->name == token[TOKEN_RIBBONTRAIL_COLOUR_CHANGE])
  561. {
  562. // Property: ribbontrail_colour_change (deprecated and replaced by 'colour_change')
  563. if (passValidateProperty(compiler, prop, token[TOKEN_RIBBONTRAIL_COLOUR_CHANGE], VAL_COLOURVALUE))
  564. {
  565. Vec4 val;
  566. if(getVector4(prop->values.begin(), prop->values.end(), &val))
  567. {
  568. static_cast<PURibbonTrailRender *>(_renderer)->setColorChange(val);
  569. }
  570. }
  571. }
  572. }
  573. }
  574. }
  575. if (_renderer){
  576. if (material){
  577. _renderer->setDepthTest(material->depthTest);
  578. _renderer->setDepthWrite(material->depthWrite);
  579. _renderer->setBlendFunc(material->blendFunc);
  580. static_cast<PURender *>(_renderer)->setRenderType(type);
  581. }
  582. system->setRender(_renderer);
  583. }
  584. }
  585. // Set it in the context
  586. obj->context = _renderer;
  587. //// Run through properties
  588. //for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
  589. //{
  590. // // No properties of its own
  591. // if((*i)->type == ANT_PROPERTY)
  592. // {
  593. // PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
  594. // if (prop->name == token[TOKEN_RENDERER_Q_GROUP])
  595. // {
  596. // //// Property: render_queue_group
  597. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_Q_GROUP], VAL_UINT))
  598. // //{
  599. // // uint val = 0;
  600. // // if(getUInt(prop->values.front(), &val))
  601. // // {
  602. // // mRenderer->setRenderQueueGroup(val);
  603. // // }
  604. // //}
  605. // }
  606. // else if (prop->name == token[TOKEN_RENDERER_SORTING])
  607. // {
  608. // //// Property: sorting
  609. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SORTING], VAL_BOOL))
  610. // //{
  611. // // bool val = 0;
  612. // // if(getBoolean(prop->values.front(), &val))
  613. // // {
  614. // // mRenderer->setSorted(val);
  615. // // }
  616. // //}
  617. // }
  618. // else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_ROWS])
  619. // {
  620. // //// Property: texture_coords_rows
  621. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_ROWS], VAL_UINT))
  622. // //{
  623. // // uint val = 0;
  624. // // if(getUInt(prop->values.front(), &val))
  625. // // {
  626. // // mRenderer->setTextureCoordsRows(val);
  627. // // }
  628. // //}
  629. // }
  630. // else if (prop->name == token[TOKEN_RENDERER_TEXCOORDS_COLUMNS])
  631. // {
  632. // //// Property: texture_coords_columns
  633. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_TEXCOORDS_COLUMNS], VAL_UINT))
  634. // //{
  635. // // uint val = 0;
  636. // // if(getUInt(prop->values.front(), &val))
  637. // // {
  638. // // mRenderer->setTextureCoordsColumns(val);
  639. // // }
  640. // //}
  641. // }
  642. // else if (prop->name == token[TOKEN_RENDERER_USE_SOFT_PARTICLES])
  643. // {
  644. // //// Property: use_soft_particles
  645. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_USE_SOFT_PARTICLES], VAL_BOOL))
  646. // //{
  647. // // bool val = 0;
  648. // // if(getBoolean(prop->values.front(), &val))
  649. // // {
  650. // // mRenderer->setUseSoftParticles(val);
  651. // // }
  652. // //}
  653. // }
  654. // else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_CONTRAST_POWER])
  655. // {
  656. // //// Property: soft_particles_contrast_power
  657. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_CONTRAST_POWER], VAL_REAL))
  658. // //{
  659. // // Real val = 0;
  660. // // if(getReal(prop->values.front(), &val))
  661. // // {
  662. // // mRenderer->setSoftParticlesContrastPower(val);
  663. // // }
  664. // //}
  665. // }
  666. // else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_SCALE])
  667. // {
  668. // //// Property: soft_particles_scale
  669. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_SCALE], VAL_REAL))
  670. // //{
  671. // // Real val = 0;
  672. // // if(getReal(prop->values.front(), &val))
  673. // // {
  674. // // mRenderer->setSoftParticlesScale(val);
  675. // // }
  676. // //}
  677. // }
  678. // else if (prop->name == token[TOKEN_RENDERER_SOFT_PARTICLES_DELTA])
  679. // {
  680. // //// Property: soft_particles_delta
  681. // //if (passValidateProperty(compiler, prop, token[TOKEN_RENDERER_SOFT_PARTICLES_DELTA], VAL_REAL))
  682. // //{
  683. // // Real val = 0;
  684. // // if(getReal(prop->values.front(), &val))
  685. // // {
  686. // // mRenderer->setSoftParticlesDelta(val);
  687. // // }
  688. // //}
  689. // }
  690. // //else if (particleRendererFactory->translateChildProperty(compiler, *i))
  691. // //{
  692. // // // Parsed the property by another translator; do nothing
  693. // //}
  694. // else
  695. // {
  696. // errorUnexpectedProperty(compiler, prop);
  697. // }
  698. // }
  699. // else if((*i)->type == ANT_OBJECT)
  700. // {
  701. // //ObjectAbstractNode* child = reinterpret_cast<ObjectAbstractNode*>((*i).get());
  702. // //if (child->cls == token[TOKEN_RENDERER_TEXCOORDS_SET])
  703. // //{
  704. // // // Property: soft_particles_delta
  705. // // RendererSetTranslator rendererSetTranslator;
  706. // // rendererSetTranslator.translate(compiler, *i);
  707. // //}
  708. // //else if (particleRendererFactory->translateChildObject(compiler, *i))
  709. // //{
  710. // // // Parsed the object by another translator; do nothing
  711. // //}
  712. // //else
  713. // //{
  714. // // processNode(compiler, *i);
  715. // //}
  716. // }
  717. // else
  718. // {
  719. // errorUnexpectedToken(compiler, *i);
  720. // }
  721. //}
  722. }
  723. NS_CC_END