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- /****************************************************************************
- Copyright (c) 2013 cocos2d-x.org
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __cocos2d_libs__CSLoader__
- #define __cocos2d_libs__CSLoader__
- #include "editor-support/cocostudio/DictionaryHelper.h"
- #include "editor-support/cocostudio/CocosStudioExport.h"
- #include "base/ObjectFactory.h"
- #include "base/CCData.h"
- #include "ui/UIWidget.h"
- namespace flatbuffers
- {
- class FlatBufferBuilder;
-
- struct NodeTree;
-
- struct WidgetOptions;
- struct SingleNodeOptions;
- struct SpriteOptions;
- struct ParticleSystemOptions;
- struct TMXTiledMapOptions;
- struct ProjectNodeOptions;
-
- struct ComponentOptions;
- struct ComAudioOptions;
- }
- namespace cocostudio
- {
- class ComAudio;
- }
- namespace cocostudio
- {
- namespace timeline
- {
- class ActionTimeline;
- class ActionTimelineNode;
- }
- }
- NS_CC_BEGIN
- typedef std::function<void(Ref*)> ccNodeLoadCallback;
- class CC_STUDIO_DLL CSLoader
- {
- public:
- static CSLoader* getInstance();
- static void destroyInstance();
-
- CSLoader();
- /** @deprecated Use method destroyInstance() instead */
- CC_DEPRECATED_ATTRIBUTE void purge();
-
- void init();
-
- static cocos2d::Node* createNode(const std::string& filename);
- static cocos2d::Node* createNode(const std::string& filename, const ccNodeLoadCallback& callback);
- static cocos2d::Node* createNode(const Data& data);
- static cocos2d::Node* createNode(const Data& data, const ccNodeLoadCallback &callback);
- static cocos2d::Node* createNodeWithVisibleSize(const std::string& filename);
- static cocos2d::Node* createNodeWithVisibleSize(const std::string& filename, const ccNodeLoadCallback& callback);
- static cocostudio::timeline::ActionTimeline* createTimeline(const std::string& filename);
- static cocostudio::timeline::ActionTimeline* createTimeline(const Data& data, const std::string& filename);
- /*
- static cocostudio::timeline::ActionTimelineNode* createActionTimelineNode(const std::string& filename);
- static cocostudio::timeline::ActionTimelineNode* createActionTimelineNode(const std::string& filename, int startIndex, int endIndex, bool loop);
- */
-
- cocos2d::Node* createNodeFromJson(const std::string& filename);
- cocos2d::Node* loadNodeWithFile(const std::string& fileName);
- cocos2d::Node* loadNodeWithContent(const std::string& content);
-
- void setRecordJsonPath(bool record) { _recordJsonPath = record; }
- bool isRecordJsonPath() const { return _recordJsonPath; }
-
- void setJsonPath(std::string jsonPath) { _jsonPath = jsonPath; }
- std::string getJsonPath() const { return _jsonPath; }
-
- cocos2d::Node* createNodeWithFlatBuffersFile(const std::string& filename);
- cocos2d::Node* nodeWithFlatBuffersFile(const std::string& fileName);
- cocos2d::Node* nodeWithFlatBuffers(const flatbuffers::NodeTree* nodetree);
-
- bool bindCallback(const std::string& callbackName,
- const std::string& callbackType,
- cocos2d::ui::Widget* sender,
- cocos2d::Node* handler);
-
- void registReaderObject(const std::string& className,
- ObjectFactory::Instance ins);
-
- cocos2d::Node* createNodeWithFlatBuffersForSimulator(const std::string& filename);
- cocos2d::Node* nodeWithFlatBuffersForSimulator(const flatbuffers::NodeTree* nodetree);
- protected:
- cocos2d::Node* createNodeWithFlatBuffersFile(const std::string& filename, const ccNodeLoadCallback& callback);
- cocos2d::Node* nodeWithFlatBuffersFile(const std::string& fileName, const ccNodeLoadCallback& callback);
- cocos2d::Node* nodeWithFlatBuffers(const flatbuffers::NodeTree* nodetree, const ccNodeLoadCallback& callback);
-
- cocos2d::Node* loadNode(const rapidjson::Value& json);
-
- void locateNodeWithMulresPosition(cocos2d::Node* node, const rapidjson::Value& json);
-
- void initNode(cocos2d::Node* node, const rapidjson::Value& json);
-
- // load nodes
- cocos2d::Node* loadSimpleNode(const rapidjson::Value& json);
- cocos2d::Node* loadSubGraph (const rapidjson::Value& json);
- cocos2d::Node* loadSprite (const rapidjson::Value& json);
- cocos2d::Node* loadParticle (const rapidjson::Value& json);
- cocos2d::Node* loadTMXTiledMap(const rapidjson::Value& json);
-
- // load gui
- cocos2d::Node* loadWidget(const rapidjson::Value& json);
-
- // load component
- cocos2d::Component* loadComponent(const rapidjson::Value& json);
- cocos2d::Component* loadComAudio(const rapidjson::Value& json);
-
- bool isWidget(const std::string& type);
- bool isCustomWidget(const std::string& type);
-
- std::string getGUIClassName(const std::string &name);
- std::string getWidgetReaderClassName(cocos2d::ui::Widget *widget);
-
- inline void reconstructNestNode(cocos2d::Node * node);
- static inline std::string getExtentionName(const std::string& name);
- typedef std::function<cocos2d::Node*(const rapidjson::Value& json)> NodeCreateFunc;
- typedef std::pair<std::string, NodeCreateFunc> Pair;
-
- std::unordered_map<std::string, NodeCreateFunc> _funcs;
-
- typedef std::function<cocos2d::Component*(const rapidjson::Value& json)> ComponentCreateFunc;
- typedef std::pair<std::string, ComponentCreateFunc> ComponentPair;
-
- std::unordered_map<std::string, ComponentCreateFunc> _componentFuncs;
-
- bool _recordJsonPath;
-
- std::string _jsonPath;
-
- std::string _monoCocos2dxVersion;
-
- Node* _rootNode;
- cocos2d::Vector<cocos2d::Node*> _callbackHandlers;
-
- std::string _csBuildID;
-
- };
- NS_CC_END
- #endif /* defined(__cocos2d_libs__CSLoader__) */
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