ArmatureNodeReader.h 2.7 KB

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  1. /****************************************************************************
  2. Copyright (c) 2014 cocos2d-x.org
  3. http://www.cocos2d-x.org
  4. Permission is hereby granted, free of charge, to any person obtaining a copy
  5. of this software and associated documentation files (the "Software"), to deal
  6. in the Software without restriction, including without limitation the rights
  7. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. copies of the Software, and to permit persons to whom the Software is
  9. furnished to do so, subject to the following conditions:
  10. The above copyright notice and this permission notice shall be included in
  11. all copies or substantial portions of the Software.
  12. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  13. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  14. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  15. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  16. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  17. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  18. THE SOFTWARE.
  19. ****************************************************************************/
  20. #ifndef __ARMATURENODEREADER_H_
  21. #define __ARMATURENODEREADER_H_
  22. #include "editor-support/cocostudio/WidgetReader/NodeReaderProtocol.h"
  23. #include "editor-support/cocostudio/WidgetReader/NodeReaderDefine.h"
  24. /****************************************
  25. * reader of CSArmatureNode
  26. * @param register reader before use it:
  27. CSLoader* instance = CSLoader::getInstance();
  28. instance->registReaderObject("ArmatureNodeReader", (ObjectFactory::Instance)CustomSpriteReader::getInstance);
  29. *@param Reader's name must be CLASSNAME#Reader, CLASSNAME is the dataobject's prefix: CLASSNAME#ObjectData
  30. *
  31. *
  32. *****************************************/
  33. class ArmatureNodeReader : public cocos2d::Ref, public cocostudio::NodeReaderProtocol
  34. {
  35. DECLARE_CLASS_NODE_READER_INFO
  36. public:
  37. ArmatureNodeReader();
  38. ~ArmatureNodeReader();
  39. static ArmatureNodeReader* getInstance();
  40. /** @deprecated Use method destroyInstance() instead */
  41. CC_DEPRECATED_ATTRIBUTE static void purge();
  42. static void destroyInstance();
  43. flatbuffers::Offset<flatbuffers::Table> createOptionsWithFlatBuffers(const tinyxml2::XMLElement* objectData,
  44. flatbuffers::FlatBufferBuilder* builder) override;
  45. void setPropsWithFlatBuffers(cocos2d::Node* node, const flatbuffers::Table* textBMFontOptions) override;
  46. //CSArmatureNode
  47. cocos2d::Node* createNodeWithFlatBuffers(const flatbuffers::Table* nodeOptions) override;
  48. private:
  49. std::string getArmatureName(const std::string& exporJsonPath);
  50. };
  51. #endif /* defined(__ARMATURENODEREADER_H_) */