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- /*
- Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
- This file is part of libzmq, the ZeroMQ core engine in C++.
- libzmq is free software; you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License (LGPL) as published
- by the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- As a special exception, the Contributors give you permission to link
- this library with independent modules to produce an executable,
- regardless of the license terms of these independent modules, and to
- copy and distribute the resulting executable under terms of your choice,
- provided that you also meet, for each linked independent module, the
- terms and conditions of the license of that module. An independent
- module is a module which is not derived from or based on this library.
- If you modify this library, you must extend this exception to your
- version of the library.
- libzmq is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- License for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef __ZMQ_ARRAY_INCLUDED__
- #define __ZMQ_ARRAY_INCLUDED__
- #include <vector>
- #include <algorithm>
- #include "macros.hpp"
- namespace zmq
- {
- // Implementation of fast arrays with O(1) access, insertion and
- // removal. The array stores pointers rather than objects.
- // O(1) is achieved by making items inheriting from
- // array_item_t<ID> class which internally stores the position
- // in the array.
- // The ID template argument is used to differentiate among arrays
- // and thus let an object be stored in different arrays.
- // Base class for objects stored in the array. If you want to store
- // same object in multiple arrays, each of those arrays has to have
- // different ID. The item itself has to be derived from instantiations of
- // array_item_t template for all relevant IDs.
- template <int ID = 0> class array_item_t
- {
- public:
- array_item_t () : _array_index (-1) {}
- // The destructor doesn't have to be virtual. It is made virtual
- // just to keep ICC and code checking tools from complaining.
- virtual ~array_item_t () ZMQ_DEFAULT;
- void set_array_index (int index_) { _array_index = index_; }
- int get_array_index () const { return _array_index; }
- private:
- int _array_index;
- ZMQ_NON_COPYABLE_NOR_MOVABLE (array_item_t)
- };
- template <typename T, int ID = 0> class array_t
- {
- private:
- typedef array_item_t<ID> item_t;
- public:
- typedef typename std::vector<T *>::size_type size_type;
- array_t () ZMQ_DEFAULT;
- size_type size () { return _items.size (); }
- bool empty () { return _items.empty (); }
- T *&operator[] (size_type index_) { return _items[index_]; }
- void push_back (T *item_)
- {
- if (item_)
- static_cast<item_t *> (item_)->set_array_index (
- static_cast<int> (_items.size ()));
- _items.push_back (item_);
- }
- void erase (T *item_)
- {
- erase (static_cast<item_t *> (item_)->get_array_index ());
- }
- void erase (size_type index_)
- {
- if (_items.empty ())
- return;
- static_cast<item_t *> (_items.back ())
- ->set_array_index (static_cast<int> (index_));
- _items[index_] = _items.back ();
- _items.pop_back ();
- }
- void swap (size_type index1_, size_type index2_)
- {
- if (_items[index1_])
- static_cast<item_t *> (_items[index1_])
- ->set_array_index (static_cast<int> (index2_));
- if (_items[index2_])
- static_cast<item_t *> (_items[index2_])
- ->set_array_index (static_cast<int> (index1_));
- std::swap (_items[index1_], _items[index2_]);
- }
- void clear () { _items.clear (); }
- static size_type index (T *item_)
- {
- return static_cast<size_type> (
- static_cast<item_t *> (item_)->get_array_index ());
- }
- private:
- typedef std::vector<T *> items_t;
- items_t _items;
- ZMQ_NON_COPYABLE_NOR_MOVABLE (array_t)
- };
- }
- #endif
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